Player Matchup

Ah Puch
Ah Puch
Annihilan
Ah Puch
Level 25
God Stats
5W - 6L
1,455 SR
Queue Stats
128W - 126L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
CHS5
Amaterasu
Level 94
God Stats
2W - 0L
1,709 SR
Queue Stats
73W - 49L
1,590 Elo+
Party 1
Sobek
Sobek
ReptarJunior
Sobek
Level 49
God Stats
1W - 0L
1,285 SR
Queue Stats
88W - 70L
1,613 Elo+
Party 1
Tiamat
Tiamat
ViviTheEevee
Tiamat
Level 54
God Stats
23W - 15L
1,761 SR
Queue Stats
62W - 38L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
iSumTingWongxx
Nu Wa
Level 65
God Stats
14W - 13L
1,444 SR
Queue Stats
98W - 100L
1,436 Elo+
Party 2
Team Averages
Level 57
1,531 SR
1,541 Elo+

VS

Team Averages
Level 53
1,493 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
BlueCinder
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 3
Nox
Nox
Nemesis DSGB
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,446 Elo+
Solo
Hou Yi
Hou Yi
PrinceHoodie1
Hou Yi
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
52W - 51L
1,515 Elo+
Party 4
Fenrir
Fenrir
RenLeon01
Fenrir
Level 28
God Stats
2W - 2L
1,678 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 4
Horus
Horus
flengle
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Annihilan
Ah Puch
19
9 / 0 / 22
13,104
1,092
24,630
8,596
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
CHS5
Amaterasu
19
8 / 3 / 17
12,602
1,050
16,630
12,475
7,150
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 24
12,408
1,034
7,414
16,579
22,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
19
12 / 1 / 18
13,262
1,105
22,030
10,275
7,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 21
11,381
948
16,584
8,425
2,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueCinder
Morgan Le Fay
17
3 / 6 / 6
11,500
958
17,628
15,361
5,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 8 / 6
10,236
853
3,307
16,295
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 6
10,679
890
10,021
17,106
5,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
RenLeon01
Fenrir
16
3 / 11 / 4
10,442
870
10,473
25,581
8,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
flengle
Horus
16
1 / 6 / 6
10,168
847
6,129
18,273
16,072
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
38
Kills
10
10
Deaths
38
102
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Annihilan
Ah Puch
9
0
22
20
L
Morgan Le Fay
BlueCinder
Morgan Le Fay
3
6
6
1
W
Amaterasu
CHS5
Amaterasu
8
3
17
5.5
L
1
8
6
0.5
L
2
7
6
0.71
L
Fenrir
RenLeon01
Fenrir
3
11
4
0.45
W
6
2
24
9
W
Tiamat
12
1
18
21
L
Horus
flengle
Horus
1
6
6
0.67
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,288
Damage
47,558
56,350
Taken
92,616
44,628
Mitigated
40,160
13,038
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Annihilan
Ah Puch
24,630
2,547
0
2,210
8,596
4,115
0
4,028
4,568
55,485
0
L
Morgan Le Fay
BlueCinder
Morgan Le Fay
17,628
1,620
0
1,120
15,361
5,144
0
11,453
3,908
51,332
0
W
Amaterasu
CHS5
Amaterasu
16,630
7,410
0
3,699
12,475
7,150
0
5,339
7,136
0
29,375
L
3,307
237
0
0
16,295
5,386
0
11,528
4,767
15,994
0
L
10,021
3,098
269
467
17,106
5,480
0
14,663
2,443
0
32,403
L
Fenrir
RenLeon01
Fenrir
10,473
2,720
0
1,679
25,581
8,078
0
18,585
6,682
0
19,701
W
7,414
572
0
2,375
16,579
22,810
0
5,269
10,470
21,852
0
W
Tiamat
22,030
1,464
759
3,295
10,275
7,635
0
3,743
6,532
40,693
0
L
Horus
flengle
Horus
6,129
2,909
824
1,348
18,273
16,072
0
14,429
3,844
0
16,508
W
16,584
5,870
0
700
8,425
2,918
0
2,556
5,869
35,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,757
Gold Earned
53,025
226
Minions Killed
220
8
Camps Cleared
6
1,114,725
Distance Traveled
940,644
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,104
1,092
84
7
1
229,841
0
L
Morgan Le Fay
11,500
958
85
7
3
200,103
0
W
Amaterasu
12,602
1,050
30
3
3
240,060
0
L
Nox
10,236
853
42
4
1
172,112
0
L
Hou Yi
10,679
890
50
4
2
189,990
1
L
Fenrir
10,442
870
14
1
0
204,973
0
W
Sobek
12,408
1,034
15
1
1
231,723
1
W
Tiamat
13,262
1,105
58
5
1
243,876
1
L
Horus
10,168
847
29
2
0
173,466
1
W
Nu Wa
11,381
948
39
3
2
169,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role