Player Matchup

Ymir
Ymir
Beezy RTL
Ymir
Level 88
God Stats
39W - 25L
1,703 SR
Queue Stats
116W - 63L
1,756 Elo+
Party 1
Vamana
Vamana
Jethic RTL
Vamana
Level 24
God Stats
3W - 1L
1,547 SR
Queue Stats
221W - 143L
1,725 Elo+
Party 1
Sol
Sol
Leshn
Sol
Level 107
God Stats
6W - 3L
1,855 SR
Queue Stats
66W - 36L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Nito RTL
Sylvanus
Level 14
God Stats
22W - 12L
1,897 SR
Queue Stats
86W - 58L
1,785 Elo+
Party 1
Izanami
Izanami
Tragic RTL
Izanami
Level 6
God Stats
14W - 5L
2,007 SR
Queue Stats
18W - 7L
1,986 Elo+
Party 1
Team Averages
Level 48
1,802 SR
1,769 Elo+

VS

Team Averages
Level 23
1,481 SR
1,675 Elo+
The Morrigan
The Morrigan
Crimson_Korbra
The Morrigan
Level 25
God Stats
1W - 3L
1,536 SR
Queue Stats
100W - 83L
1,661 Elo+
Solo
Geb
Geb
Cronofair
Geb
Level 16
God Stats
0W - 1L
1,221 SR
Queue Stats
45W - 39L
1,733 Elo+
Solo
Fenrir
Fenrir
TrashyAssist
Fenrir
Level 21
God Stats
0W - 2L
1,532 SR
Queue Stats
44W - 32L
1,656 Elo+
Solo
Tyr
Tyr
TwistLight20
Tyr
Level 26
God Stats
9W - 12L
1,565 SR
Queue Stats
79W - 88L
1,661 Elo+
Solo
Anhur
Anhur
exodus10k
Anhur
Level 29
God Stats
1W - 2L
1,552 SR
Queue Stats
141W - 110L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 2 / 1
5,099
510
3,948
4,965
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Jethic RTL
Vamana
12
4 / 1 / 3
6,456
646
3,483
5,016
3,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Leshn
Sol
11
5 / 0 / 0
6,195
620
4,006
4,165
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Nito RTL
Sylvanus
11
3 / 1 / 5
6,114
611
4,888
6,870
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Tragic RTL
Izanami
10
2 / 1 / 1
5,649
565
5,001
4,684
1,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crimson_Korbra
The Morrigan
9
1 / 5 / 1
5,278
528
4,524
4,691
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 1
5,394
539
2,448
8,184
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
8
1 / 5 / 1
5,150
515
3,154
6,924
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,254
525
1,359
5,220
2,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
exodus10k
Anhur
9
1 / 3 / 1
5,298
530
3,342
6,943
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
5
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
1
1.75
L
The Morrigan
Crimson_Korbra
The Morrigan
1
5
1
0.3
L
2
2
1
1.25
W
Vamana
Jethic RTL
Vamana
4
1
3
5.5
W
Sol
Leshn
Sol
5
0
0
5
W
Sylvanus
Nito RTL
Sylvanus
3
1
5
5.5
W
Izanami
Tragic RTL
Izanami
2
1
1
2.5
L
Fenrir
1
5
1
0.3
L
0
2
1
0.25
L
Anhur
exodus10k
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
14,827
25,700
Taken
31,962
10,483
Mitigated
11,769
7,006
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,948
990
0
322
4,965
1,775
0
1,766
3,125
12,265
1,196
L
The Morrigan
Crimson_Korbra
The Morrigan
4,524
753
0
740
4,691
1,404
0
2,375
2,264
24,411
939
L
2,448
353
0
2,148
8,184
3,818
0
3,971
4,213
8,914
0
W
Vamana
Jethic RTL
Vamana
3,483
1,305
0
1,607
5,016
3,082
180
231
4,747
5,080
29,332
W
Sol
Leshn
Sol
4,006
1,852
0
1,706
4,165
1,336
48
1,904
2,097
29,255
3,799
W
Sylvanus
Nito RTL
Sylvanus
4,888
1,648
280
2,323
6,870
3,262
0
1,423
5,383
25,376
10,286
W
Izanami
Tragic RTL
Izanami
5,001
3,626
0
768
4,684
1,028
0
564
4,120
0
38,205
L
Fenrir
3,154
670
0
646
6,924
1,997
24
2,519
4,405
0
23,717
L
1,359
326
0
1,725
5,220
2,979
0
1,817
3,403
0
24,372
L
Anhur
exodus10k
Anhur
3,342
1,061
0
1,402
6,943
1,571
0
1,781
5,162
0
26,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
26,374
324
Minions Killed
224
0
Camps Cleared
0
940,681
Distance Traveled
861,751
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,099
510
20
2
0
186,675
1
L
The Morrigan
5,278
528
49
5
0
175,155
2
L
Geb
5,394
539
10
1
0
185,509
3
W
Vamana
6,456
646
80
8
0
213,840
1
W
Sol
6,195
620
73
7
0
177,310
4
W
Sylvanus
6,114
611
79
8
0
181,120
1
W
Izanami
5,649
565
72
7
0
181,736
2
L
Fenrir
5,150
515
45
5
0
179,949
3
L
Tyr
5,254
525
64
6
0
146,075
0
L
Anhur
5,298
530
56
6
0
175,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role