Player Matchup

Artemis
Artemis
Bigbyron
Artemis
Level 2
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Pele
Pele
FearGuapo
Pele
Level 117
God Stats
0W - 1L
1,206 SR
Queue Stats
4W - 7L
1,429 Elo+
Party 1
Chronos
Chronos
Jeannix1
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 1
Ymir
Ymir
N11gasinParis
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrippyDaddy
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 1
Team Averages
Level 29
1,474 SR
1,635 Elo+

VS

Team Averages
Level 24
1,384 SR
1,429 Elo+
Chaac
Chaac
CaptainDeez
Chaac
Level 17
God Stats
18W - 17L
1,570 SR
Queue Stats
53W - 74L
1,413 Elo+
Party 2
Ra
Ra
DearStewie
Ra
Level 17
God Stats
1W - 0L
1,559 SR
Queue Stats
17W - 14L
1,384 Elo+
Solo
Yemoja
Yemoja
Scarydumptrk
Yemoja
Level 42
God Stats
7W - 5L
1,197 SR
Queue Stats
49W - 65L
1,433 Elo+
Party 2
Fenrir
Fenrir
polarkodiak
Fenrir
Level 29
God Stats
4W - 8L
1,270 SR
Queue Stats
50W - 70L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
rop707
Hou Yi
Level 13
God Stats
12W - 8L
1,325 SR
Queue Stats
400W - 364L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bigbyron
Artemis
10
0 / 4 / 1
6,204
365
4,037
7,954
2,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
13
6 / 4 / 3
8,430
496
11,607
15,747
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Jeannix1
Chronos
12
2 / 5 / 2
7,680
452
7,567
13,843
4,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
6,322
372
3,737
10,491
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
TrippyDaddy
Cu Chulainn
13
1 / 3 / 0
7,631
449
4,039
14,887
8,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,100
535
7,213
9,857
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 3 / 9
10,294
606
15,823
9,041
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
12
2 / 1 / 6
8,065
474
3,590
12,017
11,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
2 / 2 / 5
8,916
524
6,290
13,183
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
rop707
Hou Yi
17
9 / 2 / 2
9,827
578
11,175
11,674
4,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
18
18
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bigbyron
Artemis
0
4
1
0.13
W
1
1
5
3.5
W
4
3
9
2.83
L
Pele
6
4
3
1.88
L
Chronos
Jeannix1
Chronos
2
5
2
0.6
L
0
2
2
0.5
W
Yemoja
2
1
6
5
L
Cu Chulainn
TrippyDaddy
Cu Chulainn
1
3
0
0.33
W
Fenrir
2
2
5
2.25
W
Hou Yi
rop707
Hou Yi
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
44,091
62,922
Taken
55,772
29,205
Mitigated
35,933
9,880
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bigbyron
Artemis
4,037
573
105
400
7,954
2,234
0
2,492
5,462
0
29,469
W
7,213
1,106
0
3,749
9,857
11,119
756
2,961
6,896
0
52,789
W
15,823
572
2,901
3,157
9,041
3,629
1,700
1,245
7,796
81,577
0
L
Pele
11,607
3,782
0
4,216
15,747
6,474
0
4,151
11,596
0
47,159
L
Chronos
Jeannix1
Chronos
7,567
2,992
0
1,189
13,843
4,676
0
4,263
9,580
42,295
0
L
3,737
943
0
1,430
10,491
6,965
0
3,389
7,102
17,488
0
W
Yemoja
3,590
793
3,020
2,854
12,017
11,027
1,325
3,901
8,116
20,645
0
L
Cu Chulainn
TrippyDaddy
Cu Chulainn
4,039
809
0
2,540
14,887
8,856
0
5,118
9,769
9,165
32,747
W
Fenrir
6,290
947
0
1,519
13,183
5,609
1,065
2,987
10,196
0
50,707
W
Hou Yi
rop707
Hou Yi
11,175
5,102
0
3,178
11,674
4,549
810
1,156
10,518
0
79,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
46,202
319
Minions Killed
514
0
Camps Cleared
0
1,455,358
Distance Traveled
1,563,644
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,204
365
59
3
0
266,045
1
W
Chaac
9,100
535
114
7
0
307,435
2
W
Ra
10,294
606
151
9
0
350,183
6
L
Pele
8,430
496
74
4
0
327,331
0
L
Chronos
7,680
452
70
4
0
293,542
1
L
Ymir
6,322
372
24
1
0
299,249
2
W
Yemoja
8,065
474
41
2
0
290,952
5
L
Cu Chulainn
7,631
449
92
5
0
269,191
0
W
Fenrir
8,916
524
87
5
0
327,413
5
W
Hou Yi
9,827
578
121
7
0
287,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role