Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BillieMaize
Izanami
Level 15
God Stats
0W - 1L
1,356 SR
Queue Stats
21W - 18L
1,680 Elo+
Party 1
Zeus
Zeus
TheShakeWeight
Zeus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,651 Elo+
Party 1
Vamana
Vamana
cduff18
Vamana
Level 65
God Stats
0W - 2L
1,730 SR
Queue Stats
86W - 118L
1,440 Elo+
Party 1
Team Averages
Level 42
1,517 SR
1,554 Elo+

VS

Team Averages
Level 36
1,570 SR
1,738 Elo+
Cerberus
Cerberus
Glitch78
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
Level 6
God Stats
14W - 8L
1,606 SR
Queue Stats
41W - 26L
1,541 Elo+
Solo
Nox
Nox
JimmiParkinsons
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,834 Elo+
Solo
Sun Wukong
Sun Wukong
Swampalite
Sun Wukong
Level 127
God Stats
4W - 2L
1,742 SR
Queue Stats
292W - 209L
1,758 Elo+
Party 2
Apollo
Apollo
pouringporridge
Apollo
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 12L
1,901 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 6 / 1
4,297
430
3,143
7,255
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
 
Cerberus
5
0 / 4 / 0
3,988
399
1,236
8,005
1,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
BillieMaize
Izanami
7
0 / 2 / 0
4,472
447
1,086
6,009
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 6 / 0
4,501
450
3,274
6,455
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
cduff18
Vamana
8
0 / 2 / 0
4,632
463
2,363
6,933
2,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glitch78
Cerberus
8
0 / 0 / 5
5,578
558
1,867
5,202
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
GlizzyGluk9000
Tsukuyomi
9
3 / 1 / 5
6,181
618
4,946
5,172
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 2
7,232
723
4,714
2,949
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Swampalite
Sun Wukong
12
4 / 0 / 0
6,877
688
4,769
7,126
3,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
7 / 0 / 1
6,987
699
8,938
4,470
1,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
20
20
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
6
1
0.08
L
Cerberus
 
Cerberus
0
4
0
0
L
Izanami
BillieMaize
Izanami
0
2
0
0
W
Cerberus
Glitch78
Cerberus
0
0
5
2.5
W
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
3
1
5
5.5
W
6
0
2
7
W
Sun Wukong
Swampalite
Sun Wukong
4
0
0
4
L
1
6
0
0.17
L
Vamana
cduff18
Vamana
0
2
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,102
Damage
25,234
34,657
Taken
24,919
9,575
Mitigated
11,862
6,238
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,143
835
0
1,078
7,255
2,243
0
1,768
5,487
0
17,873
L
Cerberus
 
Cerberus
1,236
139
0
930
8,005
1,698
0
1,254
6,751
7,891
0
L
Izanami
BillieMaize
Izanami
1,086
504
0
315
6,009
1,135
0
263
5,746
0
23,561
W
Cerberus
Glitch78
Cerberus
1,867
253
0
2,072
5,202
4,313
170
790
4,412
17,668
0
W
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
4,946
1,152
0
2,577
5,172
1,776
0
1,518
3,654
0
29,540
W
4,714
640
0
476
2,949
1,010
0
579
2,284
39,636
0
W
Sun Wukong
Swampalite
Sun Wukong
4,769
904
0
3,764
7,126
3,300
157
1,005
5,836
0
38,849
L
3,274
364
0
630
6,455
1,617
0
2,810
3,645
17,467
0
L
Vamana
cduff18
Vamana
2,363
679
0
3,285
6,933
2,882
0
643
6,290
0
22,075
W
8,938
6,919
0
1,926
4,470
1,463
1,905
618
3,852
0
48,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,890
Gold Earned
32,855
177
Minions Killed
347
0
Camps Cleared
0
952,627
Distance Traveled
1,041,298
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,297
430
35
4
0
190,979
3
L
Cerberus
3,988
399
10
1
0
186,787
2
L
Izanami
4,472
447
51
5
0
197,166
1
W
Cerberus
5,578
558
30
3
0
204,121
2
W
Tsukuyomi
6,181
618
51
5
0
223,040
2
W
Nox
7,232
723
76
8
0
213,655
3
W
Sun Wukong
6,877
688
94
9
0
210,376
2
L
Zeus
4,501
450
35
4
0
166,112
5
L
Vamana
4,632
463
46
5
0
211,583
2
W
Apollo
6,987
699
96
10
0
190,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role