Player Matchup

Anhur
Anhur
Catchamp
Anhur
Level 15
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 1
Ravana
Ravana
Firespirit11
Ravana
Level 25
God Stats
2W - 1L
1,733 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 1
Ganesha
Ganesha
LtzVoid
Ganesha
Level 17
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 1
Thoth
Thoth
SSpyR
Thoth
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
rchris99
Guan Yu
Level 87
God Stats
3W - 0L
1,844 SR
Queue Stats
17W - 8L
1,689 Elo+
Party 1
Team Averages
Level 32
1,746 SR
1,591 Elo+

VS

Team Averages
Level 18
1,468 SR
1,312 Elo+
Sun Wukong
Sun Wukong
Bkworm01
Sun Wukong
Level 29
God Stats
2W - 3L
1,580 SR
Queue Stats
40W - 48L
1,466 Elo+
Solo
Neith
Neith
Jasterious
Neith
Level 11
God Stats
3W - 2L
1,459 SR
Queue Stats
6W - 10L
1,215 Elo+
Party 2
Yemoja
Yemoja
MtnDeezy
Yemoja
Level 7
God Stats
1W - 1L
1,578 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
sebamati1926
Danzaburou
Level 17
God Stats
12W - 24L
1,307 SR
Queue Stats
37W - 63L
1,279 Elo+
Solo
Ra
Ra
spencyspice
Ra
Level 26
God Stats
3W - 9L
1,415 SR
Queue Stats
36W - 71L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Catchamp
Anhur
16
5 / 3 / 12
10,510
526
9,621
10,610
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
16
12 / 2 / 4
11,280
564
15,664
9,912
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
LtzVoid
Ganesha
13
0 / 1 / 15
9,161
458
3,810
11,056
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
SSpyR
Thoth
15
7 / 2 / 8
10,448
522
13,524
13,154
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
rchris99
Guan Yu
15
10 / 3 / 5
10,398
520
11,843
16,513
14,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bkworm01
Sun Wukong
15
2 / 7 / 3
9,894
495
9,606
17,654
8,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
3 / 8 / 3
9,476
474
8,722
11,830
2,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
MtnDeezy
Yemoja
13
3 / 5 / 5
9,333
467
5,172
17,259
9,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
sebamati1926
Danzaburou
13
1 / 5 / 2
8,150
408
4,202
11,915
2,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 9 / 3
8,797
440
5,361
10,864
5,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
34
Kills
11
11
Deaths
34
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bkworm01
Sun Wukong
2
7
3
0.5
W
Anhur
Catchamp
Anhur
5
3
12
3.67
W
Ravana
12
2
4
7
L
Neith
3
8
3
0.56
W
Ganesha
LtzVoid
Ganesha
0
1
15
7.5
L
Yemoja
MtnDeezy
Yemoja
3
5
5
1.1
W
Thoth
SSpyR
Thoth
7
2
8
5.5
W
Guan Yu
rchris99
Guan Yu
10
3
5
4.17
L
Danzaburou
sebamati1926
Danzaburou
1
5
2
0.4
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,462
Damage
33,063
61,245
Taken
69,522
40,709
Mitigated
27,978
14,279
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bkworm01
Sun Wukong
9,606
2,613
0
2,759
17,654
8,132
1,457
5,170
12,398
0
46,304
W
Anhur
Catchamp
Anhur
9,621
5,542
0
1,670
10,610
4,619
4,727
2,600
8,010
0
52,754
W
Ravana
15,664
7,011
0
3,082
9,912
5,007
1,468
1,774
8,138
0
64,128
L
Neith
8,722
5,353
0
2,175
11,830
2,103
1,548
2,185
9,645
0
42,274
W
Ganesha
LtzVoid
Ganesha
3,810
690
0
2,396
11,056
11,199
575
2,013
9,043
21,001
0
L
Yemoja
MtnDeezy
Yemoja
5,172
1,478
1,194
2,771
17,259
9,020
464
3,355
13,797
27,618
0
W
Thoth
SSpyR
Thoth
13,524
869
114
3,052
13,154
5,199
2,380
1,347
11,807
62,631
0
W
Guan Yu
rchris99
Guan Yu
11,843
3,561
656
3,309
16,513
14,685
1,310
2,799
13,714
0
50,719
L
Danzaburou
sebamati1926
Danzaburou
4,202
1,431
0
2,037
11,915
2,988
338
2,484
9,431
0
33,078
L
5,361
958
418
463
10,864
5,735
612
4,140
6,724
35,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,797
Gold Earned
45,650
374
Minions Killed
294
0
Camps Cleared
0
1,853,169
Distance Traveled
1,671,444
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,894
495
68
3
0
373,924
0
W
Anhur
10,510
526
108
5
0
372,809
0
W
Ravana
11,280
564
96
5
0
395,025
2
L
Neith
9,476
474
78
4
0
320,713
0
W
Ganesha
9,161
458
7
0
0
315,568
6
L
Yemoja
9,333
467
36
2
0
317,672
0
W
Thoth
10,448
522
94
5
0
370,734
0
W
Guan Yu
10,398
520
69
3
0
399,033
1
L
Danzaburou
8,150
408
55
3
0
373,817
0
L
Ra
8,797
440
57
3
0
285,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role