Player Matchup

Artemis
Artemis
Charminmegasoft
Artemis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,547 Elo+
Party 2
Ra
Ra
EnlightenedHD
Ra
Level 47
God Stats
5W - 4L
1,331 SR
Queue Stats
290W - 309L
1,495 Elo+
Party 2
Thor
Thor
Pugsareawesome
Thor
Level 142
God Stats
2W - 1L
1,631 SR
Queue Stats
227W - 168L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
Shmegatron69
Sun Wukong
Level 63
God Stats
10W - 6L
1,537 SR
Queue Stats
65W - 70L
1,472 Elo+
Party 2
Hel
Hel
ThePlanetPluto
Hel
Level 67
God Stats
5W - 3L
1,479 SR
Queue Stats
104W - 77L
1,559 Elo+
Party 2
Team Averages
Level 84
1,496 SR
1,539 Elo+

VS

Team Averages
Level 99
1,668 SR
1,536 Elo+
Anubis
Anubis
JHOSSELN
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,600 Elo+
Party 1
Achilles
Achilles
Jarwick
Achilles
Level 112
God Stats
1W - 2L
1,722 SR
Queue Stats
71W - 64L
1,572 Elo+
Party 1
Susano
Susano
Manuelitope26
Susano
Level 108
God Stats
0W - 2L
1,570 SR
Queue Stats
281W - 282L
1,355 Elo+
Solo
Vamana
Vamana
Phoboxet_08
Vamana
Level 127
God Stats
3W - 3L
1,800 SR
Queue Stats
83W - 75L
1,589 Elo+
Party 1
Izanami
Izanami
macabb
Izanami
Level 131
God Stats
5W - 1L
1,750 SR
Queue Stats
138W - 132L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,449
677
4,750
6,619
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 1 / 8
8,544
777
6,608
4,650
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
13 / 0 / 6
11,748
1,068
21,062
12,241
8,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Shmegatron69
Sun Wukong
14
3 / 1 / 7
8,561
778
5,076
7,721
5,073
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 1 / 11
8,202
746
6,152
8,887
7,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JHOSSELN
Anubis
12
0 / 6 / 3
6,682
607
3,488
8,525
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Jarwick
Achilles
13
0 / 2 / 4
7,043
640
8,539
11,120
9,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 1
7,101
646
3,994
12,548
4,723
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
14
1 / 2 / 2
7,816
711
5,813
8,527
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
macabb
Izanami
14
2 / 4 / 2
7,899
718
6,794
9,348
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
20
Kills
5
5
Deaths
20
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
3
1
8
7
L
Anubis
JHOSSELN
Anubis
0
6
3
0.25
L
Achilles
Jarwick
Achilles
0
2
4
1
L
2
6
1
0.42
L
Vamana
1
2
2
1
W
13
0
6
16
W
Sun Wukong
Shmegatron69
Sun Wukong
3
1
7
6.5
W
1
1
11
6.5
L
Izanami
macabb
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
28,628
40,118
Taken
50,068
24,987
Mitigated
31,320
20,282
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,750
2,394
0
1,377
6,619
2,676
694
346
6,273
0
18,446
W
6,608
199
3,074
953
4,650
1,741
354
94
4,556
25,044
0
L
Anubis
JHOSSELN
Anubis
3,488
63
0
1,434
8,525
3,501
0
3,093
5,432
15,903
0
L
Achilles
Jarwick
Achilles
8,539
702
0
137
11,120
9,927
0
2,689
8,431
0
22,116
L
3,994
389
288
1,367
12,548
4,723
0
2,976
9,572
0
10,627
L
Vamana
5,813
1,586
0
2,178
8,527
9,289
0
2,234
6,293
0
28,873
W
21,062
7,774
0
3,291
12,241
8,208
1,456
573
11,668
0
53,350
W
Sun Wukong
Shmegatron69
Sun Wukong
5,076
772
0
611
7,721
5,073
687
1,178
6,543
0
13,078
W
6,152
478
6,128
4,848
8,887
7,289
228
1,342
7,545
23,014
0
L
Izanami
macabb
Izanami
6,794
3,982
0
404
9,348
3,880
207
1,976
7,372
0
30,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
36,541
251
Minions Killed
226
9
Camps Cleared
2
1,205,616
Distance Traveled
1,049,075
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,449
677
41
4
0
205,381
1
W
Ra
8,544
777
54
5
1
256,923
2
L
Anubis
6,682
607
33
3
0
171,569
0
L
Achilles
7,043
640
37
3
1
232,030
0
L
Susano
7,101
646
11
1
0
194,556
1
L
Vamana
7,816
711
70
6
0
248,400
5
W
Thor
11,748
1,068
75
7
7
253,504
3
W
Sun Wukong
8,561
778
37
3
0
242,138
0
W
Hel
8,202
746
44
4
1
247,670
1
L
Izanami
7,899
718
75
7
1
202,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role