Player Matchup

Thanatos
Thanatos
Basically_Artz
Thanatos
Level 18
God Stats
34W - 24L
1,500 SR
Queue Stats
138W - 147L
1,247 Elo+
Solo
Chaac
Chaac
Dity Dan7751
Chaac
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 134L
1,350 Elo+
Solo
Anubis
Anubis
SWMD_chaos
Anubis
Level 16
God Stats
4W - 3L
1,376 SR
Queue Stats
51W - 56L
1,206 Elo+
Solo
Artemis
Artemis
Soktyargentina
Artemis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xXSlyMGXx
Cthulhu
Level 8
God Stats
1W - 1L
1,159 SR
Queue Stats
3W - 9L
1,102 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,281 Elo+

VS

Team Averages
Level 11
1,363 SR
1,314 Elo+
Jormungandr
Jormungandr
Astroted1661
Jormungandr
Level 14
God Stats
1W - 6L
1,143 SR
Queue Stats
46W - 49L
1,109 Elo+
Solo
Danzaburou
Danzaburou
Ggs Slug
Danzaburou
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 11L
1,170 Elo+
Solo
Merlin
Merlin
GnarlyLuis
Merlin
Level 10
God Stats
3W - 9L
1,500 SR
Queue Stats
38W - 44L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
Kilcrazy14
Gilgamesh
Level 23
God Stats
3W - 4L
1,388 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Bakasura
Bakasura
NinjasRus1630
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 0 / 0
3,509
501
798
1,948
630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
3 / 0 / 0
4,629
661
2,591
2,880
1,705
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
SWMD_chaos
Anubis
7
3 / 2 / 0
4,488
641
2,184
2,263
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 2
4,534
648
1,083
2,916
750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
xXSlyMGXx
Cthulhu
7
3 / 0 / 1
4,442
635
1,581
3,221
1,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astroted1661
Jormungandr
5
0 / 2 / 0
3,600
514
717
4,379
1,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Ggs Slug
Danzaburou
6
0 / 2 / 0
3,372
482
922
3,341
771
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Merlin
GnarlyLuis
Merlin
5
1 / 3 / 0
3,741
534
915
3,421
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kilcrazy14
Gilgamesh
7
1 / 1 / 1
4,063
580
1,385
4,221
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
NinjasRus1630
Bakasura
2
1 / 2 / 0
3,285
469
523
1,291
330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
10
Kills
3
3
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Astroted1661
Jormungandr
0
2
0
0
W
Thanatos
0
0
0
0
W
3
0
0
3
L
Danzaburou
Ggs Slug
Danzaburou
0
2
0
0
L
Merlin
GnarlyLuis
Merlin
1
3
0
0.33
L
Gilgamesh
Kilcrazy14
Gilgamesh
1
1
1
1.5
L
Bakasura
NinjasRus1630
Bakasura
1
2
0
0.5
W
Anubis
SWMD_chaos
Anubis
3
2
0
1.5
W
1
1
2
2
W
Cthulhu
xXSlyMGXx
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,237
Damage
4,462
13,228
Taken
16,653
5,481
Mitigated
4,283
4,414
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Astroted1661
Jormungandr
717
342
0
890
4,379
1,434
161
0
4,379
8,180
0
W
Thanatos
798
191
0
1,767
1,948
630
0
18
1,930
0
11,317
W
2,591
635
0
468
2,880
1,705
33
699
2,181
0
15,034
L
Danzaburou
Ggs Slug
Danzaburou
922
421
0
289
3,341
771
0
792
2,549
0
12,240
L
Merlin
GnarlyLuis
Merlin
915
325
0
0
3,421
560
0
1,935
1,486
9,732
0
L
Gilgamesh
Kilcrazy14
Gilgamesh
1,385
545
0
2,011
4,221
1,188
0
789
3,432
0
12,336
L
Bakasura
NinjasRus1630
Bakasura
523
395
0
0
1,291
330
0
249
1,042
0
1,098
W
Anubis
SWMD_chaos
Anubis
2,184
591
0
185
2,263
891
737
915
1,348
16,988
0
W
1,083
348
0
1,194
2,916
750
528
0
2,916
0
22,189
W
Cthulhu
xXSlyMGXx
Cthulhu
1,581
257
0
800
3,221
1,505
124
0
3,221
8,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,602
Gold Earned
18,061
140
Minions Killed
90
0
Camps Cleared
0
565,857
Distance Traveled
553,057
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,600
514
13
2
0
119,299
0
W
Thanatos
3,509
501
26
4
0
70,177
0
W
Chaac
4,629
661
27
4
0
137,553
0
L
Danzaburou
3,372
482
21
3
0
109,277
1
L
Merlin
3,741
534
24
3
0
95,751
0
L
Gilgamesh
4,063
580
29
4
0
130,769
0
L
Bakasura
3,285
469
3
0
0
97,961
0
W
Anubis
4,488
641
28
4
0
109,637
0
W
Artemis
4,534
648
43
6
0
114,838
2
W
Cthulhu
4,442
635
16
2
0
133,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role