Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
BulleDent997724
Geb
Silver I
Level 35
God Stats
0W - 1L
1,809 SR
Queue Stats
5W - 6L
1,601 MMR
Party 2
Anhur
Anhur
Silver IV
PBL Splash
Anhur
Silver IV
Level 77
God Stats
3W - 5L
1,534 SR
Queue Stats
29W - 34L
1,385 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,615 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,462 SR
1,470 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
KaydaRealest
Ah Muzen Cab
Platinum IV
Level 126
God Stats
25W - 20L
1,531 SR
Queue Stats
678W - 728L
1,294 MMR
Solo
Cerberus
Cerberus
Gold IV
Marc2720
Cerberus
Gold IV
Level 63
God Stats
1W - 4L
1,463 SR
Queue Stats
39W - 38L
1,605 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Marco_-_-2000
Morgan Le Fay
Gold V
Level 128
God Stats
1W - 0L
1,391 SR
Queue Stats
35W - 27L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 5 / 3
9,314
582
10,829
14,860
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
9,691
606
6,964
18,867
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
14
2 / 5 / 1
9,633
602
6,682
11,900
4,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuOdinChang'eVulcanCu Chulainn

VS

Bans
GilgameshGaneshaArtemisRamaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KaydaRealest
Ah Muzen Cab
17
2 / 2 / 6
11,081
693
12,991
11,552
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Marc2720
Cerberus
16
7 / 1 / 5
11,619
726
8,327
14,096
14,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Marco_-_-2000
Morgan Le Fay
15
3 / 1 / 6
10,486
655
15,360
9,679
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
3
0.5
L
1
2
1
0.75
W
Ah Muzen Cab
KaydaRealest
Ah Muzen Cab
2
2
6
2.5
W
Cerberus
Marc2720
Cerberus
7
1
5
9.5
W
Morgan Le Fay
Marco_-_-2000
Morgan Le Fay
3
1
6
6
L
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
36,678
45,627
Taken
35,327
30,778
Mitigated
22,867
9,159
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,829
315
73
3,966
14,860
6,198
0
8,827
6,033
42,957
0
L
6,964
530
0
3,102
18,867
20,016
92
8,763
10,104
22,591
0
W
Ah Muzen Cab
KaydaRealest
Ah Muzen Cab
12,991
6,405
0
5,351
11,552
5,146
2,096
6,200
5,352
0
80,011
W
Cerberus
Marc2720
Cerberus
8,327
574
0
4,482
14,096
14,153
271
7,214
6,741
16,148
0
W
Morgan Le Fay
Marco_-_-2000
Morgan Le Fay
15,360
956
459
2,557
9,679
3,568
520
4,379
5,300
46,730
0
L
Anhur
6,682
2,304
0
2,018
11,900
4,564
407
6,097
5,803
0
38,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
33,186
166
Minions Killed
205
0
Camps Cleared
0
785,662
Distance Traveled
876,053
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,314
582
58
4
0
260,331
0
L
Geb
9,691
606
26
2
0
276,739
0
W
Ah Muzen Cab
11,081
693
114
7
0
268,313
0
W
Cerberus
11,619
726
32
2
0
320,231
3
W
Morgan Le Fay
10,486
655
59
4
0
287,509
3
L
Anhur
9,633
602
82
5
0
248,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role