Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DruidXBL
Da Ji
Level 4
God Stats
3W - 4L
1,489 SR
Queue Stats
4W - 10L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
JoanMichael
Cthulhu
Level 12
God Stats
17W - 25L
1,322 SR
Queue Stats
18W - 28L
1,285 Elo+
Solo
Serqet
Serqet
LostElixir
Serqet
Level 6
God Stats
4W - 4L
1,589 SR
Queue Stats
4W - 10L
1,207 Elo+
Party 2
Poseidon
Poseidon
wen0611
Poseidon
Level 7
God Stats
2W - 6L
1,200 SR
Queue Stats
4W - 10L
1,244 Elo+
Solo
Team Averages
Level 11
1,420 SR
1,289 Elo+

VS

Team Averages
Level 16
1,496 SR
1,388 Elo+
Hercules
Hercules
DonTony46
Hercules
Level 3
God Stats
2W - 1L
1,533 SR
Queue Stats
13W - 19L
1,256 Elo+
Party 1
Artio
Artio
Revolverdrag
Artio
Level 12
God Stats
8W - 12L
1,500 SR
Queue Stats
189W - 197L
1,683 Elo+
Solo
Neith
Neith
Vampses
Neith
Level 12
God Stats
7W - 8L
1,439 SR
Queue Stats
25W - 40L
1,135 Elo+
Solo
Zeus
Zeus
YueCR
Zeus
Level 23
God Stats
40W - 19L
1,668 SR
Queue Stats
273W - 232L
1,608 Elo+
Solo
Hachiman
Hachiman
texsnipe
Hachiman
Level 29
God Stats
12W - 16L
1,341 SR
Queue Stats
12W - 16L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 1 / 11
12,556
1,046
18,821
18,872
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
DruidXBL
Da Ji
18
5 / 16 / 6
11,721
977
17,526
26,655
11,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JoanMichael
Cthulhu
19
3 / 2 / 14
12,063
1,005
8,160
25,955
31,252
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
LostElixir
Serqet
18
0 / 11 / 10
10,644
887
7,925
18,341
7,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
wen0611
Poseidon
18
5 / 5 / 10
12,261
1,022
11,532
13,646
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonTony46
Hercules
19
1 / 9 / 15
11,590
966
5,097
18,862
16,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 0 / 26
13,433
1,119
12,591
14,720
22,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Vampses
Neith
20
3 / 3 / 18
12,227
1,019
15,143
10,983
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
YueCR
Zeus
20
19 / 1 / 10
14,960
1,247
46,703
7,708
2,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
texsnipe
Hachiman
19
6 / 5 / 15
13,029
1,086
18,888
18,618
7,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
119
18
Kills
35
35
Deaths
18
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
1
11
10.5
W
Hercules
DonTony46
Hercules
1
9
15
0.94
L
Da Ji
DruidXBL
Da Ji
5
16
6
0.5
L
Cthulhu
JoanMichael
Cthulhu
3
2
14
5
L
Serqet
LostElixir
Serqet
0
11
10
0.45
W
6
0
26
19
W
Neith
Vampses
Neith
3
3
18
4
W
Zeus
YueCR
Zeus
19
1
10
24
W
Hachiman
texsnipe
Hachiman
6
5
15
2.7
L
Poseidon
wen0611
Poseidon
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,964
Damage
98,422
103,469
Taken
70,891
64,093
Mitigated
52,388
12,266
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
18,821
1,009
4,913
5,668
18,872
8,499
0
14,570
4,302
40,408
0
W
Hercules
DonTony46
Hercules
5,097
3,283
0
2,873
18,862
16,560
0
9,051
9,517
0
16,690
L
Da Ji
DruidXBL
Da Ji
17,526
5,507
0
205
26,655
11,623
0
14,247
12,408
0
21,188
L
Cthulhu
JoanMichael
Cthulhu
8,160
896
499
981
25,955
31,252
0
11,755
14,200
31,354
0
L
Serqet
LostElixir
Serqet
7,925
1,358
0
0
18,341
7,702
0
11,080
7,261
0
13,673
W
12,591
309
1,585
4,298
14,720
22,270
0
7,609
6,583
32,706
0
W
Neith
Vampses
Neith
15,143
8,274
0
2,052
10,983
4,099
0
6,598
4,385
0
44,160
W
Zeus
YueCR
Zeus
46,703
3,268
0
1,486
7,708
2,360
0
3,237
4,184
67,171
0
W
Hachiman
texsnipe
Hachiman
18,888
11,252
0
3,325
18,618
7,099
0
12,018
6,192
0
42,503
L
Poseidon
wen0611
Poseidon
11,532
1,406
0
0
13,646
5,017
0
7,642
6,004
40,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,245
Gold Earned
65,239
204
Minions Killed
245
2
Camps Cleared
10
1,185,596
Distance Traveled
1,153,550
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,556
1,046
60
5
0
250,881
0
W
Hercules
11,590
966
40
3
0
191,540
4
L
Da Ji
11,721
977
12
1
0
219,569
2
L
Cthulhu
12,063
1,005
46
4
1
223,892
1
L
Serqet
10,644
887
11
1
0
273,185
0
W
Artio
13,433
1,119
28
2
0
313,746
0
W
Neith
12,227
1,019
58
5
6
236,612
0
W
Zeus
14,960
1,247
60
5
4
208,652
0
W
Hachiman
13,029
1,086
59
5
0
203,000
0
L
Poseidon
12,261
1,022
75
6
1
218,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role