Player Matchup

Zeus
Zeus
MrMachoGazpacho
Zeus
Level 120
God Stats
81W - 37L
1,570 SR
Queue Stats
153W - 100L
1,562 Elo+
Party 1
Terra
Terra
SleepySouls
Terra
Level 79
God Stats
22W - 32L
1,708 SR
Queue Stats
466W - 447L
1,542 Elo+
Party 1
Kali
Kali
lagcol
Kali
Level 42
God Stats
2W - 1L
1,493 SR
Queue Stats
21W - 19L
1,551 Elo+
Party 1
Team Averages
Level 80
1,590 SR
1,552 Elo+

VS

Team Averages
Level 134
1,508 SR
1,548 Elo+
Sun Wukong
Sun Wukong
KinGMellOx
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,402 Elo+
Solo
Scylla
Scylla
Relick
Scylla
Level 148
God Stats
2W - 3L
1,541 SR
Queue Stats
177W - 153L
1,596 Elo+
Party 2
Neith
Neith
neday
Neith
Level 158
God Stats
22W - 37L
1,482 SR
Queue Stats
200W - 171L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 5
14,490
725
27,886
18,622
9,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 1 / 13
13,763
688
5,070
24,572
40,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
lagcol
Kali
17
5 / 3 / 8
13,217
661
15,753
19,501
11,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KinGMellOx
Sun Wukong
15
1 / 6 / 2
11,842
592
11,713
25,816
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Relick
Scylla
17
0 / 6 / 6
11,771
589
15,030
13,448
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
neday
Neith
17
6 / 6 / 1
13,520
676
14,627
16,020
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
7
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KinGMellOx
Sun Wukong
1
6
2
0.33
W
11
3
5
4.5
L
Scylla
Relick
Scylla
0
6
6
0.5
W
2
1
13
8.5
W
Kali
lagcol
Kali
5
3
8
3
L
Neith
neday
Neith
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,709
Damage
41,370
62,695
Taken
55,284
61,058
Mitigated
35,331
26,610
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KinGMellOx
Sun Wukong
11,713
3,186
0
6,115
25,816
23,608
110
13,892
11,924
0
34,414
W
27,886
1,605
746
6,903
18,622
9,332
1,406
6,937
11,685
92,582
0
L
Scylla
Relick
Scylla
15,030
299
0
400
13,448
4,967
52
8,185
5,263
51,315
0
W
5,070
888
3,609
8,852
24,572
40,105
561
4,781
19,791
23,522
0
W
Kali
lagcol
Kali
15,753
8,305
0
6,500
19,501
11,621
613
3,312
16,189
0
48,578
L
Neith
neday
Neith
14,627
5,218
0
4,349
16,020
6,756
0
10,879
5,141
0
50,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
37,133
217
Minions Killed
202
0
Camps Cleared
0
1,047,471
Distance Traveled
974,286
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,842
592
41
2
0
339,148
1
W
Zeus
14,490
725
124
6
0
315,279
2
L
Scylla
11,771
589
86
4
0
317,549
3
W
Terra
13,763
688
29
1
0
353,431
1
W
Kali
13,217
661
64
3
0
378,761
0
L
Neith
13,520
676
75
4
0
317,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role