Player Matchup

Odin
Odin
ArcaneCataclysm
Odin
Level 27
God Stats
9W - 13L
1,461 SR
Queue Stats
117W - 151L
1,351 Elo+
Solo
Yemoja
Yemoja
Papalaca
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
SHADOWDOGG007
Fenrir
Level 7
God Stats
0W - 2L
1,696 SR
Queue Stats
1W - 5L
1,018 Elo+
Party 1
Thor
Thor
billsyismyhero
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,018 Elo+
Party 1
Kukulkan
Kukulkan
kmacthe2nd
Kukulkan
Level 7
God Stats
5W - 8L
1,266 SR
Queue Stats
8W - 11L
1,018 Elo+
Party 1
Team Averages
Level 10
1,485 SR
1,181 Elo+

VS

Team Averages
Level 13
1,473 SR
1,277 Elo+
Nemesis
Nemesis
Aristo1413
Nemesis
Level 11
God Stats
5W - 6L
1,347 SR
Queue Stats
19W - 30L
1,261 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ManuelMallen
Ah Muzen Cab
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,291 Elo+
Party 3
Kukulkan
Kukulkan
Spikybadooks
Kukulkan
Level 9
God Stats
2W - 1L
1,755 SR
Queue Stats
18W - 20L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
TheMithrandir
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,225 Elo+
Party 3
Sun Wukong
Sun Wukong
b0geyjones
Sun Wukong
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
35W - 38L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,968
414
2,296
8,093
3,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Papalaca
Yemoja
9
0 / 0 / 2
5,232
436
2,603
3,812
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,263
439
2,990
8,822
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,791
399
1,443
6,149
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
kmacthe2nd
Kukulkan
11
2 / 1 / 0
6,097
508
2,282
3,374
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aristo1413
Nemesis
10
3 / 0 / 3
6,281
523
4,003
6,286
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
ManuelMallen
Ah Muzen Cab
10
0 / 1 / 2
5,854
488
4,782
5,099
1,466
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Spikybadooks
Kukulkan
11
1 / 1 / 2
6,095
508
2,974
4,669
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
9
2 / 0 / 0
5,701
475
2,317
3,482
1,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
b0geyjones
Sun Wukong
11
4 / 2 / 3
7,115
593
6,510
6,817
5,199
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Nemesis
Aristo1413
Nemesis
3
0
3
4.5
W
Ah Muzen Cab
ManuelMallen
Ah Muzen Cab
0
1
2
1
L
Yemoja
Papalaca
Yemoja
0
0
2
1
L
1
3
0
0.33
W
Kukulkan
Spikybadooks
Kukulkan
1
1
2
2
W
Cthulhu
2
0
0
2
W
Sun Wukong
b0geyjones
Sun Wukong
4
2
3
2.75
L
0
2
0
0
L
Kukulkan
kmacthe2nd
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,614
Damage
20,586
30,250
Taken
26,353
11,545
Mitigated
11,856
6,418
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,296
665
0
1,265
8,093
3,239
0
459
7,634
0
17,336
W
Nemesis
Aristo1413
Nemesis
4,003
1,828
0
2,217
6,286
2,036
488
1,029
5,257
0
26,071
W
Ah Muzen Cab
ManuelMallen
Ah Muzen Cab
4,782
1,552
0
1,152
5,099
1,466
179
561
4,538
0
29,604
L
Yemoja
Papalaca
Yemoja
2,603
580
1,142
104
3,812
2,431
110
1,319
2,493
13,365
0
L
2,990
872
0
3,553
8,822
3,018
330
1,455
7,367
0
19,406
W
Kukulkan
Spikybadooks
Kukulkan
2,974
325
0
250
4,669
1,594
30
1,206
3,463
27,728
0
W
Cthulhu
2,317
306
0
750
3,482
1,561
0
1,034
2,448
11,755
0
W
Sun Wukong
b0geyjones
Sun Wukong
6,510
820
0
520
6,817
5,199
290
1,055
5,762
0
30,476
L
1,443
271
0
354
6,149
1,601
0
464
5,685
0
16,407
L
Kukulkan
kmacthe2nd
Kukulkan
2,282
245
0
0
3,374
1,256
721
1,594
1,780
23,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
31,046
206
Minions Killed
262
0
Camps Cleared
0
1,070,799
Distance Traveled
1,136,779
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,968
414
43
4
0
198,281
1
W
Nemesis
6,281
523
52
4
0
257,291
0
W
Ah Muzen Cab
5,854
488
62
5
0
205,430
0
L
Yemoja
5,232
436
34
3
0
206,908
0
L
Fenrir
5,263
439
50
4
0
210,964
0
W
Kukulkan
6,095
508
57
5
0
216,043
3
W
Cthulhu
5,701
475
21
2
0
219,548
3
W
Sun Wukong
7,115
593
70
6
0
238,467
0
L
Thor
4,791
399
31
3
0
245,284
1
L
Kukulkan
6,097
508
48
4
0
209,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role