Player Matchup

Sobek
Sobek
AFTZERO
Sobek
Level 27
God Stats
3W - 5L
1,650 SR
Queue Stats
10W - 9L
1,452 Elo+
Party 2
Sol
Sol
NoobSlayer6ty9
Sol
Level 37
God Stats
5W - 3L
1,677 SR
Queue Stats
132W - 117L
1,619 Elo+
Party 2
Ullr
Ullr
Onderun
Ullr
Level 84
God Stats
0W - 2L
1,780 SR
Queue Stats
147W - 70L
1,777 Elo+
Party 2
Bellona
Bellona
SandDoozey
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wzrdly
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,494 Elo+
Party 3
Team Averages
Level 48
1,622 SR
1,618 Elo+

VS

Team Averages
Level 62
1,566 SR
1,631 Elo+
Fenrir
Fenrir
Assassingod1340
Fenrir
Level 142
God Stats
9W - 8L
1,599 SR
Queue Stats
246W - 247L
1,570 Elo+
Party 1
Ra
Ra
Googamus
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,638 Elo+
Party 1
Artemis
Artemis
NO3CO3SO4PO4
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,636 Elo+
Party 4
Bellona
Bellona
WeedSeagull
Bellona
Level 37
God Stats
35W - 19L
1,488 SR
Queue Stats
227W - 177L
1,573 Elo+
Party 1
Neith
Neith
XxSoybeansxX
Neith
Level 27
God Stats
1W - 0L
1,744 SR
Queue Stats
36W - 21L
1,736 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AFTZERO
Sobek
14
2 / 9 / 5
9,109
455
6,268
19,772
20,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 9 / 3
9,502
475
14,127
16,360
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Onderun
Ullr
19
15 / 7 / 2
12,496
625
20,273
16,977
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SandDoozey
Bellona
9
0 / 5 / 0
7,037
352
1,589
8,671
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Wzrdly
Tsukuyomi
10
3 / 4 / 2
8,044
402
4,001
8,650
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 7 / 3
13,158
658
14,854
21,950
10,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 5 / 5
11,186
559
7,074
10,171
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
NO3CO3SO4PO4
Artemis
16
4 / 6 / 11
11,030
552
8,423
13,072
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
WeedSeagull
Bellona
17
8 / 2 / 7
11,950
598
14,515
23,327
18,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 12
11,334
567
8,224
13,015
7,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
23
Kills
34
34
Deaths
23
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
AFTZERO
Sobek
2
9
5
0.5
W
13
7
3
2.07
W
4
5
5
1.3
W
Artemis
NO3CO3SO4PO4
Artemis
4
6
11
1.58
L
3
9
3
0.5
L
Ullr
Onderun
Ullr
15
7
2
2.29
L
Bellona
SandDoozey
Bellona
0
5
0
0
W
Bellona
WeedSeagull
Bellona
8
2
7
5.75
L
Tsukuyomi
Wzrdly
Tsukuyomi
3
4
2
1
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
53,090
70,430
Taken
81,535
39,264
Mitigated
44,838
14,454
Healing
30,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AFTZERO
Sobek
6,268
311
0
4,491
19,772
20,725
0
2,220
17,538
20,135
0
W
14,854
4,975
0
5,533
21,950
10,534
0
5,020
16,930
0
78,250
W
7,074
816
3,830
3,231
10,171
3,173
1,816
2,324
7,847
56,719
0
W
Artemis
NO3CO3SO4PO4
Artemis
8,423
4,877
0
2,873
13,072
4,803
2,507
5,833
7,239
0
80,790
L
14,127
5,408
0
4,812
16,360
4,631
0
787
15,501
66,945
0
L
Ullr
Onderun
Ullr
20,273
8,026
0
469
16,977
6,824
0
2,932
13,848
0
90,192
L
Bellona
SandDoozey
Bellona
1,589
697
0
1,755
8,671
4,181
0
0
8,671
0
21,450
W
Bellona
WeedSeagull
Bellona
14,515
7,873
0
11,056
23,327
18,591
362
6,579
16,748
0
59,061
L
Tsukuyomi
Wzrdly
Tsukuyomi
4,001
1,085
0
2,927
8,650
2,903
0
1,312
7,338
0
29,661
W
8,224
4,974
322
3,558
13,015
7,737
1,615
3,316
9,699
0
53,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
58,658
359
Minions Killed
461
0
Camps Cleared
0
1,418,005
Distance Traveled
1,910,232
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,109
455
19
1
0
367,500
1
W
Fenrir
13,158
658
103
5
0
411,457
2
W
Ra
11,186
559
93
5
0
371,675
0
W
Artemis
11,030
552
87
4
0
341,447
1
L
Sol
9,502
475
102
5
0
305,383
0
L
Ullr
12,496
625
127
6
0
331,970
4
L
Bellona
7,037
352
46
2
0
193,051
0
W
Bellona
11,950
598
89
4
0
426,428
0
L
Tsukuyomi
8,044
402
65
3
0
220,101
0
W
Neith
11,334
567
89
4
0
359,225
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role