Player Matchup

Agni
Agni
Expert R3CONX
Agni
Level 143
God Stats
4W - 6L
1,101 SR
Queue Stats
389W - 309L
1,565 Elo+
Party 2
King Arthur
King Arthur
KatanaKat22
King Arthur
Level 124
God Stats
18W - 7L
1,637 SR
Queue Stats
441W - 341L
1,597 Elo+
Party 2
Ra
Ra
LRO ROT TEUFEL
Ra
Level 106
God Stats
2W - 3L
1,294 SR
Queue Stats
200W - 192L
1,477 Elo+
Party 2
Hercules
Hercules
Mr Shimo 7
Hercules
Level 154
God Stats
5W - 3L
1,612 SR
Queue Stats
500W - 453L
1,585 Elo+
Party 2
Pele
Pele
balla932
Pele
Level 143
God Stats
11W - 5L
1,644 SR
Queue Stats
468W - 385L
1,582 Elo+
Party 2
Team Averages
Level 134
1,458 SR
1,561 Elo+

VS

Team Averages
Level 108
1,501 SR
1,564 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JazzyXYZ
The Morrigan
Level 124
God Stats
9W - 8L
1,636 SR
Queue Stats
926W - 925L
1,549 Elo+
Solo
Ganesha
Ganesha
ZacharyBinks
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,589 Elo+
Party 1
Awilix
Awilix
lyrics of faith
Awilix
Level 85
God Stats
0W - 1L
1,272 SR
Queue Stats
21W - 14L
1,613 Elo+
Solo
Bacchus
Bacchus
mightymousaye
Bacchus
Level 58
God Stats
0W - 2L
1,595 SR
Queue Stats
113W - 111L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
12,215
679
30,004
14,366
7,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KatanaKat22
King Arthur
19
3 / 4 / 9
11,384
632
12,972
24,320
28,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 5 / 14
12,127
674
12,217
13,816
10,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Mr Shimo 7
Hercules
19
1 / 2 / 10
12,113
673
8,490
37,755
28,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
20
8 / 4 / 8
13,069
726
20,763
18,480
8,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 4 / 11
11,557
642
16,405
22,811
29,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
JazzyXYZ
The Morrigan
20
10 / 4 / 8
13,552
753
28,179
14,585
7,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
ZacharyBinks
Ganesha
18
0 / 3 / 13
9,907
550
8,585
22,394
26,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 5 / 8
11,917
662
12,783
15,168
12,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
18
1 / 4 / 12
10,559
587
20,589
17,678
20,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
20
Kills
18
18
Deaths
20
54
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
11
1.63
W
5
3
13
3.83
L
The Morrigan
JazzyXYZ
The Morrigan
10
4
8
3.5
W
King Arthur
KatanaKat22
King Arthur
3
4
9
1.88
W
3
5
14
2
W
Hercules
Mr Shimo 7
Hercules
1
2
10
3
L
Ganesha
ZacharyBinks
Ganesha
0
3
13
2.17
W
Pele
8
4
8
3
L
6
5
8
2
L
Bacchus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,446
Damage
86,541
108,737
Taken
92,636
83,959
Mitigated
97,351
58,371
Healing
28,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
16,405
2,605
10,597
8,791
22,811
29,695
394
12,279
9,574
22,365
0
W
30,004
1,944
3,874
1,881
14,366
7,025
1,823
6,789
7,577
58,916
0
L
The Morrigan
JazzyXYZ
The Morrigan
28,179
6,672
342
1,240
14,585
7,803
981
4,911
9,449
51,038
17,423
W
King Arthur
KatanaKat22
King Arthur
12,972
559
3,907
7,104
24,320
28,642
77
12,678
11,642
0
24,674
W
12,217
1,573
11,583
5,154
13,816
10,981
733
8,597
5,219
35,435
0
W
Hercules
Mr Shimo 7
Hercules
8,490
3,035
1,265
17,397
37,755
28,366
309
22,919
14,836
0
17,485
L
Ganesha
ZacharyBinks
Ganesha
8,585
252
1,365
2,145
22,394
26,758
130
10,592
11,094
24,668
0
W
Pele
20,763
3,860
691
5,515
18,480
8,945
1,457
11,687
6,793
0
45,466
L
12,783
4,306
0
322
15,168
12,349
673
8,029
6,736
0
22,124
L
Bacchus
20,589
2,083
1,558
2,066
17,678
20,746
175
5,287
11,729
30,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
57,492
218
Minions Killed
176
0
Camps Cleared
0
1,633,761
Distance Traveled
1,520,261
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,557
642
24
1
0
305,789
4
W
Agni
12,215
679
51
3
0
342,715
5
L
The Morrigan
13,552
753
92
5
0
267,148
0
W
King Arthur
11,384
632
24
1
0
330,155
4
W
Ra
12,127
674
43
2
0
316,565
0
W
Hercules
12,113
673
22
1
0
301,687
8
L
Ganesha
9,907
550
1
0
0
319,492
1
W
Pele
13,069
726
78
4
0
342,639
0
L
Awilix
11,917
662
25
1
0
300,581
0
L
Bacchus
10,559
587
34
2
0
327,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role