Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AbeSapienRebon
Ah Muzen Cab
Level 24
God Stats
3W - 0L
1,876 SR
Queue Stats
14W - 15L
1,404 Elo+
Party 2
Tiamat
Tiamat
ExtraThread
Tiamat
Level 123
God Stats
3W - 1L
1,416 SR
Queue Stats
139W - 95L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
JREED1999
Hun Batz
Level 126
God Stats
1W - 0L
1,288 SR
Queue Stats
108W - 76L
1,541 Elo+
Party 2
Team Averages
Level 91
1,526 SR
1,489 Elo+

VS

Team Averages
Level 45
1,564 SR
1,445 Elo+
Set
Set
Fractxlz LIVE
Set
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 97L
1,437 Elo+
Party 1
Neith
Neith
ILG Ekko
Neith
Level 69
God Stats
17W - 17L
1,576 SR
Queue Stats
229W - 232L
1,445 Elo+
Party 1
Zeus
Zeus
ILG cosmic
Zeus
Level 45
God Stats
8W - 12L
1,617 SR
Queue Stats
222W - 213L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AbeSapienRebon
Ah Muzen Cab
16
6 / 2 / 8
11,983
705
8,354
12,884
4,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
4 / 5 / 11
11,838
696
11,520
12,627
8,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JREED1999
Hun Batz
17
9 / 5 / 6
12,813
754
16,737
13,036
5,468
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,521
560
2,165
12,691
3,837
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ILG Ekko
Neith
17
6 / 5 / 4
11,941
702
14,093
15,166
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 8 / 3
11,755
691
11,769
14,083
2,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
12
12
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AbeSapienRebon
Ah Muzen Cab
6
2
8
5
W
Tiamat
4
5
11
1.9
L
1
6
4
0.5
L
Neith
ILG Ekko
Neith
6
5
4
1.6
L
5
8
3
0.81
W
Hun Batz
JREED1999
Hun Batz
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
28,027
38,547
Taken
41,940
18,747
Mitigated
11,482
6,034
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AbeSapienRebon
Ah Muzen Cab
8,354
2,761
0
3,417
12,884
4,660
2,559
5,467
7,417
0
46,727
W
Tiamat
11,520
649
133
2,484
12,627
8,619
642
3,606
9,021
42,659
0
L
2,165
1,091
0
23
12,691
3,837
0
4,184
8,249
0
9,883
L
Neith
ILG Ekko
Neith
14,093
4,587
0
3,494
15,166
4,702
0
3,300
11,436
0
65,623
L
11,769
716
337
2,439
14,083
2,943
0
3,090
10,735
37,584
0
W
Hun Batz
JREED1999
Hun Batz
16,737
4,701
0
0
13,036
5,468
0
2,696
10,340
0
51,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
33,217
198
Minions Killed
190
0
Camps Cleared
0
862,462
Distance Traveled
731,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,983
705
72
4
0
314,309
2
W
Tiamat
11,838
696
81
5
0
291,406
0
L
Set
9,521
560
12
1
0
250,585
0
L
Neith
11,941
702
108
6
0
243,107
0
L
Zeus
11,755
691
70
4
0
238,110
0
W
Hun Batz
12,813
754
45
3
0
256,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role