Player Matchup

Medusa
Medusa
Heenriqueigls
Medusa
Level 19
God Stats
60W - 67L
1,453 SR
Queue Stats
135W - 171L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
KomanyBehamfil
Nu Wa
Level 29
God Stats
94W - 105L
1,452 SR
Queue Stats
296W - 311L
1,443 Elo+
Party 1
Bellona
Bellona
Mustgunz78
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Thor
Thor
Peehkiller
Thor
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,272 Elo+
Party 2
Chang'e
Chang'e
brarockccp
Chang'e
Level 14
God Stats
4W - 0L
1,784 SR
Queue Stats
21W - 25L
1,396 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,404 Elo+

VS

Team Averages
Level 15
1,489 SR
1,318 Elo+
Jing Wei
Jing Wei
Elzekimanda
Jing Wei
Level 25
God Stats
28W - 33L
1,440 SR
Queue Stats
31W - 37L
1,376 Elo+
Solo
Thanatos
Thanatos
JVBonatto
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Solo
Ullr
Ullr
Joaopedrooo
Ullr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,232 Elo+
Solo
Zeus
Zeus
PauloKiller
Zeus
Level 8
God Stats
20W - 12L
1,504 SR
Queue Stats
65W - 33L
1,568 Elo+
Solo
Ymir
Ymir
Portela3095
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 17
13,097
1,007
16,552
17,289
4,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 7 / 12
14,137
1,087
27,984
14,839
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Mustgunz78
Bellona
20
4 / 8 / 21
14,234
1,095
15,330
32,655
20,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 13 / 15
15,343
1,180
20,590
25,211
5,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
brarockccp
Chang'e
20
9 / 7 / 15
14,880
1,145
18,003
21,208
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elzekimanda
Jing Wei
16
0 / 0 / 0
9,963
766
151
1,958
643
Thanatos
JVBonatto
Thanatos
20
14 / 9 / 17
15,928
1,225
23,540
19,060
11,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 25
16,590
1,276
22,091
22,462
10,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 5 / 20
18,105
1,393
47,556
22,750
9,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 15 / 28
13,826
1,064
12,852
38,109
52,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
134
33
Kills
44
44
Deaths
33
80
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Elzekimanda
Jing Wei
0
0
0
0
W
4
9
17
1.39
L
Thanatos
JVBonatto
Thanatos
14
9
17
2.5
L
9
4
25
5.38
W
8
7
12
2
W
Bellona
Mustgunz78
Bellona
4
8
21
1.81
L
19
5
20
5.8
W
8
13
15
1.19
L
2
15
28
1.07
W
Chang'e
brarockccp
Chang'e
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,459
Damage
106,190
111,202
Taken
104,339
39,239
Mitigated
84,984
7,987
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Elzekimanda
Jing Wei
151
151
0
0
1,958
643
0
1,490
360
0
346
W
16,552
11,194
0
183
17,289
4,133
0
11,468
5,821
0
37,715
L
Thanatos
JVBonatto
Thanatos
23,540
6,171
0
9,071
19,060
11,828
0
10,483
8,227
0
35,864
L
22,091
9,909
0
2,990
22,462
10,478
0
9,425
12,816
0
60,026
W
27,984
2,818
0
297
14,839
3,874
0
6,527
8,312
43,494
0
W
Bellona
Mustgunz78
Bellona
15,330
4,979
0
104
32,655
20,785
0
16,294
16,361
0
25,772
L
47,556
3,948
0
2,994
22,750
9,356
0
9,350
13,010
91,409
0
W
20,590
5,195
0
0
25,211
5,650
0
16,202
9,009
0
49,496
L
12,852
1,875
0
0
38,109
52,679
0
13,627
23,939
28,202
0
W
Chang'e
brarockccp
Chang'e
18,003
2,021
2,338
5,065
21,208
4,797
0
9,917
11,291
55,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,691
Gold Earned
74,412
237
Minions Killed
231
3
Camps Cleared
9
1,317,137
Distance Traveled
1,008,169
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,963
766
0
0
0
18,073
0
W
Medusa
13,097
1,007
37
3
0
257,537
0
L
Thanatos
15,928
1,225
26
2
2
233,940
2
L
Ullr
16,590
1,276
69
5
4
247,896
0
W
Nu Wa
14,137
1,087
42
3
1
248,069
0
W
Bellona
14,234
1,095
16
1
0
294,788
0
L
Zeus
18,105
1,393
100
8
3
275,156
0
W
Thor
15,343
1,180
69
5
0
239,384
3
L
Ymir
13,826
1,064
36
3
0
233,104
2
W
Chang'e
14,880
1,145
73
6
2
277,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role