Player Matchup

Yemoja
Yemoja
Code Bodeine
Yemoja
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,601 Elo+
Party 1
Tiamat
Tiamat
CrackGerbil
Tiamat
Level 129
God Stats
57W - 46L
1,600 SR
Queue Stats
246W - 218L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Sargent Simon
Ao Kuang
Level 139
God Stats
16W - 12L
1,585 SR
Queue Stats
193W - 170L
1,517 Elo+
Party 1
Anubis
Anubis
Survivalst Z
Anubis
Level 147
God Stats
6W - 3L
1,768 SR
Queue Stats
250W - 228L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
Level 122
God Stats
3W - 1L
1,636 SR
Queue Stats
110W - 123L
1,383 Elo+
Solo
Team Averages
Level 131
1,618 SR
1,504 Elo+

VS

Team Averages
Level 91
1,436 SR
1,321 Elo+
Medusa
Medusa
DannyRich
Medusa
Level 64
God Stats
17W - 17L
1,223 SR
Queue Stats
452W - 543L
1,300 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Darkect_5
Morgan Le Fay
Level 68
God Stats
22W - 25L
1,568 SR
Queue Stats
335W - 436L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
Michael44
Kuzenbo
Level 108
God Stats
4W - 12L
1,377 SR
Queue Stats
368W - 438L
1,381 Elo+
Party 2
Janus
Janus
PicklesAreDank
Janus
Level 151
God Stats
6W - 7L
1,513 SR
Queue Stats
329W - 353L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
SternRobin75552
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 34L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 0 / 6
13,459
498
7,610
8,998
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
4 / 1 / 1
17,342
642
17,349
15,568
9,650
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Sargent Simon
Ao Kuang
20
14 / 4 / 4
17,078
633
17,092
24,704
11,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
12 / 2 / 4
17,329
642
25,130
26,095
18,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
19
0 / 4 / 6
12,661
469
13,658
15,999
6,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DannyRich
Medusa
15
1 / 5 / 2
9,260
343
5,762
17,077
4,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Darkect_5
Morgan Le Fay
18
3 / 10 / 2
11,538
427
11,037
22,041
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Michael44
Kuzenbo
17
1 / 3 / 4
10,907
404
8,566
22,691
36,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 6 / 2
13,326
494
6,174
18,692
6,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
SternRobin75552
Gilgamesh
17
2 / 6 / 2
10,576
392
5,924
20,765
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
30
Kills
8
11
Deaths
30
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
6
3
W
Tiamat
4
1
1
4.5
L
Medusa
DannyRich
Medusa
1
5
2
0.4
L
Morgan Le Fay
Darkect_5
Morgan Le Fay
3
10
2
0.4
L
Kuzenbo
Michael44
Kuzenbo
1
3
4
1
L
1
6
2
0.33
W
Ao Kuang
Sargent Simon
Ao Kuang
14
4
4
4
L
Gilgamesh
SternRobin75552
Gilgamesh
2
6
2
0.5
W
Anubis
12
2
4
7
W
Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,839
Damage
37,463
91,364
Taken
101,266
57,063
Mitigated
59,872
49,198
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,610
526
3,064
3,032
8,998
12,067
410
3,974
5,024
48,523
0
W
Tiamat
17,349
1,386
0
6,399
15,568
9,650
4,064
6,842
8,619
139,975
0
L
Medusa
DannyRich
Medusa
5,762
2,421
0
4,644
17,077
4,226
0
10,205
6,872
0
50,321
L
Morgan Le Fay
Darkect_5
Morgan Le Fay
11,037
932
211
3,432
22,041
5,611
29
19,042
2,999
73,962
0
L
Kuzenbo
Michael44
Kuzenbo
8,566
3,847
0
6,006
22,691
36,319
0
11,631
11,060
43,226
0
L
6,174
128
0
3,367
18,692
6,364
389
14,953
3,739
100,107
0
W
Ao Kuang
Sargent Simon
Ao Kuang
17,092
3,332
0
10,449
24,704
11,169
3,116
5,817
18,645
155,871
0
L
Gilgamesh
SternRobin75552
Gilgamesh
5,924
1,003
0
5,069
20,765
7,352
0
11,695
9,070
0
53,726
W
Anubis
25,130
657
0
20,995
26,095
18,009
5,395
7,396
18,231
170,268
0
W
Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
13,658
5,590
0
5,259
15,999
6,168
3,336
4,096
11,855
0
86,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,869
Gold Earned
55,607
868
Minions Killed
597
0
Camps Cleared
0
2,309,704
Distance Traveled
2,357,219
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,459
498
86
3
0
483,101
7
W
Tiamat
17,342
642
250
9
0
473,922
7
L
Medusa
9,260
343
101
4
0
429,677
3
L
Morgan Le Fay
11,538
427
117
4
0
427,693
5
L
Kuzenbo
10,907
404
69
3
0
494,642
4
L
Janus
13,326
494
216
8
0
464,137
0
W
Ao Kuang
17,078
633
161
6
0
534,716
2
L
Gilgamesh
10,576
392
94
3
0
541,070
0
W
Anubis
17,329
642
232
9
0
421,626
4
W
Ah Muzen Cab
12,661
469
139
5
0
396,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role