Player Matchup

Agni
Agni
Fbomb6996
Agni
Level 25
God Stats
1W - 1L
1,686 SR
Queue Stats
128W - 113L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
Juaritos26
Kuzenbo
Level 42
God Stats
19W - 22L
1,481 SR
Queue Stats
157W - 139L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KingKermehameha
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 30L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sugadaddy_24_7
Tsukuyomi
Level 24
God Stats
5W - 1L
1,947 SR
Queue Stats
30W - 20L
1,525 Elo+
Solo
Thor
Thor
nitrofutt
Thor
Level 7
God Stats
1W - 9L
1,268 SR
Queue Stats
1W - 9L
1,114 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,422 Elo+

VS

Team Averages
Level 24
1,537 SR
1,454 Elo+
Odin
Odin
DigBicken420
Odin
Level 29
God Stats
50W - 35L
1,589 SR
Queue Stats
264W - 306L
1,456 Elo+
Party 3
Bellona
Bellona
KillerBoss782
Bellona
Level 7
God Stats
4W - 5L
1,840 SR
Queue Stats
90W - 83L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
P mizel
Kukulkan
Level 28
God Stats
4W - 4L
1,420 SR
Queue Stats
192W - 219L
1,444 Elo+
Party 3
Amaterasu
Amaterasu
VainArc
Amaterasu
Level 28
God Stats
63W - 65L
1,295 SR
Queue Stats
75W - 74L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Zero BIG Z 7
Danzaburou
Level 28
God Stats
5W - 5L
1,542 SR
Queue Stats
52W - 59L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
2 / 10 / 9
11,023
1,002
16,851
16,705
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Juaritos26
Kuzenbo
17
4 / 7 / 11
11,920
1,084
10,920
28,290
48,926
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KingKermehameha
Danzaburou
17
4 / 15 / 7
11,466
1,042
21,562
22,991
10,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Sugadaddy_24_7
Tsukuyomi
17
6 / 12 / 3
11,708
1,064
16,123
18,269
7,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
17
1 / 7 / 5
9,985
908
5,002
20,985
8,353
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 26
14,108
1,283
11,149
17,730
23,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
18
3 / 3 / 21
11,161
1,015
12,961
15,617
13,945
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
P mizel
Kukulkan
18
4 / 8 / 21
11,773
1,070
22,793
12,763
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
VainArc
Amaterasu
19
5 / 2 / 22
12,363
1,124
9,552
14,551
10,893
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Zero BIG Z 7
Danzaburou
20
27 / 1 / 9
17,291
1,572
40,565
15,089
6,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
150
17
Kills
51
51
Deaths
17
35
Assists
99
Player
Kills
Deaths
Assists
KDA
W
12
3
26
8.33
L
Agni
2
10
9
0.65
L
Kuzenbo
Juaritos26
Kuzenbo
4
7
11
1.36
W
Bellona
3
3
21
4.5
L
Danzaburou
KingKermehameha
Danzaburou
4
15
7
0.5
W
Kukulkan
P mizel
Kukulkan
4
8
21
1.81
L
Tsukuyomi
Sugadaddy_24_7
Tsukuyomi
6
12
3
0.63
W
Amaterasu
VainArc
Amaterasu
5
2
22
8
W
Danzaburou
Zero BIG Z 7
Danzaburou
27
1
9
31.5
L
Thor
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,458
Damage
97,020
107,240
Taken
75,750
81,430
Mitigated
60,704
6,743
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,149
4,577
0
0
17,730
23,713
0
6,969
10,761
0
19,863
L
Agni
16,851
1,431
246
717
16,705
6,344
0
3,250
13,455
39,098
0
L
Kuzenbo
Juaritos26
Kuzenbo
10,920
4,074
100
2,169
28,290
48,926
0
6,478
21,812
20,095
0
W
Bellona
12,961
2,378
0
174
15,617
13,945
0
5,293
10,324
72
21,062
L
Danzaburou
KingKermehameha
Danzaburou
21,562
9,804
0
1,000
22,991
10,132
0
5,046
17,945
0
39,601
W
Kukulkan
P mizel
Kukulkan
22,793
3,292
0
587
12,763
5,470
0
4,291
8,472
39,663
0
L
Tsukuyomi
Sugadaddy_24_7
Tsukuyomi
16,123
5,894
0
663
18,269
7,675
0
3,369
14,900
0
36,751
W
Amaterasu
VainArc
Amaterasu
9,552
4,185
0
3,691
14,551
10,893
0
6,911
7,640
0
23,379
W
Danzaburou
Zero BIG Z 7
Danzaburou
40,565
29,153
0
8,200
15,089
6,683
0
4,307
10,782
0
76,511
L
Thor
5,002
1,132
0
1,848
20,985
8,353
0
4,689
16,296
0
15,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,102
Gold Earned
66,696
158
Minions Killed
197
8
Camps Cleared
8
970,847
Distance Traveled
1,099,730
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,108
1,283
16
1
2
250,549
0
L
Agni
11,023
1,002
53
5
1
191,270
0
L
Kuzenbo
11,920
1,084
13
1
0
220,891
0
W
Bellona
11,161
1,015
17
2
0
205,272
0
L
Danzaburou
11,466
1,042
36
3
1
172,591
0
W
Kukulkan
11,773
1,070
41
4
0
170,477
0
L
Tsukuyomi
11,708
1,064
38
3
4
212,104
1
W
Amaterasu
12,363
1,124
34
3
3
267,802
0
W
Danzaburou
17,291
1,572
89
8
3
205,630
0
L
Thor
9,985
908
18
2
2
173,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role