Player Matchup

Nu Wa
Nu Wa
Chocolisto
Nu Wa
Level 134
God Stats
2W - 1L
1,599 SR
Queue Stats
229W - 159L
1,521 Elo+
Party 2
Chaac
Chaac
Valeviurs1
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,440 Elo+
Party 2
Osiris
Osiris
XxmichamoxX
Osiris
Level 119
God Stats
0W - 1L
1,530 SR
Queue Stats
14W - 22L
1,437 Elo+
Party 2
Sol
Sol
nesquikcrack
Sol
Level 152
God Stats
9W - 8L
1,587 SR
Queue Stats
163W - 118L
1,510 Elo+
Party 2
Team Averages
Level 137
1,554 SR
1,477 Elo+

VS

Team Averages
Level 123
1,614 SR
1,533 Elo+
Ares
Ares
Eli Jelly Belly
Ares
Level 126
God Stats
1W - 0L
1,233 SR
Queue Stats
36W - 25L
1,587 Elo+
Party 1
Vamana
Vamana
Evilhart99
Vamana
Level 126
God Stats
2W - 2L
1,664 SR
Queue Stats
59W - 50L
1,512 Elo+
Party 1
Skadi
Skadi
Kreg_the_Madman
Skadi
Level 116
God Stats
5W - 1L
1,632 SR
Queue Stats
28W - 28L
1,435 Elo+
Party 1
Chang'e
Chang'e
Xinnie_the_Pooh
Chang'e
Level 123
God Stats
3W - 1L
1,925 SR
Queue Stats
41W - 25L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 3 / 0
8,470
770
6,946
5,856
2,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
1 / 2 / 1
8,835
803
5,075
9,329
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
14
0 / 1 / 2
8,436
767
4,951
10,936
10,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 4 / 1
8,159
742
8,616
5,727
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,579
871
8,227
14,314
13,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Evilhart99
Vamana
14
1 / 2 / 6
9,115
829
6,387
15,929
13,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 0 / 2
9,973
907
6,022
5,955
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 4
9,135
830
5,833
8,929
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
3
0
0.67
W
2
1
8
6
W
Vamana
Evilhart99
Vamana
1
2
6
2
W
5
0
2
6
L
Chaac
1
2
1
0.75
W
2
0
4
4
L
Osiris
0
1
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
26,469
31,848
Taken
45,127
22,429
Mitigated
32,722
5,087
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,946
1,969
0
354
5,856
2,168
705
2,452
3,404
30,980
0
W
8,227
519
0
1,773
14,314
13,688
962
5,404
8,414
25,905
0
W
Vamana
Evilhart99
Vamana
6,387
2,018
365
3,205
15,929
13,776
1,258
3,935
11,903
0
27,853
W
6,022
3,356
0
909
5,955
2,159
2,866
2,749
3,066
0
47,654
L
Chaac
5,075
200
0
2,499
9,329
7,452
740
5,170
4,159
1,225
25,049
W
5,833
596
4,684
5,331
8,929
3,099
1,326
3,688
5,153
33,058
0
L
Osiris
4,951
1,626
0
1,432
10,936
10,982
15
4,229
6,707
0
27,678
L
8,616
1,060
0
802
5,727
1,827
2,117
2,455
3,272
26,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
37,802
211
Minions Killed
216
5
Camps Cleared
9
798,270
Distance Traveled
915,538
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,470
770
48
4
3
171,161
3
W
Ares
9,579
871
30
3
3
233,918
4
W
Vamana
9,115
829
37
3
4
257,929
1
W
Skadi
9,973
907
86
8
1
199,904
3
L
Chaac
8,835
803
44
4
0
216,018
0
W
Chang'e
9,135
830
63
6
1
223,787
1
L
Osiris
8,436
767
60
5
2
220,950
1
L
Sol
8,159
742
59
5
0
190,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role