Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GroundoffCoyote
Raijin
Level 12
God Stats
8W - 3L
1,734 SR
Queue Stats
46W - 13L
1,800 Elo+
Party 1
Aphrodite
Aphrodite
NotSmurfingSmite
Aphrodite
Level 24
God Stats
16W - 11L
1,921 SR
Queue Stats
36W - 37L
1,640 Elo+
Solo
Osiris
Osiris
PronWithYourMom
Osiris
Level 17
God Stats
4W - 1L
1,699 SR
Queue Stats
48W - 15L
1,782 Elo+
Party 1
Team Averages
Level 36
1,671 SR
1,644 Elo+

VS

Team Averages
Level 45
1,498 SR
1,657 Elo+
Kuzenbo
Kuzenbo
NecRokiss
Kuzenbo
Level 145
God Stats
1W - 1L
1,617 SR
Queue Stats
511W - 433L
1,652 Elo+
Party 2
Arachne
Arachne
Oliver214
Arachne
Level 28
God Stats
0W - 2L
1,238 SR
Queue Stats
57W - 43L
1,569 Elo+
Solo
Ymir
Ymir
TheF1reMarsha11
Ymir
Level 17
God Stats
1W - 3L
1,409 SR
Queue Stats
11W - 7L
1,580 Elo+
Solo
Jing Wei
Jing Wei
egirlWookie
Jing Wei
Level 30
God Stats
2W - 4L
1,726 SR
Queue Stats
83W - 68L
1,642 Elo+
Solo
Olorun
Olorun
kiwikiller11
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 35L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 1 / 8
8,050
619
10,083
10,801
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
11
7 / 2 / 5
7,485
576
9,798
9,198
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 5
7,999
615
8,079
8,057
3,479
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
12
1 / 2 / 9
7,251
558
4,532
8,650
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 0 / 6
8,246
634
9,533
7,899
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NecRokiss
Kuzenbo
11
1 / 3 / 0
6,554
504
7,250
13,150
9,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Oliver214
Arachne
10
1 / 3 / 3
6,304
485
3,336
10,180
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 7 / 1
5,511
424
2,639
11,963
6,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
egirlWookie
Jing Wei
11
1 / 3 / 3
6,445
496
6,178
8,211
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
3 / 6 / 1
6,807
524
5,796
11,435
4,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
7
7
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
8
4
W
Izanami
 
Izanami
7
2
5
4.75
W
5
2
5
3.75
L
Kuzenbo
NecRokiss
Kuzenbo
1
3
0
0.33
W
Aphrodite
1
2
9
2.75
L
Arachne
Oliver214
Arachne
1
3
3
0.83
W
9
0
6
12
L
1
7
1
0.21
L
Jing Wei
egirlWookie
Jing Wei
1
3
3
0.83
L
Olorun
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
25,199
44,605
Taken
54,939
22,257
Mitigated
27,018
23,422
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,083
1,221
0
4,894
10,801
7,809
1,254
3,921
6,880
55,096
0
W
Izanami
 
Izanami
9,798
7,477
0
1,456
9,198
2,620
576
2,909
6,289
0
30,360
W
8,079
530
0
3,280
8,057
3,479
100
4,076
3,981
46,333
0
L
Kuzenbo
NecRokiss
Kuzenbo
7,250
1,933
0
3,835
13,150
9,420
50
6,781
6,369
36,547
0
W
Aphrodite
4,532
176
5,784
5,874
8,650
3,732
186
2,640
6,010
39,911
0
L
Arachne
Oliver214
Arachne
3,336
2,055
0
3,206
10,180
3,933
0
3,195
6,985
0
30,670
W
9,533
3,996
0
2,134
7,899
4,617
0
2,139
5,760
0
52,720
L
2,639
351
410
736
11,963
6,614
0
6,504
5,459
19,958
0
L
Jing Wei
egirlWookie
Jing Wei
6,178
4,735
0
2,071
8,211
2,257
368
1,676
6,535
0
31,569
L
Olorun
5,796
3,826
114
3,639
11,435
4,794
739
4,538
6,897
38,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
31,621
437
Minions Killed
300
0
Camps Cleared
0
1,298,584
Distance Traveled
1,245,056
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,050
619
128
10
0
231,368
1
W
Izanami
7,485
576
50
4
0
254,332
3
W
Raijin
7,999
615
105
8
0
254,077
0
L
Kuzenbo
6,554
504
64
5
0
252,761
3
W
Aphrodite
7,251
558
70
5
0
253,213
6
L
Arachne
6,304
485
61
5
0
286,670
5
W
Osiris
8,246
634
84
6
0
305,594
0
L
Ymir
5,511
424
42
3
0
237,950
0
L
Jing Wei
6,445
496
58
4
0
260,570
2
L
Olorun
6,807
524
75
6
0
207,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role