Player Matchup

Kali
Kali
SithEternalKali
Kali
Level 18
God Stats
36W - 7L
1,890 SR
Queue Stats
56W - 22L
1,744 Elo+
Solo
Merlin
Merlin
TheOnlyDomidini
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,639 Elo+
Party 1
Artemis
Artemis
Unexcepting
Artemis
Level 5
God Stats
21W - 14L
1,544 SR
Queue Stats
26W - 25L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
hellmode134
Cabrakan
Level 7
God Stats
7W - 4L
1,141 SR
Queue Stats
35W - 13L
1,750 Elo+
Solo
Fafnir
Fafnir
jkpalace
Fafnir
Level 29
God Stats
5W - 3L
1,689 SR
Queue Stats
142W - 117L
1,621 Elo+
Party 1
Team Averages
Level 15
1,553 SR
1,649 Elo+

VS

Team Averages
Level 21
1,620 SR
1,627 Elo+
Ra
Ra
MarkedQuasar913
Ra
Level 17
God Stats
7W - 7L
1,812 SR
Queue Stats
76W - 77L
1,634 Elo+
Solo
Yemoja
Yemoja
Quaranton
Yemoja
Level 18
God Stats
21W - 13L
1,654 SR
Queue Stats
26W - 19L
1,627 Elo+
Party 2
Mercury
Mercury
SRamirez98
Mercury
Level 28
God Stats
3W - 4L
1,524 SR
Queue Stats
110W - 104L
1,608 Elo+
Solo
Cerberus
Cerberus
SimpBizkit01
Cerberus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 71L
1,652 Elo+
Solo
Danzaburou
Danzaburou
legeiSlaeRehT
Danzaburou
Level 16
God Stats
1W - 2L
1,611 SR
Queue Stats
23W - 17L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 9
11,372
711
12,638
15,653
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 9
10,276
642
9,996
10,423
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Unexcepting
Artemis
14
0 / 1 / 1
8,225
514
1,675
4,249
1,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
hellmode134
Cabrakan
18
6 / 1 / 11
11,074
692
19,119
17,388
17,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
jkpalace
Fafnir
13
1 / 2 / 12
8,730
546
3,806
13,365
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,836
490
6,553
13,092
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Quaranton
Yemoja
12
1 / 3 / 2
7,081
443
6,782
8,547
4,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SRamirez98
Mercury
12
2 / 6 / 3
7,753
485
4,427
14,978
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SimpBizkit01
Cerberus
13
1 / 4 / 0
7,543
471
5,958
15,388
10,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
legeiSlaeRehT
Danzaburou
15
3 / 4 / 1
9,419
589
7,060
10,821
3,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
8
8
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Yemoja
Quaranton
Yemoja
1
3
2
0.67
L
Mercury
SRamirez98
Mercury
2
6
3
0.58
L
Cerberus
SimpBizkit01
Cerberus
1
4
0
0.25
W
13
1
9
17.5
W
5
3
9
3.17
W
Artemis
Unexcepting
Artemis
0
1
1
0.5
W
Cabrakan
hellmode134
Cabrakan
6
1
11
11.5
W
Fafnir
jkpalace
Fafnir
1
2
12
3.5
L
Danzaburou
legeiSlaeRehT
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,234
Damage
30,780
61,078
Taken
62,826
47,617
Mitigated
26,865
22,510
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,553
527
294
2,809
13,092
3,935
0
7,921
4,771
49,085
0
L
Yemoja
Quaranton
Yemoja
6,782
671
812
1,723
8,547
4,124
0
6,030
2,362
25,149
0
L
Mercury
SRamirez98
Mercury
4,427
1,834
0
3,325
14,978
5,001
0
5,206
9,634
0
35,649
L
Cerberus
SimpBizkit01
Cerberus
5,958
476
0
5,927
15,388
10,539
0
9,947
5,407
46,967
0
W
12,638
6,213
0
9,782
15,653
8,813
0
3,793
11,756
0
88,971
W
9,996
1,431
0
2,726
10,423
4,268
689
3,883
6,290
71,164
0
W
Artemis
Unexcepting
Artemis
1,675
512
0
1,320
4,249
1,518
562
123
4,126
0
43,538
W
Cabrakan
hellmode134
Cabrakan
19,119
2,120
0
6,002
17,388
17,371
0
8,078
9,217
85,263
0
W
Fafnir
jkpalace
Fafnir
3,806
969
0
2,680
13,365
15,647
246
3,142
10,153
26,482
0
L
Danzaburou
legeiSlaeRehT
Danzaburou
7,060
3,668
0
2,541
10,821
3,266
0
3,461
7,310
0
65,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
39,632
552
Minions Killed
438
0
Camps Cleared
0
1,573,427
Distance Traveled
1,476,890
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,836
490
105
7
0
290,656
4
L
Yemoja
7,081
443
35
2
0
295,252
3
L
Mercury
7,753
485
70
4
0
308,346
5
L
Cerberus
7,543
471
107
7
0
290,182
2
W
Kali
11,372
711
110
7
0
371,808
7
W
Merlin
10,276
642
125
8
0
305,902
1
W
Artemis
8,225
514
103
6
0
301,948
0
W
Cabrakan
11,074
692
169
11
0
289,583
6
W
Fafnir
8,730
546
45
3
0
304,186
4
L
Danzaburou
9,419
589
121
8
0
292,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role