Player Matchup

Bastet
Bastet
Amaziah
Bastet
Level 128
God Stats
4W - 0L
1,981 SR
Queue Stats
181W - 56L
1,804 Elo+
Party 1
Cupid
Cupid
BaliasX
Cupid
Level 78
God Stats
31W - 9L
1,896 SR
Queue Stats
176W - 57L
1,803 Elo+
Party 1
Sol
Sol
Bitula
Sol
Level 42
God Stats
37W - 15L
1,797 SR
Queue Stats
170W - 51L
1,814 Elo+
Party 1
Anubis
Anubis
Gocanaroj
Anubis
Level 126
God Stats
13W - 7L
1,790 SR
Queue Stats
188W - 64L
1,803 Elo+
Party 1
Jormungandr
Jormungandr
JollyBurst
Jormungandr
Level 129
God Stats
9W - 0L
2,064 SR
Queue Stats
191W - 62L
1,813 Elo+
Party 1
Team Averages
Level 101
1,905 SR
1,807 Elo+

VS

Team Averages
Level 119
1,617 SR
1,511 Elo+
King Arthur
King Arthur
Hipstaachris
King Arthur
Level 148
God Stats
24W - 24L
1,590 SR
Queue Stats
339W - 329L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
Jennusaurus
Jing Wei
Level 49
God Stats
9W - 15L
1,574 SR
Queue Stats
92W - 74L
1,635 Elo+
Party 2
Ratatoskr
Ratatoskr
Pv xZeta
Ratatoskr
Level 158
God Stats
2W - 3L
1,603 SR
Queue Stats
55W - 69L
1,470 Elo+
Party 2
Tiamat
Tiamat
YogurtCo
Tiamat
Level 94
God Stats
2W - 2L
1,663 SR
Queue Stats
189W - 179L
1,476 Elo+
Party 2
Bacchus
Bacchus
khorp
Bacchus
Level 144
God Stats
4W - 1L
1,655 SR
Queue Stats
282W - 271L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amaziah
Bastet
18
14 / 5 / 15
12,878
1,073
22,930
11,413
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
BaliasX
Cupid
17
6 / 4 / 15
11,462
955
18,331
10,873
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Bitula
Sol
16
3 / 3 / 11
10,302
859
11,991
11,893
4,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Gocanaroj
Anubis
16
7 / 4 / 18
11,367
947
17,797
11,749
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
JollyBurst
Jormungandr
16
6 / 1 / 22
12,048
1,004
12,197
17,461
26,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hipstaachris
King Arthur
15
3 / 8 / 5
9,164
764
8,687
23,645
15,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Jennusaurus
Jing Wei
13
1 / 5 / 4
7,867
656
5,430
14,710
4,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Pv xZeta
Ratatoskr
16
9 / 6 / 5
11,659
972
14,372
20,318
16,472
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
YogurtCo
Tiamat
15
3 / 7 / 4
9,018
752
10,069
12,671
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
khorp
Bacchus
13
1 / 10 / 10
8,395
700
9,020
20,994
24,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
36
Kills
17
17
Deaths
36
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
Amaziah
Bastet
14
5
15
4.3
W
Cupid
BaliasX
Cupid
6
4
15
3.38
W
Sol
Bitula
Sol
3
3
11
2.83
W
Anubis
Gocanaroj
Anubis
7
4
18
4
L
King Arthur
Hipstaachris
King Arthur
3
8
5
0.69
L
Jing Wei
Jennusaurus
Jing Wei
1
5
4
0.6
W
Jormungandr
JollyBurst
Jormungandr
6
1
22
17
L
Ratatoskr
Pv xZeta
Ratatoskr
9
6
5
1.92
L
Tiamat
YogurtCo
Tiamat
3
7
4
0.71
L
Bacchus
khorp
Bacchus
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,246
Damage
47,578
63,389
Taken
92,338
46,406
Mitigated
68,106
20,609
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Amaziah
Bastet
22,930
5,848
0
0
11,413
4,989
1,223
4,113
7,300
0
39,773
W
Cupid
BaliasX
Cupid
18,331
10,528
933
2,496
10,873
4,340
1,513
3,525
7,348
0
48,366
W
Sol
Bitula
Sol
11,991
5,515
1,201
5,974
11,893
4,408
1,892
6,148
5,745
44,411
0
W
Anubis
Gocanaroj
Anubis
17,797
365
0
3,860
11,749
6,365
2,745
3,141
8,608
30,752
0
L
King Arthur
Hipstaachris
King Arthur
8,687
537
0
3,295
23,645
15,782
0
12,888
10,757
145
32,638
L
Jing Wei
Jennusaurus
Jing Wei
5,430
4,550
0
1,119
14,710
4,247
402
6,616
8,094
0
21,474
W
Jormungandr
JollyBurst
Jormungandr
12,197
3,611
1,370
4,775
17,461
26,304
769
2,741
14,720
23,639
0
L
Ratatoskr
Pv xZeta
Ratatoskr
14,372
1,160
0
3,214
20,318
16,472
0
9,436
10,882
0
28,539
L
Tiamat
YogurtCo
Tiamat
10,069
883
0
1,818
12,671
7,289
0
3,227
9,444
25,279
0
L
Bacchus
khorp
Bacchus
9,020
655
90
135
20,994
24,316
0
10,056
10,938
15,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,057
Gold Earned
46,103
267
Minions Killed
203
9
Camps Cleared
7
1,143,880
Distance Traveled
1,089,971
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,878
1,073
37
3
3
277,977
3
W
Cupid
11,462
955
91
8
4
198,855
2
W
Sol
10,302
859
71
6
2
213,044
1
W
Anubis
11,367
947
46
4
0
206,800
7
L
King Arthur
9,164
764
59
5
1
211,231
0
L
Jing Wei
7,867
656
50
4
0
223,453
1
W
Jormungandr
12,048
1,004
22
2
0
247,204
0
L
Ratatoskr
11,659
972
35
3
2
245,904
2
L
Tiamat
9,018
752
41
3
3
214,794
4
L
Bacchus
8,395
700
18
2
1
194,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role