Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Kamikaze_X0
Ymir
Level 86
God Stats
31W - 18L
1,685 SR
Queue Stats
179W - 118L
1,596 Elo+
Party 1
Scylla
Scylla
SQUUAD--KiLL3R
Scylla
Level 109
God Stats
9W - 9L
1,544 SR
Queue Stats
147W - 113L
1,578 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,558 Elo+

VS

Team Averages
Level 64
1,383 SR
1,380 Elo+
He Bo
He Bo
Mode1209
He Bo
Level 69
God Stats
0W - 4L
1,149 SR
Queue Stats
58W - 77L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
TRoryJ
Gilgamesh
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 43L
1,417 Elo+
Solo
Cernunnos
Cernunnos
jdrojas01
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 129L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
10 / 1 / 6
8,740
874
11,653
6,992
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 13
8,211
821
5,589
8,227
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 8
7,732
773
6,767
2,944
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mode1209
He Bo
9
0 / 6 / 0
5,700
570
2,836
9,120
3,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TRoryJ
Gilgamesh
9
3 / 5 / 0
7,503
750
5,343
11,029
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
jdrojas01
Cernunnos
8
0 / 7 / 1
5,936
594
3,451
8,019
2,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
3
3
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
6
13
W
3
1
13
9.5
L
He Bo
Mode1209
He Bo
0
6
0
0
W
5
1
8
9
L
Gilgamesh
TRoryJ
Gilgamesh
3
5
0
0.6
L
Cernunnos
jdrojas01
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
11,630
18,163
Taken
28,168
12,843
Mitigated
12,865
2,646
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,653
6,006
0
978
6,992
3,335
770
1,737
5,255
0
34,292
W
5,589
1,089
0
958
8,227
8,635
259
1,805
6,422
11,539
0
L
He Bo
Mode1209
He Bo
2,836
220
0
1,570
9,120
3,483
0
3,751
5,199
15,516
0
W
6,767
628
0
710
2,944
873
380
250
2,694
25,465
0
L
Gilgamesh
TRoryJ
Gilgamesh
5,343
1,108
0
141
11,029
6,777
0
5,180
5,679
2,411
11,009
L
Cernunnos
jdrojas01
Cernunnos
3,451
1,697
34
596
8,019
2,605
0
2,905
4,934
0
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
19,139
119
Minions Killed
77
0
Camps Cleared
0
542,886
Distance Traveled
426,386
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,740
874
71
7
0
169,891
4
W
Ymir
8,211
821
16
2
0
189,832
4
L
He Bo
5,700
570
35
4
0
142,631
2
W
Scylla
7,732
773
32
3
0
183,163
3
L
Gilgamesh
7,503
750
19
2
0
149,083
0
L
Cernunnos
5,936
594
23
2
0
134,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role