Player Matchup

Nu Wa
Nu Wa
FH Samuri
Nu Wa
Level 13
God Stats
23W - 15L
1,156 SR
Queue Stats
33W - 29L
1,192 Elo+
Party 1
Pele
Pele
LemonSoda0w0360
Pele
Level 12
God Stats
5W - 11L
1,215 SR
Queue Stats
40W - 40L
1,214 Elo+
Party 1
Bellona
Bellona
MADCHAMPlON
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
MrBouchedag
Ymir
Level 4
God Stats
2W - 0L
1,110 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Reznik06
Jormungandr
Level 15
God Stats
2W - 0L
1,689 SR
Queue Stats
10W - 15L
1,341 Elo+
Solo
Team Averages
Level 9
1,334 SR
1,349 Elo+

VS

Team Averages
Level 15
1,507 SR
1,424 Elo+
Yemoja
Yemoja
Chowryy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Ghost22789
Cthulhu
Level 28
God Stats
11W - 11L
1,506 SR
Queue Stats
61W - 71L
1,312 Elo+
Solo
Bellona
Bellona
ShadowVision315
Bellona
Level 21
God Stats
12W - 14L
1,528 SR
Queue Stats
23W - 22L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
TopCityBoi
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,736 Elo+
Solo
Danzaburou
Danzaburou
zzzgrangerzzz
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,165 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FH Samuri
Nu Wa
15
14 / 0 / 7
10,255
603
18,730
7,716
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 2 / 8
10,213
601
8,083
10,081
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MADCHAMPlON
Bellona
13
0 / 0 / 3
8,218
483
1,318
8,944
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 4
7,692
452
1,273
12,895
9,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Reznik06
Jormungandr
15
1 / 0 / 3
9,515
560
4,746
9,707
5,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chowryy
Yemoja
10
2 / 7 / 2
7,370
434
3,112
12,187
6,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Ghost22789
Cthulhu
7
1 / 3 / 1
6,018
354
4,071
7,195
2,510
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 7 / 1
6,638
390
4,207
11,515
7,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TopCityBoi
Tsukuyomi
4
0 / 4 / 1
5,239
308
533
4,972
1,574
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
zzzgrangerzzz
Danzaburou
11
2 / 6 / 2
7,387
435
7,509
10,738
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
26
Kills
6
9
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chowryy
Yemoja
2
7
2
0.43
W
Nu Wa
FH Samuri
Nu Wa
14
0
7
17.5
L
Cthulhu
Ghost22789
Cthulhu
1
3
1
0.5
W
10
2
8
7
W
Bellona
MADCHAMPlON
Bellona
0
0
3
1.5
W
1
7
4
0.43
W
Jormungandr
Reznik06
Jormungandr
1
0
3
2.5
L
1
7
1
0.21
L
Tsukuyomi
TopCityBoi
Tsukuyomi
0
4
1
0.13
L
Danzaburou
zzzgrangerzzz
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
19,432
49,343
Taken
46,607
28,311
Mitigated
21,050
12,443
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chowryy
Yemoja
3,112
519
794
53
12,187
6,443
287
6,692
5,242
12,859
0
W
Nu Wa
FH Samuri
Nu Wa
18,730
5,322
0
2,433
7,716
2,656
2,395
2,095
5,621
54,440
0
L
Cthulhu
Ghost22789
Cthulhu
4,071
518
0
1,672
7,195
2,510
0
5,331
1,675
17,089
0
W
8,083
1,823
0
2,982
10,081
4,592
1,205
883
9,198
424
48,351
W
Bellona
MADCHAMPlON
Bellona
1,318
834
0
2,519
8,944
6,421
1,159
506
8,438
0
29,761
W
1,273
511
0
750
12,895
9,075
816
1,418
11,477
15,987
0
W
Jormungandr
Reznik06
Jormungandr
4,746
1,850
601
3,158
9,707
5,567
2,895
2,281
7,426
62,973
0
L
4,207
1,365
39
654
11,515
7,416
703
5,460
5,621
0
35,697
L
Tsukuyomi
TopCityBoi
Tsukuyomi
533
252
0
444
4,972
1,574
204
1,797
2,957
0
6,702
L
Danzaburou
zzzgrangerzzz
Danzaburou
7,509
3,673
0
1,013
10,738
3,107
1,066
4,323
6,243
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
32,652
379
Minions Killed
173
0
Camps Cleared
0
1,502,016
Distance Traveled
1,101,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,370
434
22
1
0
230,980
1
W
Nu Wa
10,255
603
87
5
0
301,488
0
L
Cthulhu
6,018
354
27
2
0
179,905
0
W
Pele
10,213
601
82
5
0
327,580
0
W
Bellona
8,218
483
66
4
0
312,221
0
W
Ymir
7,692
452
21
1
0
296,517
1
W
Jormungandr
9,515
560
123
7
0
264,210
2
L
Bellona
6,638
390
53
3
0
317,050
1
L
Tsukuyomi
5,239
308
14
1
0
115,396
0
L
Danzaburou
7,387
435
57
3
0
257,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role