Player Matchup

Sol
Sol
 
Sol
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NightMareDer
Hachiman
Level 7
God Stats
1W - 2L
1,705 SR
Queue Stats
2W - 13L
1,262 Elo+
Solo
Chaac
Chaac
PorchDonut
Chaac
Level 7
God Stats
1W - 4L
1,268 SR
Queue Stats
68W - 50L
1,454 Elo+
Party 1
Chernobog
Chernobog
Rensgg
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,310 Elo+
Solo
Bakasura
Bakasura
Schwifty95
Bakasura
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 41L
1,616 Elo+
Party 1
Team Averages
Level 7
1,494 SR
1,428 Elo+

VS

Team Averages
Level 36
1,425 SR
1,357 Elo+
Bacchus
Bacchus
Grissanation
Bacchus
Level 27
God Stats
3W - 0L
1,782 SR
Queue Stats
30W - 21L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
MiniManz4
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,216 Elo+
Party 2
Odin
Odin
PLuckMaster
Odin
Level 15
God Stats
3W - 1L
1,333 SR
Queue Stats
43W - 30L
1,548 Elo+
Solo
Baba Yaga
Baba Yaga
The_Cost_is_Low
Baba Yaga
Level 97
God Stats
2W - 3L
1,254 SR
Queue Stats
266W - 265L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
Xudarae
Cernunnos
Level 20
God Stats
4W - 6L
1,254 SR
Queue Stats
4W - 9L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 2
10,211
378
6,060
15,532
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
NightMareDer
Hachiman
15
1 / 8 / 0
9,925
368
5,858
15,806
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
18
3 / 7 / 5
12,523
464
21,169
34,779
27,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Rensgg
Chernobog
6
1 / 3 / 0
7,599
281
1,746
5,200
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Schwifty95
Bakasura
19
7 / 8 / 0
13,312
493
10,220
27,089
11,181
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grissanation
Bacchus
18
5 / 2 / 19
13,386
496
16,337
20,055
34,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MiniManz4
Cu Chulainn
19
6 / 6 / 7
13,149
487
13,982
22,932
23,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 2 / 10
15,716
582
17,230
19,987
12,235
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
The_Cost_is_Low
Baba Yaga
19
6 / 1 / 14
13,737
509
18,965
13,073
7,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Xudarae
Cernunnos
15
0 / 4 / 4
10,687
396
2,699
10,948
4,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
13
Kills
30
31
Deaths
15
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
W
Bacchus
Grissanation
Bacchus
5
2
19
7.25
W
Cu Chulainn
MiniManz4
Cu Chulainn
6
6
7
1.58
L
Hachiman
NightMareDer
Hachiman
1
8
0
0.13
W
13
2
10
9
L
Chaac
3
7
5
0.79
L
Chernobog
Rensgg
Chernobog
1
3
0
0.33
L
Bakasura
Schwifty95
Bakasura
7
8
0
0.88
W
Baba Yaga
The_Cost_is_Low
Baba Yaga
6
1
14
13
W
Cernunnos
Xudarae
Cernunnos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,053
Damage
69,213
98,406
Taken
86,995
49,034
Mitigated
81,906
24,466
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,060
783
0
5,592
15,532
4,624
371
5,585
9,947
55,131
0
W
Bacchus
Grissanation
Bacchus
16,337
2,795
0
1,250
20,055
34,323
302
1,605
18,137
49,750
0
W
Cu Chulainn
MiniManz4
Cu Chulainn
13,982
2,661
0
742
22,932
23,706
1,752
3,434
18,665
14,497
48,116
L
Hachiman
NightMareDer
Hachiman
5,858
3,703
0
3,866
15,806
4,766
229
6,228
9,498
0
43,650
W
17,230
4,006
0
4,489
19,987
12,235
1,068
2,508
17,037
0
129,730
L
Chaac
21,169
4,844
0
6,692
34,779
27,247
512
16,587
17,195
0
89,747
L
Chernobog
Rensgg
Chernobog
1,746
1,179
149
779
5,200
1,216
24
1,850
3,350
0
14,971
L
Bakasura
Schwifty95
Bakasura
10,220
7,293
0
7,388
27,089
11,181
10
10,661
16,177
0
75,123
W
Baba Yaga
The_Cost_is_Low
Baba Yaga
18,965
1,028
142
4,610
13,073
7,537
1,962
2,620
9,955
88,812
0
W
Cernunnos
Xudarae
Cernunnos
2,699
1,956
0
2,610
10,948
4,105
5,209
1,745
9,203
0
41,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,570
Gold Earned
66,675
494
Minions Killed
555
0
Camps Cleared
0
1,903,895
Distance Traveled
2,482,438
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,211
378
92
3
0
406,403
5
W
Bacchus
13,386
496
59
2
0
517,332
2
W
Cu Chulainn
13,149
487
96
4
0
480,121
2
L
Hachiman
9,925
368
79
3
0
393,228
1
W
Odin
15,716
582
196
7
0
515,918
1
L
Chaac
12,523
464
137
5
0
446,592
1
L
Chernobog
7,599
281
30
1
0
120,623
0
L
Bakasura
13,312
493
156
6
0
537,049
1
W
Baba Yaga
13,737
509
137
5
0
547,381
3
W
Cernunnos
10,687
396
67
2
0
421,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role