Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NoodleAmongMen
Hercules
Level 143
God Stats
3W - 2L
1,668 SR
Queue Stats
60W - 40L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
tlhaon
Cthulhu
Level 103
God Stats
16W - 9L
1,927 SR
Queue Stats
90W - 72L
1,597 Elo+
Party 1
Team Averages
Level 133
1,699 SR
1,581 Elo+

VS

Team Averages
Level 120
1,679 SR
1,556 Elo+
Odin
Odin
AdmiralFish350
Odin
Level 125
God Stats
8W - 5L
1,588 SR
Queue Stats
116W - 145L
1,501 Elo+
Solo
Sylvanus
Sylvanus
CR0WSrule
Sylvanus
Level 129
God Stats
6W - 0L
1,826 SR
Queue Stats
224W - 195L
1,578 Elo+
Solo
Anubis
Anubis
MRDANCORT
Anubis
Level 107
God Stats
34W - 27L
1,623 SR
Queue Stats
559W - 638L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 3 / 4
8,747
583
6,110
7,735
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
13
6 / 5 / 1
9,942
663
13,978
16,715
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
tlhaon
Cthulhu
13
1 / 3 / 6
9,777
652
9,616
19,975
21,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
10,076
672
9,364
11,225
5,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
CR0WSrule
Sylvanus
13
4 / 3 / 7
10,811
721
9,526
15,320
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
MRDANCORT
Anubis
15
4 / 2 / 6
10,870
725
14,084
10,240
4,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
11
11
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
4
0.67
W
3
2
4
2.5
W
Sylvanus
CR0WSrule
Sylvanus
4
3
7
2.5
W
Anubis
MRDANCORT
Anubis
4
2
6
3.5
L
Hercules
6
5
1
1.3
L
Cthulhu
tlhaon
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
32,974
44,425
Taken
36,785
31,310
Mitigated
23,452
7,540
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,110
2,190
580
1,423
7,735
2,520
0
4,099
3,636
37,127
4,282
W
9,364
1,629
0
1,688
11,225
5,775
1,069
4,305
6,920
0
35,125
W
Sylvanus
CR0WSrule
Sylvanus
9,526
1,452
2,468
6,498
15,320
13,287
384
5,306
10,014
17,207
0
W
Anubis
MRDANCORT
Anubis
14,084
475
0
3,727
10,240
4,390
952
5,584
4,656
58,471
0
L
Hercules
13,978
4,776
0
3,435
16,715
7,442
0
9,793
6,922
0
28,639
L
Cthulhu
tlhaon
Cthulhu
9,616
603
85
2,017
19,975
21,348
0
9,718
10,257
24,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
31,757
141
Minions Killed
150
0
Camps Cleared
0
755,014
Distance Traveled
785,398
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,747
583
81
5
0
252,606
0
W
Odin
10,076
672
55
4
0
275,515
2
W
Sylvanus
10,811
721
9
1
0
245,128
0
W
Anubis
10,870
725
86
6
0
264,755
2
L
Hercules
9,942
663
32
2
0
241,952
0
L
Cthulhu
9,777
652
28
2
0
260,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role