Player Matchup

Hercules
Hercules
 
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlanField
King Arthur
Level 39
God Stats
39W - 24L
1,653 SR
Queue Stats
293W - 275L
1,489 Elo+
Party 1
Pele
Pele
ArielSmellwani
Pele
Level 22
God Stats
23W - 25L
1,294 SR
Queue Stats
203W - 213L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
DaaFox
Cthulhu
Level 18
God Stats
5W - 10L
1,464 SR
Queue Stats
319W - 291L
1,479 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,480 Elo+

VS

Team Averages
Level 20
1,479 SR
1,539 Elo+
Olorun
Olorun
Maigad
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,799 Elo+
Solo
Zeus
Zeus
RompeCucas97
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
SAMAVD
Gilgamesh
Level 29
God Stats
17W - 8L
1,661 SR
Queue Stats
190W - 194L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Servantion
Ao Kuang
Level 25
God Stats
4W - 7L
1,473 SR
Queue Stats
79W - 95L
1,388 Elo+
Solo
Yemoja
Yemoja
tueur95
Yemoja
Level 13
God Stats
4W - 8L
1,263 SR
Queue Stats
12W - 11L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
15 / 1 / 6
16,642
666
31,992
24,010
26,093
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rama
 
Rama
5
0 / 1 / 0
7,057
282
523
1,660
432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AlanField
King Arthur
19
11 / 5 / 5
12,798
512
14,445
26,593
23,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 5 / 10
12,924
517
11,551
20,769
9,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DaaFox
Cthulhu
17
3 / 2 / 11
10,888
436
10,785
25,480
18,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Maigad
Olorun
16
1 / 8 / 4
9,888
396
5,866
13,784
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 9 / 1
11,149
446
20,654
20,849
10,884
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SAMAVD
Gilgamesh
17
5 / 5 / 4
11,481
459
8,995
21,198
17,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Servantion
Ao Kuang
16
2 / 11 / 2
10,603
424
11,014
16,313
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
tueur95
Yemoja
14
1 / 3 / 5
10,058
402
7,360
14,182
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
36
Kills
13
14
Deaths
36
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
1
6
18
W
Rama
 
Rama
0
1
0
0
W
King Arthur
AlanField
King Arthur
11
5
5
2.7
W
7
5
10
2.4
W
Cthulhu
DaaFox
Cthulhu
3
2
11
4.25
L
Olorun
Maigad
Olorun
1
8
4
0.38
L
4
9
1
0.5
L
Gilgamesh
SAMAVD
Gilgamesh
5
5
4
1.4
L
Ao Kuang
Servantion
Ao Kuang
2
11
2
0.27
L
Yemoja
tueur95
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,296
Damage
53,889
98,512
Taken
86,326
78,369
Mitigated
61,825
43,814
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
31,992
17,781
0
16,021
24,010
26,093
483
10,469
13,469
0
197,308
W
Rama
 
Rama
523
486
0
752
1,660
432
0
1,366
265
0
5,691
W
King Arthur
AlanField
King Arthur
14,445
1,632
0
9,871
26,593
23,645
191
11,695
14,564
189
74,446
W
11,551
2,600
0
6,468
20,769
9,221
295
8,156
12,613
0
104,378
W
Cthulhu
DaaFox
Cthulhu
10,785
1,011
0
10,702
25,480
18,978
235
15,058
10,012
43,237
0
L
Olorun
Maigad
Olorun
5,866
2,580
106
2,849
13,784
7,433
0
1,779
12,005
41,047
2,778
L
20,654
7,700
0
6,992
20,849
10,884
638
3,743
17,106
84,286
0
L
Gilgamesh
SAMAVD
Gilgamesh
8,995
2,381
0
3,432
21,198
17,191
0
1,775
19,423
0
77,706
L
Ao Kuang
Servantion
Ao Kuang
11,014
2,193
0
1,791
16,313
7,506
574
552
15,761
39,449
3,529
L
Yemoja
tueur95
Yemoja
7,360
1,870
1,618
2,136
14,182
18,811
96
3,125
11,057
20,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,309
Gold Earned
53,179
619
Minions Killed
431
0
Camps Cleared
0
2,030,934
Distance Traveled
2,268,697
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,642
666
275
11
0
544,534
1
W
Rama
7,057
282
17
1
0
54,705
0
W
King Arthur
12,798
512
138
6
0
485,942
1
W
Pele
12,924
517
139
6
0
463,471
0
W
Cthulhu
10,888
436
50
2
0
482,282
2
L
Olorun
9,888
396
86
3
0
438,968
2
L
Zeus
11,149
446
152
6
0
372,282
5
L
Gilgamesh
11,481
459
108
4
0
503,571
1
L
Ao Kuang
10,603
424
65
3
0
453,234
1
L
Yemoja
10,058
402
20
1
0
500,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role