Player Matchup

Guan Yu
Guan Yu
Briguyfry
Guan Yu
Level 4
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Agni
Agni
KokanyeDawkinz
Agni
Level 6
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
STR8_LIGHTNING
Bastet
Level 115
God Stats
4W - 6L
1,382 SR
Queue Stats
197W - 208L
1,569 Elo+
Party 1
Ares
Ares
Skichard
Ares
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Trackstarr
Danzaburou
Level 7
God Stats
3W - 0L
1,745 SR
Queue Stats
3W - 5L
1,709 Elo+
Party 1
Team Averages
Level 30
1,615 SR
1,556 Elo+

VS

Team Averages
Level 13
1,399 SR
1,311 Elo+
Nemesis
Nemesis
Aristo1413
Nemesis
Level 12
God Stats
5W - 6L
1,559 SR
Queue Stats
19W - 30L
1,294 Elo+
Party 2
Anubis
Anubis
SopTecret
Anubis
Level 16
God Stats
22W - 14L
1,199 SR
Queue Stats
56W - 59L
1,452 Elo+
Solo
Bacchus
Bacchus
Spikybadooks
Bacchus
Level 10
God Stats
8W - 12L
1,370 SR
Queue Stats
18W - 20L
1,317 Elo+
Party 2
Anhur
Anhur
b0geyjones
Anhur
Level 25
God Stats
17W - 23L
1,364 SR
Queue Stats
35W - 38L
1,351 Elo+
Party 2
Olorun
Olorun
我爱你忘了需要爱的理由
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Briguyfry
Guan Yu
14
1 / 6 / 1
8,952
471
2,352
13,320
7,340
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 4 / 10
9,678
509
11,307
10,233
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 4 / 7
10,656
561
9,327
14,078
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
6 / 1 / 12
9,648
508
11,089
18,952
8,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Trackstarr
Danzaburou
16
7 / 2 / 7
10,438
549
12,909
11,461
4,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aristo1413
Nemesis
13
2 / 5 / 2
8,259
435
6,959
15,553
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SopTecret
Anubis
17
10 / 2 / 0
10,719
564
13,590
9,142
4,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Spikybadooks
Bacchus
12
1 / 3 / 4
8,122
427
5,612
15,267
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
2 / 8 / 3
8,064
424
10,971
14,683
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 10 / 5
7,454
392
3,294
12,312
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
28
Kills
15
17
Deaths
28
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aristo1413
Nemesis
2
5
2
0.6
W
Guan Yu
Briguyfry
Guan Yu
1
6
1
0.25
W
7
4
10
3
W
7
4
7
2.63
W
Ares
6
1
12
12
L
Anubis
SopTecret
Anubis
10
2
0
5
L
Bacchus
Spikybadooks
Bacchus
1
3
4
1
W
Danzaburou
Trackstarr
Danzaburou
7
2
7
5.25
L
Anhur
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
40,426
68,044
Taken
66,957
28,330
Mitigated
39,390
17,614
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aristo1413
Nemesis
6,959
3,278
0
4,480
15,553
7,062
0
3,344
12,085
0
51,276
W
Guan Yu
Briguyfry
Guan Yu
2,352
436
0
2,518
13,320
7,340
934
7,417
5,903
0
42,440
W
11,307
997
0
1,543
10,233
2,792
1,800
3,808
6,425
41,390
0
W
9,327
3,877
0
3,134
14,078
5,773
160
2,968
11,110
0
66,228
W
Ares
11,089
656
0
6,248
18,952
8,349
206
5,869
13,083
22,820
0
L
Anubis
SopTecret
Anubis
13,590
474
0
4,821
9,142
4,937
789
1,834
7,278
65,449
0
L
Bacchus
Spikybadooks
Bacchus
5,612
1,009
0
1,357
15,267
17,117
135
5,069
10,024
15,639
0
W
Danzaburou
Trackstarr
Danzaburou
12,909
5,967
0
4,171
11,461
4,076
2,847
2,391
9,070
0
74,139
L
Anhur
10,971
4,549
0
1,868
14,683
5,608
541
4,906
9,663
0
57,102
L
3,294
1,139
350
1,227
12,312
4,666
599
6,335
5,511
25,735
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
42,618
405
Minions Killed
397
0
Camps Cleared
0
1,781,943
Distance Traveled
1,577,342
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,259
435
88
5
0
349,812
0
W
Guan Yu
8,952
471
88
5
0
356,368
1
W
Agni
9,678
509
84
4
0
339,110
0
W
Bastet
10,656
561
99
5
0
394,909
3
W
Ares
9,648
508
19
1
0
371,921
7
L
Anubis
10,719
564
129
7
0
301,102
0
L
Bacchus
8,122
427
19
1
0
344,792
5
W
Danzaburou
10,438
549
115
6
0
319,635
0
L
Anhur
8,064
424
108
6
0
300,967
0
L
Olorun
7,454
392
53
3
0
280,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role