Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Killin4Days
Da Ji
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
465W - 378L
1,643 Elo+
Party 1
Hera
Hera
Litoriax94
Hera
Level 90
God Stats
4W - 8L
1,437 SR
Queue Stats
126W - 127L
1,492 Elo+
Party 2
Apollo
Apollo
RAMA B A D Jr
Apollo
Level 40
God Stats
26W - 29L
1,464 SR
Queue Stats
79W - 79L
1,456 Elo+
Party 2
Team Averages
Level 88
1,480 SR
1,518 Elo+

VS

Team Averages
Level 62
1,647 SR
1,447 Elo+
Thoth
Thoth
BigDumbGayDavid
Thoth
Level 29
God Stats
2W - 0L
1,770 SR
Queue Stats
35W - 12L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
COMMONLIFE
Cthulhu
Level 138
God Stats
61W - 36L
1,677 SR
Queue Stats
227W - 202L
1,580 Elo+
Party 3
Hou Yi
Hou Yi
Cedious
Hou Yi
Level 91
God Stats
7W - 7L
1,582 SR
Queue Stats
76W - 84L
1,513 Elo+
Party 3
Thanatos
Thanatos
ItzReapar
Thanatos
Level 45
God Stats
2W - 1L
1,792 SR
Queue Stats
19W - 23L
1,410 Elo+
Solo
Ymir
Ymir
Rainmasters
Ymir
Level 9
God Stats
11W - 7L
1,414 SR
Queue Stats
11W - 10L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 3
7,176
478
8,427
5,730
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
10
0 / 3 / 2
6,568
438
2,601
13,221
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 1
7,554
504
5,140
11,897
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 7 / 0
7,145
476
6,116
9,780
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,994
466
2,584
10,868
5,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
9,248
617
11,011
6,349
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
COMMONLIFE
Cthulhu
15
3 / 0 / 2
9,075
605
9,907
10,258
10,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Cedious
Hou Yi
13
4 / 0 / 2
8,317
554
6,480
6,394
2,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ItzReapar
Thanatos
14
4 / 2 / 6
8,435
562
5,457
9,083
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
6,446
430
3,953
11,504
8,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
18
18
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
3
2.5
L
Athena
 
Athena
0
3
2
0.33
W
7
1
1
7.5
W
Cthulhu
COMMONLIFE
Cthulhu
3
0
2
4
W
Hou Yi
Cedious
Hou Yi
4
0
2
5
W
Thanatos
ItzReapar
Thanatos
4
2
6
3.5
L
3
4
1
0.88
L
1
7
0
0.14
L
0
3
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
36,808
51,496
Taken
43,588
22,807
Mitigated
26,228
10,638
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,427
4,031
0
2,920
5,730
1,992
0
2,261
3,469
0
50,227
L
Athena
 
Athena
2,601
769
0
1,756
13,221
9,353
0
4,983
8,238
21,570
0
W
11,011
0
0
1,145
6,349
2,224
0
2,686
3,663
63,238
0
W
Cthulhu
COMMONLIFE
Cthulhu
9,907
1,055
105
6,330
10,258
10,037
91
728
9,530
67,712
0
W
Hou Yi
Cedious
Hou Yi
6,480
3,419
0
2,827
6,394
2,169
0
1,874
4,520
0
60,262
W
Thanatos
ItzReapar
Thanatos
5,457
2,850
0
6,462
9,083
3,305
0
1,056
8,027
0
54,041
L
5,140
1,396
0
4,122
11,897
3,657
0
3,074
8,823
0
41,291
L
6,116
1,796
198
1,642
9,780
2,243
0
7,390
2,390
46,233
0
L
2,584
1,182
0
0
10,868
5,562
0
7,163
3,705
0
30,156
W
3,953
739
0
0
11,504
8,493
0
2,421
9,083
13,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
41,521
377
Minions Killed
480
0
Camps Cleared
0
1,409,156
Distance Traveled
1,472,800
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,176
478
99
7
0
253,217
0
L
Athena
6,568
438
36
2
0
301,395
4
W
Thoth
9,248
617
117
8
0
314,608
4
W
Cthulhu
9,075
605
144
10
0
277,366
8
W
Hou Yi
8,317
554
106
7
0
287,307
1
W
Thanatos
8,435
562
94
6
0
303,963
2
L
Da Ji
7,554
504
81
5
0
298,751
8
L
Hera
7,145
476
92
6
0
285,157
5
L
Apollo
6,994
466
69
5
0
270,636
0
W
Ymir
6,446
430
19
1
0
289,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role