Player Matchup

Nu Wa
Nu Wa
Caleza
Nu Wa
Level 126
God Stats
2W - 2L
1,439 SR
Queue Stats
65W - 63L
1,499 Elo+
Party 2
Cupid
Cupid
ChampionOfZorn
Cupid
Level 159
God Stats
0W - 1L
1,863 SR
Queue Stats
66W - 77L
1,423 Elo+
Party 1
Fenrir
Fenrir
EduardoCR27
Fenrir
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
66W - 73L
1,438 Elo+
Party 2
Freya
Freya
TheCW1
Freya
Level 148
God Stats
5W - 2L
1,777 SR
Queue Stats
278W - 258L
1,481 Elo+
Solo
Yemoja
Yemoja
zardivad
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Team Averages
Level 95
1,573 SR
1,401 Elo+

VS

Team Averages
Level 60
1,499 SR
1,397 Elo+
Hercules
Hercules
ChuckNorisBeard
Hercules
Level 29
God Stats
8W - 15L
1,521 SR
Queue Stats
416W - 420L
1,481 Elo+
Party 4
Geb
Geb
ForzenFlame
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 3
Olorun
Olorun
NavigatorSynth
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 3
Eset
Eset
Slypher Dragon
Eset
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 112L
1,444 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TenSilverCrowns
Cu Chulainn
Level 87
God Stats
4W - 0L
1,474 SR
Queue Stats
116W - 132L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Caleza
Nu Wa
18
5 / 3 / 9
10,322
794
18,418
9,819
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 6 / 10
9,448
727
12,245
14,414
6,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
13
2 / 10 / 7
8,259
635
7,701
13,378
6,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
TheCW1
Freya
18
5 / 6 / 9
10,408
801
15,831
17,896
8,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
zardivad
Yemoja
15
0 / 6 / 7
8,289
638
2,346
12,947
10,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
9 / 2 / 19
11,256
866
19,624
23,099
27,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 2 / 23
11,113
855
7,055
15,328
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 4 / 16
9,750
750
6,684
12,372
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
16 / 2 / 11
12,621
971
17,252
8,225
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TenSilverCrowns
Cu Chulainn
14
1 / 6 / 13
9,074
698
10,508
17,489
18,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
16
Kills
31
31
Deaths
16
42
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Caleza
Nu Wa
5
3
9
3.17
L
4
6
10
1.5
W
Hercules
9
2
19
9.25
L
Fenrir
2
10
7
0.55
W
2
2
23
6.75
W
3
4
16
2.75
W
16
2
11
10.75
W
Cu Chulainn
TenSilverCrowns
Cu Chulainn
1
6
13
1.25
L
Freya
TheCW1
Freya
5
6
9
1.58
L
Yemoja
zardivad
Yemoja
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,541
Damage
61,123
68,454
Taken
76,513
37,026
Mitigated
73,801
19,614
Healing
23,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Caleza
Nu Wa
18,418
5,415
233
1,430
9,819
4,870
780
4,464
5,355
41,505
0
L
12,245
6,626
1,821
5,038
14,414
6,513
628
7,693
6,721
0
18,584
W
Hercules
19,624
4,841
1,516
9,112
23,099
27,308
603
12,893
10,206
0
34,969
L
Fenrir
7,701
1,611
0
174
13,378
6,536
0
8,932
4,446
0
10,244
W
7,055
619
0
1,181
15,328
19,183
837
6,106
9,222
20,278
0
W
6,684
1,577
1,096
3,154
12,372
5,434
1,414
5,453
6,919
26,641
0
W
17,252
400
2,497
1,190
8,225
3,511
1,272
4,688
3,537
42,885
0
W
Cu Chulainn
TenSilverCrowns
Cu Chulainn
10,508
1,357
1,775
1,578
17,489
18,365
186
7,455
10,034
1,150
18,729
L
Freya
TheCW1
Freya
15,831
5,801
1,095
8,130
17,896
8,711
698
6,843
11,053
31,052
0
L
Yemoja
zardivad
Yemoja
2,346
648
1,588
105
12,947
10,396
0
3,479
9,468
6,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
53,814
91
Minions Killed
163
0
Camps Cleared
0
1,057,657
Distance Traveled
1,100,014
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,322
794
36
3
0
236,239
0
L
Cupid
9,448
727
16
1
0
218,673
0
W
Hercules
11,256
866
20
2
0
225,027
4
L
Fenrir
8,259
635
7
1
0
210,984
0
W
Geb
11,113
855
16
1
0
222,304
0
W
Olorun
9,750
750
44
3
0
208,542
1
W
Eset
12,621
971
64
5
0
206,507
0
W
Cu Chulainn
9,074
698
19
1
0
237,634
0
L
Freya
10,408
801
24
2
0
199,719
0
L
Yemoja
8,289
638
8
1
0
192,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role