Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Alacran93
Khepri
Level 122
God Stats
8W - 6L
1,373 SR
Queue Stats
50W - 41L
1,531 Elo+
Party 2
Janus
Janus
Danielsan253
Janus
Level 129
God Stats
5W - 7L
1,609 SR
Queue Stats
159W - 130L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
JerielVtr
Hun Batz
Level 149
God Stats
4W - 0L
1,827 SR
Queue Stats
93W - 76L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
jorddo129
Danzaburou
Level 148
God Stats
28W - 18L
1,685 SR
Queue Stats
146W - 155L
1,596 Elo+
Party 2
Team Averages
Level 134
1,599 SR
1,539 Elo+

VS

Team Averages
Level 78
1,587 SR
1,503 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Gatssssss
Poseidon
Level 69
God Stats
17W - 15L
1,596 SR
Queue Stats
476W - 497L
1,554 Elo+
Party 1
Cerberus
Cerberus
Hen28XD99
Cerberus
Level 67
God Stats
22W - 19L
1,578 SR
Queue Stats
216W - 254L
1,523 Elo+
Party 1
Kali
Kali
MCSxAllstar
Kali
Level 67
God Stats
7W - 11L
1,427 SR
Queue Stats
218W - 277L
1,368 Elo+
Solo
Mercury
Mercury
Natsu0049211
Mercury
Level 81
God Stats
0W - 3L
1,835 SR
Queue Stats
86W - 70L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 0 / 1
6,989
499
1,208
9,888
3,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Alacran93
Khepri
11
2 / 1 / 6
7,397
528
2,302
5,122
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 5
7,566
540
5,785
4,772
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
JerielVtr
Hun Batz
14
7 / 0 / 4
8,274
591
8,594
7,848
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jorddo129
Danzaburou
15
6 / 0 / 4
8,616
615
8,501
4,952
1,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 5 / 1
6,374
455
3,519
8,464
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Gatssssss
Poseidon
12
0 / 4 / 1
6,639
474
3,769
6,898
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Hen28XD99
Cerberus
9
0 / 5 / 1
5,819
416
2,396
11,747
4,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 3 / 0
6,758
483
5,463
6,462
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Natsu0049211
Mercury
9
0 / 3 / 1
5,939
424
2,217
8,220
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
1
1
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
Anhur
 
Anhur
0
5
1
0.1
W
Khepri
Alacran93
Khepri
2
1
6
5
W
5
0
5
7.5
L
Poseidon
Gatssssss
Poseidon
0
4
1
0.13
L
Cerberus
Hen28XD99
Cerberus
0
5
1
0.1
W
Hun Batz
JerielVtr
Hun Batz
7
0
4
9
L
1
3
0
0.33
L
Mercury
Natsu0049211
Mercury
0
3
1
0.17
W
Danzaburou
jorddo129
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
17,364
32,582
Taken
41,791
13,704
Mitigated
14,707
6,438
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,208
100
0
1,690
9,888
3,707
52
0
9,888
0
28,032
L
Anhur
 
Anhur
3,519
2,484
0
750
8,464
2,417
0
847
7,589
0
39,060
W
Khepri
Alacran93
Khepri
2,302
131
0
1,093
5,122
4,470
22
1,381
3,741
16,805
0
W
5,785
231
82
910
4,772
1,322
283
1,817
2,955
45,075
0
L
Poseidon
Gatssssss
Poseidon
3,769
319
0
985
6,898
1,960
0
2,402
4,338
49,538
0
L
Cerberus
Hen28XD99
Cerberus
2,396
77
0
1,426
11,747
4,945
0
2,542
9,085
15,887
0
W
Hun Batz
JerielVtr
Hun Batz
8,594
1,685
0
247
7,848
2,586
0
2,425
5,423
0
59,862
L
5,463
2,440
0
1,058
6,462
2,947
130
785
5,669
0
32,584
L
Mercury
Natsu0049211
Mercury
2,217
691
0
2,670
8,220
2,438
0
1,111
7,023
0
26,813
W
Danzaburou
jorddo129
Danzaburou
8,501
4,898
0
2,416
4,952
1,619
1,601
542
4,410
0
55,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
31,529
383
Minions Killed
325
0
Camps Cleared
0
1,371,735
Distance Traveled
1,278,057
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,989
499
65
5
0
256,595
0
L
Anhur
6,374
455
72
5
0
233,643
2
W
Khepri
7,397
528
14
1
0
287,893
4
W
Janus
7,566
540
96
7
0
278,400
2
L
Poseidon
6,639
474
96
7
0
249,321
6
L
Cerberus
5,819
416
36
3
0
256,251
4
W
Hun Batz
8,274
591
101
7
0
289,621
3
L
Kali
6,758
483
62
4
0
250,039
4
L
Mercury
5,939
424
59
4
0
288,803
3
W
Danzaburou
8,616
615
107
8
0
259,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role