Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Syrupy Biscuits
Khepri
Level 156
God Stats
45W - 27L
1,765 SR
Queue Stats
134W - 101L
1,684 Elo+
Party 3
Nox
Nox
giants777
Nox
Level 89
God Stats
5W - 6L
1,513 SR
Queue Stats
23W - 26L
1,587 Elo+
Party 3
Hercules
Hercules
xLuxia
Hercules
Level 84
God Stats
27W - 38L
1,534 SR
Queue Stats
444W - 425L
1,560 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,566 Elo+

VS

Team Averages
Level 137
1,581 SR
1,564 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
eternalmartians
Chaac
Level 160
God Stats
11W - 15L
1,495 SR
Queue Stats
452W - 427L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
jumpedAr0cket
Jing Wei
Level 135
God Stats
14W - 8L
1,730 SR
Queue Stats
427W - 427L
1,619 Elo+
Solo
Mercury
Mercury
lDxDl
Mercury
Level 74
God Stats
7W - 6L
1,680 SR
Queue Stats
147W - 142L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 0 / 8
8,823
882
12,053
7,883
7,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
 
Anhur
14
3 / 0 / 9
7,928
793
7,162
4,232
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 13
7,673
767
2,529
1,749
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 6
8,577
858
7,779
3,586
1,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xLuxia
Hercules
14
2 / 0 / 10
7,745
775
5,405
8,159
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 1
6,090
609
2,673
12,097
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
 
Raijin
11
0 / 5 / 1
5,993
599
4,103
6,115
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
6,396
640
4,700
7,453
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
jumpedAr0cket
Jing Wei
13
0 / 2 / 1
6,371
637
4,335
6,184
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
lDxDl
Mercury
12
0 / 4 / 0
6,312
631
1,888
8,121
2,676
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
17
Kills
1
1
Deaths
17
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
8
11
W
Anhur
 
Anhur
3
0
9
7.5
L
Ymir
 
Ymir
0
5
1
0.1
L
Raijin
 
Raijin
0
5
1
0.1
W
0
0
13
6.5
L
1
1
0
1
W
5
1
6
8
L
Jing Wei
jumpedAr0cket
Jing Wei
0
2
1
0.25
L
Mercury
lDxDl
Mercury
0
4
0
0
W
Hercules
xLuxia
Hercules
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
17,699
25,609
Taken
39,970
19,063
Mitigated
21,208
7,192
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,053
2,931
0
552
7,883
7,528
1
1,786
5,733
0
23,080
W
Anhur
 
Anhur
7,162
4,566
0
1,291
4,232
1,627
1,784
1,108
2,831
0
23,536
L
Ymir
 
Ymir
2,673
908
0
655
12,097
8,393
0
3,465
8,261
5,320
0
L
Raijin
 
Raijin
4,103
728
0
469
6,115
1,647
0
2,074
3,863
19,013
0
W
2,529
35
0
356
1,749
1,359
28
632
928
12,596
0
L
4,700
400
0
3,704
7,453
6,677
0
2,421
4,755
0
22,053
W
7,779
941
0
402
3,586
1,568
602
694
2,844
35,579
0
L
Jing Wei
jumpedAr0cket
Jing Wei
4,335
3,472
0
1,432
6,184
1,815
0
1,514
4,366
0
21,867
L
Mercury
lDxDl
Mercury
1,888
454
0
543
8,121
2,676
0
1,438
6,273
0
17,738
W
Hercules
xLuxia
Hercules
5,405
1,105
0
4,591
8,159
6,981
31
2,097
5,760
0
17,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
31,162
215
Minions Killed
190
10
Camps Cleared
6
993,339
Distance Traveled
937,805
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,823
882
24
2
3
197,067
2
W
Anhur
7,928
793
43
4
2
182,708
2
L
Ymir
6,090
609
7
1
0
177,987
2
L
Raijin
5,993
599
40
4
0
164,383
2
W
Khepri
7,673
767
17
2
1
209,486
4
L
Chaac
6,396
640
29
3
2
184,547
2
W
Nox
8,577
858
86
9
3
180,851
3
L
Jing Wei
6,371
637
67
7
1
209,387
1
L
Mercury
6,312
631
47
5
3
201,501
2
W
Hercules
7,745
775
45
5
1
223,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role