Player Matchup

Cthulhu
Cthulhu
Equera
Cthulhu
Level 125
God Stats
8W - 5L
1,763 SR
Queue Stats
218W - 102L
1,714 Elo+
Party 1
Chang'e
Chang'e
NamieAmuro
Chang'e
Level 137
God Stats
6W - 1L
1,781 SR
Queue Stats
131W - 68L
1,744 Elo+
Party 1
Apollo
Apollo
TiffanyYoung
Apollo
Level 110
God Stats
2W - 1L
1,630 SR
Queue Stats
186W - 92L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
simbaNlGGA
Gilgamesh
Level 25
God Stats
20W - 10L
1,751 SR
Queue Stats
112W - 45L
1,734 Elo+
Party 1
Nox
Nox
xStank
Nox
Level 125
God Stats
3W - 3L
1,656 SR
Queue Stats
116W - 71L
1,720 Elo+
Party 1
Team Averages
Level 104
1,716 SR
1,722 Elo+

VS

Team Averages
Level 55
1,559 SR
1,582 Elo+
Bellona
Bellona
BabyGirL69xx
Bellona
Level 45
God Stats
118W - 123L
1,583 SR
Queue Stats
435W - 397L
1,532 Elo+
Solo
Achilles
Achilles
HotMomFuuuukker
Achilles
Level 82
God Stats
2W - 3L
1,456 SR
Queue Stats
100W - 102L
1,583 Elo+
Party 3
Chang'e
Chang'e
NessaLaFresa
Chang'e
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
TendrBasket
Medusa
Level 27
God Stats
42W - 40L
1,592 SR
Queue Stats
193W - 146L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
Traveler John
Baron Samedi
Level 102
God Stats
6W - 5L
1,663 SR
Queue Stats
202W - 150L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Equera
Cthulhu
20
9 / 6 / 26
14,653
1,047
25,253
24,348
33,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
NamieAmuro
Chang'e
20
3 / 3 / 28
13,412
958
28,052
24,651
10,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apollo
20
18 / 5 / 17
17,457
1,247
44,975
19,420
9,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
simbaNlGGA
Gilgamesh
20
7 / 2 / 21
13,429
959
14,890
19,296
21,121
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
xStank
Nox
20
5 / 6 / 29
14,541
1,039
22,268
12,099
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyGirL69xx
Bellona
20
4 / 11 / 16
13,849
989
22,571
36,511
33,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
6 / 6 / 15
14,828
1,059
18,178
33,719
35,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
NessaLaFresa
Chang'e
20
1 / 12 / 13
12,256
875
5,664
26,818
11,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
5 / 7 / 9
13,410
958
19,439
24,296
10,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Traveler John
Baron Samedi
20
6 / 6 / 10
14,550
1,039
27,192
21,440
11,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
85
42
Kills
22
22
Deaths
42
121
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
BabyGirL69xx
Bellona
4
11
16
1.09
W
Cthulhu
Equera
Cthulhu
9
6
26
3.67
L
Achilles
6
6
15
2.25
W
Chang'e
NamieAmuro
Chang'e
3
3
28
5.67
L
Chang'e
NessaLaFresa
Chang'e
1
12
13
0.63
L
Medusa
5
7
9
1.36
W
Apollo
18
5
17
5.3
L
Baron Samedi
Traveler John
Baron Samedi
6
6
10
1.83
W
Gilgamesh
simbaNlGGA
Gilgamesh
7
2
21
8.75
W
Nox
xStank
Nox
5
6
29
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,438
Damage
93,044
99,814
Taken
142,784
79,295
Mitigated
102,220
21,835
Healing
28,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BabyGirL69xx
Bellona
22,571
6,372
0
2,170
36,511
33,026
0
16,910
18,760
0
31,501
W
Cthulhu
Equera
Cthulhu
25,253
2,340
1,040
3,308
24,348
33,499
0
9,449
14,899
39,963
0
L
Achilles
18,178
5,365
0
2,042
33,719
35,267
0
20,388
12,379
0
27,333
W
Chang'e
NamieAmuro
Chang'e
28,052
892
4,511
6,522
24,651
10,212
0
6,550
18,101
60,179
0
L
Chang'e
NessaLaFresa
Chang'e
5,664
206
3,953
2,406
26,818
11,295
0
12,622
13,819
22,198
0
L
Medusa
19,439
8,333
121
2,879
24,296
10,964
0
12,912
11,198
0
57,640
W
Apollo
44,975
24,164
0
4,927
19,420
9,395
0
5,806
13,614
0
76,976
L
Baron Samedi
Traveler John
Baron Samedi
27,192
1,509
7,986
6,652
21,440
11,668
0
14,916
6,066
75,652
0
W
Gilgamesh
simbaNlGGA
Gilgamesh
14,890
1,809
0
1,503
19,296
21,121
0
6,531
12,765
5,469
17,641
W
Nox
xStank
Nox
22,268
750
0
24
12,099
5,068
0
4,520
7,579
41,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,492
Gold Earned
68,893
242
Minions Killed
250
10
Camps Cleared
8
1,271,069
Distance Traveled
1,325,698
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,849
989
16
1
2
259,499
0
W
Cthulhu
14,653
1,047
20
1
1
255,865
3
L
Achilles
14,828
1,059
19
1
2
307,938
0
W
Chang'e
13,412
958
81
6
1
277,309
0
L
Chang'e
12,256
875
28
2
1
236,386
0
L
Medusa
13,410
958
64
5
1
274,937
1
W
Apollo
17,457
1,247
79
6
8
250,563
0
L
Baron Samedi
14,550
1,039
123
9
2
246,938
0
W
Gilgamesh
13,429
959
21
2
0
233,209
2
W
Nox
14,541
1,039
41
3
0
254,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role