Player Matchup

Apollo
Apollo
ITacri-
Apollo
Level 28
God Stats
4W - 4L
1,638 SR
Queue Stats
256W - 175L
1,662 Elo+
Party 4
Merlin
Merlin
Wesadee
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,631 Elo+
Party 1
Fafnir
Fafnir
cBeazt-
Fafnir
Level 22
God Stats
13W - 12L
1,638 SR
Queue Stats
233W - 182L
1,645 Elo+
Party 4
Bastet
Bastet
iToxic-Gp
Bastet
Level 21
God Stats
16W - 15L
1,563 SR
Queue Stats
145W - 113L
1,601 Elo+
Party 4
Osiris
Osiris
shipsmaster09
Osiris
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
284W - 272L
1,608 Elo+
Party 1
Team Averages
Level 19
1,568 SR
1,629 Elo+

VS

Team Averages
Level 25
1,567 SR
1,640 Elo+
Erlang Shen
Erlang Shen
Amduat
Erlang Shen
Level 12
God Stats
13W - 1L
2,011 SR
Queue Stats
28W - 13L
1,732 Elo+
Party 3
Heimdallr
Heimdallr
DemonQs
Heimdallr
Level 39
God Stats
3W - 4L
1,519 SR
Queue Stats
118W - 69L
1,756 Elo+
Party 3
Bastet
Bastet
FrozenBreadSlice
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,585 Elo+
Party 2
Sol
Sol
No Name8079
Sol
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 37L
1,581 Elo+
Solo
Ymir
Ymir
zantor12357
Ymir
Level 28
God Stats
8W - 11L
1,307 SR
Queue Stats
80W - 80L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ITacri-
Apollo
10
2 / 4 / 0
6,042
504
5,024
7,929
2,123
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Wesadee
Merlin
11
1 / 5 / 0
6,366
531
5,583
9,085
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
cBeazt-
Fafnir
9
0 / 0 / 2
5,998
500
1,785
8,486
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
iToxic-Gp
Bastet
9
1 / 5 / 2
6,101
508
3,432
8,119
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
5,159
430
3,215
8,217
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amduat
Erlang Shen
11
3 / 1 / 4
6,439
537
5,979
7,558
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
DemonQs
Heimdallr
13
4 / 2 / 2
7,364
614
6,777
8,647
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 4
7,079
590
3,868
6,771
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 0 / 4
7,656
638
7,660
4,775
1,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 0 / 0
8,190
683
5,371
5,949
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
20
20
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Amduat
Erlang Shen
3
1
4
5
W
Heimdallr
DemonQs
Heimdallr
4
2
2
2.5
W
3
1
4
5
L
Apollo
ITacri-
Apollo
2
4
0
0.5
W
3
0
4
5
L
Merlin
Wesadee
Merlin
1
5
0
0.2
L
Fafnir
cBeazt-
Fafnir
0
0
2
1
L
Bastet
iToxic-Gp
Bastet
1
5
2
0.4
L
0
6
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
29,655
41,836
Taken
33,700
15,952
Mitigated
13,145
10,619
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Amduat
Erlang Shen
5,979
2,828
0
2,169
7,558
3,290
318
2,086
5,472
0
29,054
W
Heimdallr
DemonQs
Heimdallr
6,777
4,140
0
3,761
8,647
2,752
0
2,466
6,181
0
51,943
W
3,868
1,156
0
3,138
6,771
2,061
0
1,076
5,695
0
32,359
L
Apollo
ITacri-
Apollo
5,024
3,129
0
2,582
7,929
2,123
0
978
6,951
0
34,921
W
7,660
2,376
0
3,013
4,775
1,734
1,494
1,888
2,887
50,666
0
L
Merlin
Wesadee
Merlin
5,583
301
88
1,447
9,085
3,007
0
4,343
4,742
38,150
0
L
Fafnir
cBeazt-
Fafnir
1,785
403
0
4,039
8,486
5,371
0
2,007
6,479
10,073
0
L
Bastet
iToxic-Gp
Bastet
3,432
1,689
0
873
8,119
1,793
0
833
7,286
0
23,081
L
3,215
1,616
0
1,590
8,217
3,658
441
4,870
3,347
0
21,995
W
5,371
2,086
0
3,165
5,949
3,308
1,500
0
5,949
41,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
36,728
255
Minions Killed
394
0
Camps Cleared
0
1,087,591
Distance Traveled
1,177,312
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,439
537
53
4
0
266,440
2
W
Heimdallr
7,364
614
78
7
0
220,245
2
W
Bastet
7,079
590
73
6
0
280,333
1
L
Apollo
6,042
504
70
6
0
217,349
2
W
Sol
7,656
638
98
8
0
213,672
4
L
Merlin
6,366
531
76
6
0
205,642
5
L
Fafnir
5,998
500
16
1
0
230,344
4
L
Bastet
6,101
508
49
4
0
245,495
5
L
Osiris
5,159
430
44
4
0
188,761
1
W
Ymir
8,190
683
92
8
0
196,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role