Player Matchup

Fafnir
Fafnir
Devilking1900
Fafnir
Level 21
God Stats
12W - 3L
1,791 SR
Queue Stats
55W - 54L
1,570 Elo+
Solo
Hel
Hel
Revere672
Hel
Level 5
God Stats
2W - 0L
1,441 SR
Queue Stats
5W - 2L
1,729 Elo+
Solo
Thanatos
Thanatos
TheW6rstPlayer
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,618 Elo+
Solo
Cabrakan
Cabrakan
ValkrunPC
Cabrakan
Level 24
God Stats
4W - 8L
1,557 SR
Queue Stats
219W - 220L
1,563 Elo+
Solo
Anhur
Anhur
pouringporridge
Anhur
Level 10
God Stats
3W - 0L
1,777 SR
Queue Stats
57W - 12L
1,874 Elo+
Solo
Team Averages
Level 15
1,613 SR
1,671 Elo+

VS

Team Averages
Level 16
1,505 SR
1,636 Elo+
Chaac
Chaac
Cebollalarga
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,522 Elo+
Solo
Kukulkan
Kukulkan
GreedyGoblin
Kukulkan
Level 17
God Stats
2W - 2L
1,694 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 1
Rama
Rama
NiceManSam
Rama
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
48W - 34L
1,643 Elo+
Solo
Sylvanus
Sylvanus
Vovadrik
Sylvanus
Level 11
God Stats
1W - 2L
1,574 SR
Queue Stats
10W - 8L
1,647 Elo+
Solo
Susano
Susano
Zeratulez
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
10,717
564
6,731
12,398
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
9,275
488
3,648
9,116
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
8 / 1 / 2
12,191
642
10,501
12,305
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ValkrunPC
Cabrakan
16
3 / 2 / 3
10,560
556
9,518
9,491
12,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
14 / 2 / 2
11,282
594
17,425
12,743
5,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
9,729
512
5,528
14,849
7,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
GreedyGoblin
Kukulkan
14
3 / 7 / 3
8,959
472
8,107
11,768
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 3
7,907
416
8,758
13,915
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Vovadrik
Sylvanus
11
1 / 4 / 2
7,360
387
3,713
10,923
7,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Zeratulez
Susano
13
2 / 6 / 4
8,476
446
3,925
11,220
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
10
10
Deaths
27
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
1
0
17
9.5
L
Kukulkan
GreedyGoblin
Kukulkan
3
7
3
0.64
L
2
7
3
0.5
W
1
5
2
0.4
W
Thanatos
8
1
2
9
W
Cabrakan
ValkrunPC
Cabrakan
3
2
3
2.25
L
Sylvanus
Vovadrik
Sylvanus
1
4
2
0.5
L
Susano
Zeratulez
Susano
2
6
4
0.67
W
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,823
Damage
30,031
56,053
Taken
62,675
46,168
Mitigated
25,950
29,646
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,528
1,453
0
6,927
14,849
7,788
0
7,052
7,797
0
64,784
W
6,731
1,229
0
3,003
12,398
18,891
811
4,587
7,811
21,673
0
L
Kukulkan
GreedyGoblin
Kukulkan
8,107
1,105
0
493
11,768
4,048
0
2,514
9,122
57,918
0
L
8,758
6,988
0
250
13,915
3,482
0
3,222
10,693
0
47,293
W
3,648
842
351
1,480
9,116
3,725
1,389
2,143
6,973
44,806
0
W
Thanatos
10,501
4,125
0
17,052
12,305
5,326
1,627
1,597
10,708
0
97,430
W
Cabrakan
ValkrunPC
Cabrakan
9,518
1,084
0
3,132
9,491
12,475
234
1,113
8,378
61,283
0
L
Sylvanus
Vovadrik
Sylvanus
3,713
1,116
1,196
1,240
10,923
7,886
0
3,550
7,229
11,276
0
L
Susano
Zeratulez
Susano
3,925
1,067
0
1,658
11,220
2,746
0
3,283
7,937
0
27,977
W
17,425
10,702
0
4,628
12,743
5,751
2,909
2,380
10,363
0
95,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
42,431
581
Minions Killed
400
0
Camps Cleared
0
1,671,921
Distance Traveled
1,551,837
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,729
512
141
7
0
360,492
6
W
Fafnir
10,717
564
32
2
0
346,260
4
L
Kukulkan
8,959
472
104
5
0
298,939
3
L
Rama
7,907
416
76
4
0
316,223
7
W
Hel
9,275
488
77
4
0
325,867
0
W
Thanatos
12,191
642
184
10
0
407,398
2
W
Cabrakan
10,560
556
131
7
0
252,972
1
L
Sylvanus
7,360
387
14
1
0
256,221
2
L
Susano
8,476
446
65
3
0
319,962
3
W
Anhur
11,282
594
157
8
0
339,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role