Player Matchup

Hachiman
Hachiman
ABRUJO
Hachiman
Level 160
God Stats
16W - 11L
1,618 SR
Queue Stats
258W - 250L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
DioSama169
Cabrakan
Level 28
God Stats
3W - 2L
1,615 SR
Queue Stats
323W - 386L
1,367 Elo+
Solo
Ymir
Ymir
Eltucaa
Ymir
Level 5
God Stats
26W - 32L
1,419 SR
Queue Stats
98W - 128L
1,258 Elo+
Party 2
Sol
Sol
MileAmanda
Sol
Level 144
God Stats
17W - 10L
1,590 SR
Queue Stats
240W - 223L
1,480 Elo+
Party 2
Thor
Thor
Tz-Nicobn
Thor
Level 6
God Stats
5W - 2L
1,611 SR
Queue Stats
74W - 93L
1,503 Elo+
Party 2
Team Averages
Level 69
1,571 SR
1,426 Elo+

VS

Team Averages
Level 24
1,513 SR
1,372 Elo+
Artemis
Artemis
BabyJags61
Artemis
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
22W - 31L
1,424 Elo+
Party 1
Anubis
Anubis
CtzGoat
Anubis
Level 36
God Stats
87W - 97L
1,472 SR
Queue Stats
100W - 144L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
Pherrnando
Heimdallr
Level 21
God Stats
3W - 4L
1,445 SR
Queue Stats
35W - 45L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Prolong23
Danzaburou
Level 22
God Stats
1W - 1L
1,776 SR
Queue Stats
94W - 120L
1,296 Elo+
Solo
Nemesis
Nemesis
ScottChev
Nemesis
Level 37
God Stats
68W - 97L
1,399 SR
Queue Stats
98W - 141L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ABRUJO
Hachiman
20
17 / 5 / 9
19,083
578
39,477
22,269
8,822
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
DioSama169
Cabrakan
19
4 / 9 / 8
14,947
453
14,076
30,586
15,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Eltucaa
Ymir
19
0 / 5 / 18
15,107
458
3,903
21,872
25,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 8 / 14
18,656
565
24,920
25,145
9,074
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
20
2 / 9 / 5
16,199
491
2,974
23,022
8,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyJags61
Artemis
15
1 / 7 / 2
11,225
340
3,392
13,186
6,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
CtzGoat
Anubis
20
10 / 7 / 8
19,442
589
25,993
25,039
13,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Pherrnando
Heimdallr
16
1 / 10 / 6
11,885
360
5,698
24,038
8,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Prolong23
Danzaburou
15
4 / 6 / 1
12,662
384
6,735
14,937
4,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ScottChev
Nemesis
20
19 / 5 / 8
19,764
599
29,436
33,550
22,327
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
34
Kills
35
36
Deaths
35
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ABRUJO
Hachiman
17
5
9
4.3
L
Artemis
BabyJags61
Artemis
1
7
2
0.29
L
Anubis
CtzGoat
Anubis
10
7
8
2
W
Cabrakan
DioSama169
Cabrakan
4
9
8
0.89
W
Ymir
Eltucaa
Ymir
0
5
18
1.8
W
11
8
14
2.25
L
Heimdallr
Pherrnando
Heimdallr
1
10
6
0.4
L
Danzaburou
Prolong23
Danzaburou
4
6
1
0.75
L
Nemesis
ScottChev
Nemesis
19
5
8
4.6
W
Thor
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,350
Damage
71,254
122,894
Taken
110,750
68,151
Mitigated
56,273
24,487
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ABRUJO
Hachiman
39,477
23,493
0
9,385
22,269
8,822
5,905
4,988
17,281
0
150,604
L
Artemis
BabyJags61
Artemis
3,392
1,358
0
158
13,186
6,838
38
3,758
9,428
0
25,917
L
Anubis
CtzGoat
Anubis
25,993
505
0
11,119
25,039
13,950
1,478
11,841
13,198
142,821
0
W
Cabrakan
DioSama169
Cabrakan
14,076
763
0
4,144
30,586
15,962
0
9,797
20,789
76,989
0
W
Ymir
Eltucaa
Ymir
3,903
1,442
0
1,766
21,872
25,560
401
3,763
18,109
38,008
0
W
24,920
11,186
0
8,942
25,145
9,074
5,642
8,351
16,794
118,507
9,843
L
Heimdallr
Pherrnando
Heimdallr
5,698
1,826
0
670
24,038
8,656
436
6,665
17,373
0
32,029
L
Danzaburou
Prolong23
Danzaburou
6,735
3,763
0
2,729
14,937
4,502
3,143
7,909
7,028
0
42,583
L
Nemesis
ScottChev
Nemesis
29,436
18,211
0
11,729
33,550
22,327
6,401
11,905
21,645
0
181,285
W
Thor
2,974
400
0
250
23,022
8,733
2,931
1,663
19,733
0
129,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,992
Gold Earned
74,978
682
Minions Killed
602
0
Camps Cleared
0
2,839,569
Distance Traveled
2,384,415
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
19,083
578
189
6
0
570,966
4
L
Artemis
11,225
340
33
1
0
497,910
0
L
Anubis
19,442
589
232
7
0
512,374
3
W
Cabrakan
14,947
453
96
3
0
459,364
0
W
Ymir
15,107
458
45
1
0
585,372
0
W
Sol
18,656
565
185
6
0
629,252
7
L
Heimdallr
11,885
360
41
1
0
492,654
0
L
Danzaburou
12,662
384
79
2
0
272,258
0
L
Nemesis
19,764
599
217
7
0
609,219
0
W
Thor
16,199
491
167
5
0
594,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role