Player Matchup

Set
Set
DraagonNaachos
Set
Level 28
God Stats
1W - 2L
1,576 SR
Queue Stats
30W - 7L
1,866 Elo+
Party 2
Izanami
Izanami
GeJacob
Izanami
Level 14
God Stats
2W - 0L
1,706 SR
Queue Stats
18W - 15L
1,537 Elo+
Party 1
Zeus
Zeus
Tvnjra
Zeus
Level 28
God Stats
6W - 8L
1,442 SR
Queue Stats
108W - 112L
1,504 Elo+
Party 1
Athena
Athena
flubnorb
Athena
Level 34
God Stats
6W - 4L
1,533 SR
Queue Stats
135W - 118L
1,472 Elo+
Party 1
Osiris
Osiris
zombieshake2013
Osiris
Level 31
God Stats
3W - 0L
1,666 SR
Queue Stats
24W - 9L
1,689 Elo+
Party 2
Team Averages
Level 27
1,584 SR
1,614 Elo+

VS

Team Averages
Level 31
1,564 SR
1,485 Elo+
Baron Samedi
Baron Samedi
Bailey11Bravo
Baron Samedi
Level 101
God Stats
9W - 10L
1,486 SR
Queue Stats
86W - 95L
1,569 Elo+
Party 3
Neith
Neith
Faja Chewy
Neith
Level 8
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 28L
1,338 Elo+
Party 3
Ra
Ra
Tw0Face1Cup
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Tywinz
Guan Yu
Level 21
God Stats
0W - 1L
1,758 SR
Queue Stats
11W - 10L
1,454 Elo+
Solo
Fafnir
Fafnir
eulisces
Fafnir
Level 16
God Stats
1W - 1L
1,781 SR
Queue Stats
19W - 20L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 9
16,455
1,266
39,197
26,994
11,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
GeJacob
Izanami
20
3 / 3 / 16
12,787
984
24,823
16,153
6,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Tvnjra
Zeus
19
3 / 4 / 8
11,801
908
13,498
8,408
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
flubnorb
Athena
18
1 / 1 / 9
12,314
947
6,459
15,823
23,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 17
13,583
1,045
21,500
22,780
12,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bailey11Bravo
Baron Samedi
20
12 / 7 / 6
15,067
1,159
36,308
32,847
20,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
0 / 7 / 12
11,183
860
11,467
15,477
8,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 7 / 10
10,687
822
4,687
12,286
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tywinz
Guan Yu
18
4 / 9 / 11
12,256
943
11,818
26,580
33,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
eulisces
Fafnir
19
2 / 3 / 15
12,632
972
15,151
25,966
43,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
72
33
Kills
18
18
Deaths
33
59
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bailey11Bravo
Baron Samedi
12
7
6
2.14
W
20
6
9
4.08
L
Neith
0
7
12
0.86
W
Izanami
GeJacob
Izanami
3
3
16
3.67
W
Zeus
Tvnjra
Zeus
3
4
8
1.75
L
0
7
10
0.71
L
Guan Yu
Tywinz
Guan Yu
4
9
11
1.06
L
Fafnir
eulisces
Fafnir
2
3
15
3.17
W
Athena
flubnorb
Athena
1
1
9
5.5
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,477
Damage
79,431
90,158
Taken
113,156
58,138
Mitigated
110,211
16,929
Healing
28,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bailey11Bravo
Baron Samedi
36,308
4,163
6,632
9,992
32,847
20,074
0
5,068
27,779
68,689
0
W
39,197
19,465
571
9,859
26,994
11,850
0
15,842
10,965
0
68,475
L
Neith
11,467
6,167
0
1,542
15,477
8,710
0
2,432
13,045
0
30,576
W
Izanami
GeJacob
Izanami
24,823
21,627
0
3,391
16,153
6,390
0
10,780
5,286
0
53,199
W
Zeus
Tvnjra
Zeus
13,498
3,690
0
0
8,408
3,404
0
4,266
4,142
29,459
0
L
4,687
1,468
1,622
144
12,286
4,692
0
53
12,233
15,220
0
L
Guan Yu
Tywinz
Guan Yu
11,818
2,632
2,220
3,604
26,580
33,134
0
8,592
17,988
123
16,531
L
Fafnir
eulisces
Fafnir
15,151
4,882
0
2,469
25,966
43,601
0
3,812
22,154
28,396
0
W
Athena
flubnorb
Athena
6,459
1,272
0
863
15,823
23,610
0
9,541
6,282
29,234
0
W
21,500
7,609
0
2,245
22,780
12,884
0
15,540
7,214
0
40,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,940
Gold Earned
61,825
264
Minions Killed
174
14
Camps Cleared
1
1,042,507
Distance Traveled
951,128
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,067
1,159
76
6
1
215,750
0
W
Set
16,455
1,266
63
5
5
205,716
0
L
Neith
11,183
860
47
4
0
134,825
1
W
Izanami
12,787
984
74
6
1
198,580
0
W
Zeus
11,801
908
22
2
3
184,652
0
L
Ra
10,687
822
25
2
0
169,386
0
L
Guan Yu
12,256
943
5
0
0
180,329
0
L
Fafnir
12,632
972
21
2
0
250,838
1
W
Athena
12,314
947
57
4
1
250,329
0
W
Osiris
13,583
1,045
48
4
4
203,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role