Player Matchup

Anhur
Anhur
AmpKitty
Anhur
Level 81
God Stats
6W - 7L
1,460 SR
Queue Stats
292W - 314L
1,474 Elo+
Party 2
Bellona
Bellona
Brionac50
Bellona
Level 76
God Stats
15W - 11L
1,539 SR
Queue Stats
329W - 361L
1,570 Elo+
Party 2
Ymir
Ymir
EmperorTestacles
Ymir
Level 64
God Stats
29W - 29L
1,446 SR
Queue Stats
244W - 324L
1,530 Elo+
Party 2
Ravana
Ravana
SteveIrwinFan
Ravana
Level 108
God Stats
9W - 4L
1,657 SR
Queue Stats
747W - 787L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
TheClinicalTrial
Ah Puch
Level 45
God Stats
2W - 0L
1,743 SR
Queue Stats
229W - 223L
1,602 Elo+
Party 2
Team Averages
Level 75
1,569 SR
1,550 Elo+

VS

Team Averages
Level 82
1,551 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
AnthonyKingATA
Morgan Le Fay
Level 127
God Stats
10W - 10L
1,607 SR
Queue Stats
216W - 203L
1,540 Elo+
Party 1
Artemis
Artemis
Diccheese96
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,529 Elo+
Party 1
Loki
Loki
Shy Appendix
Loki
Level 125
God Stats
10W - 6L
1,637 SR
Queue Stats
487W - 439L
1,594 Elo+
Party 1
Hercules
Hercules
iMeninist
Hercules
Level 115
God Stats
15W - 20L
1,511 SR
Queue Stats
522W - 517L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
kikass817
Sylvanus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AmpKitty
Anhur
13
7 / 1 / 1
8,281
552
7,024
8,287
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Brionac50
Bellona
15
4 / 2 / 2
9,042
603
7,977
13,677
12,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 5
7,394
493
4,660
10,620
5,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 3
9,374
625
6,850
7,293
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 4
9,555
637
6,121
4,639
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnthonyKingATA
Morgan Le Fay
14
1 / 4 / 0
8,120
541
2,910
8,458
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Diccheese96
Artemis
12
2 / 6 / 0
7,127
475
5,279
6,987
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 2
7,749
517
6,283
11,309
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
iMeninist
Hercules
14
2 / 3 / 0
8,412
561
7,085
10,671
9,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
kikass817
Sylvanus
11
0 / 3 / 1
6,778
452
4,060
9,184
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
23
Kills
6
6
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
AmpKitty
Anhur
7
1
1
7.5
L
Morgan Le Fay
AnthonyKingATA
Morgan Le Fay
1
4
0
0.25
W
Bellona
Brionac50
Bellona
4
2
2
2.5
L
Artemis
Diccheese96
Artemis
2
6
0
0.33
W
2
1
5
4.5
L
1
7
2
0.29
W
7
1
3
8.5
W
3
1
4
5
L
Hercules
iMeninist
Hercules
2
3
0
0.67
L
Sylvanus
kikass817
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
25,617
44,516
Taken
46,609
25,507
Mitigated
22,278
18,566
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AmpKitty
Anhur
7,024
3,336
0
3,246
8,287
2,548
826
1,180
7,107
0
58,920
L
Morgan Le Fay
AnthonyKingATA
Morgan Le Fay
2,910
0
0
1,493
8,458
2,690
0
4,183
4,275
58,691
0
W
Bellona
Brionac50
Bellona
7,977
4,112
0
6,842
13,677
12,715
0
0
13,677
0
50,168
L
Artemis
Diccheese96
Artemis
5,279
3,317
0
722
6,987
1,403
0
2,265
4,722
0
29,893
W
4,660
1,086
114
3,020
10,620
5,327
92
3,002
7,618
34,345
0
L
6,283
1,849
0
2,629
11,309
4,465
0
1,473
9,836
0
58,659
W
6,850
1,512
0
3,370
7,293
3,297
0
1,802
5,491
0
54,507
W
6,121
312
0
1,974
4,639
1,620
886
1,108
3,531
64,366
0
L
Hercules
iMeninist
Hercules
7,085
2,539
0
3,736
10,671
9,635
0
0
10,671
0
51,003
L
Sylvanus
kikass817
Sylvanus
4,060
2,385
60
3,718
9,184
4,085
0
2,860
6,324
29,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
38,186
531
Minions Killed
436
0
Camps Cleared
0
1,444,218
Distance Traveled
1,331,041
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,281
552
96
6
0
266,985
5
L
Morgan Le Fay
8,120
541
120
8
0
287,976
4
W
Bellona
9,042
603
120
8
0
289,407
5
L
Artemis
7,127
475
59
4
0
221,125
0
W
Ymir
7,394
493
68
5
0
243,374
4
L
Loki
7,749
517
100
7
0
290,522
5
W
Ravana
9,374
625
111
7
0
351,347
1
W
Ah Puch
9,555
637
136
9
0
293,105
3
L
Hercules
8,412
561
119
8
0
283,061
6
L
Sylvanus
6,778
452
38
3
0
248,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role