Player Matchup

Nemesis
Nemesis
ArbolTreeArbre
Nemesis
Level 23
God Stats
29W - 3L
1,881 SR
Queue Stats
175W - 59L
1,749 Elo+
Party 2
Khepri
Khepri
MercySinManos_
Khepri
Level 18
God Stats
2W - 0L
1,681 SR
Queue Stats
120W - 37L
1,785 Elo+
Party 2
Heimdallr
Heimdallr
Nawa03_
Heimdallr
Level 66
God Stats
78W - 45L
1,686 SR
Queue Stats
240W - 162L
1,626 Elo+
Party 2
Achilles
Achilles
PharahSinManos
Achilles
Level 27
God Stats
4W - 1L
1,751 SR
Queue Stats
284W - 108L
1,729 Elo+
Party 2
Awilix
Awilix
SukiSmurf
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,790 Elo+
Party 2
Team Averages
Level 30
1,700 SR
1,736 Elo+

VS

Team Averages
Level 20
1,590 SR
1,343 Elo+
Ymir
Ymir
DomQueenLilith
Ymir
Level 14
God Stats
1W - 2L
1,516 SR
Queue Stats
17W - 13L
1,473 Elo+
Solo
Nemesis
Nemesis
Dwain945
Nemesis
Level 16
God Stats
0W - 1L
1,463 SR
Queue Stats
18W - 21L
1,208 Elo+
Party 3
Scylla
Scylla
Juanfri011
Scylla
Level 28
God Stats
2W - 3L
1,807 SR
Queue Stats
199W - 277L
1,397 Elo+
Party 1
Fenrir
Fenrir
Mans_EA7
Fenrir
Level 16
God Stats
4W - 4L
1,526 SR
Queue Stats
67W - 64L
1,278 Elo+
Party 3
Medusa
Medusa
Trisx000
Medusa
Level 25
God Stats
31W - 54L
1,637 SR
Queue Stats
218W - 333L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 9
7,509
683
6,631
7,363
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 7
6,243
568
4,811
6,450
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Nawa03_
Heimdallr
11
3 / 0 / 7
6,517
592
5,205
2,663
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
9
4 / 2 / 8
5,792
527
7,539
9,435
8,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
SukiSmurf
Awilix
13
8 / 2 / 2
7,822
711
6,597
5,549
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,050
459
2,612
10,800
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Dwain945
Nemesis
9
2 / 9 / 2
5,808
528
3,247
8,857
2,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Juanfri011
Scylla
7
0 / 6 / 1
4,390
399
2,651
7,643
1,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Mans_EA7
Fenrir
10
2 / 3 / 0
6,077
552
2,288
9,014
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Trisx000
Medusa
7
1 / 3 / 0
5,078
462
2,403
5,006
1,067
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
26
Kills
6
6
Deaths
26
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
1
5
1
0.3
L
Nemesis
Dwain945
Nemesis
2
9
2
0.33
L
Scylla
Juanfri011
Scylla
0
6
1
0.08
L
Fenrir
Mans_EA7
Fenrir
2
3
0
0.67
W
1
1
7
4.5
W
Heimdallr
Nawa03_
Heimdallr
3
0
7
6.5
W
Achilles
4
2
8
4
W
Awilix
SukiSmurf
Awilix
8
2
2
4.5
L
Medusa
Trisx000
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
13,201
31,460
Taken
41,320
18,920
Mitigated
14,250
6,328
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,631
2,524
0
990
7,363
2,701
78
748
6,615
0
34,135
L
2,612
935
0
1,853
10,800
5,877
0
629
10,171
13,589
0
L
Nemesis
Dwain945
Nemesis
3,247
1,102
0
546
8,857
2,444
0
519
8,338
0
12,884
L
Scylla
Juanfri011
Scylla
2,651
301
0
1,134
7,643
1,926
93
2,142
5,489
12,061
0
L
Fenrir
Mans_EA7
Fenrir
2,288
624
0
2,712
9,014
2,936
0
689
8,325
0
24,293
W
4,811
124
0
602
6,450
2,833
65
1,310
5,140
32,656
0
W
Heimdallr
Nawa03_
Heimdallr
5,205
2,154
0
999
2,663
1,025
1,152
728
1,935
0
35,529
W
Achilles
7,539
2,914
0
2,907
9,435
8,464
248
2,477
6,958
0
21,424
W
Awilix
SukiSmurf
Awilix
6,597
1,792
0
830
5,549
3,897
422
0
5,549
0
37,353
L
Medusa
Trisx000
Medusa
2,403
1,039
0
0
5,006
1,067
0
832
4,174
0
10,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
26,403
285
Minions Killed
129
0
Camps Cleared
0
1,148,443
Distance Traveled
1,033,006
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,509
683
70
6
0
269,302
1
L
Ymir
5,050
459
18
2
0
179,590
3
L
Nemesis
5,808
528
24
2
0
202,247
4
L
Scylla
4,390
399
22
2
0
216,571
1
L
Fenrir
6,077
552
53
5
0
248,063
3
W
Khepri
6,243
568
48
4
0
234,273
2
W
Heimdallr
6,517
592
75
7
0
209,809
0
W
Achilles
5,792
527
23
2
0
216,513
5
W
Awilix
7,822
711
69
6
0
218,546
1
L
Medusa
5,078
462
12
1
0
186,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role