Player Matchup

Hun Batz
Hun Batz
TheAmazingCorn
Hun Batz
Level 27
God Stats
2W - 4L
1,316 SR
Queue Stats
154W - 160L
1,462 Elo+
Party 1
Chaac
Chaac
YogurtRopes
Chaac
Level 31
God Stats
45W - 40L
1,537 SR
Queue Stats
66W - 71L
1,459 Elo+
Party 1
Scylla
Scylla
chrollo00
Scylla
Level 29
God Stats
1W - 1L
1,773 SR
Queue Stats
44W - 44L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
korian13
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,443 Elo+
Party 1
Chernobog
Chernobog
radfurby
Chernobog
Level 28
God Stats
0W - 1L
1,725 SR
Queue Stats
63W - 67L
1,464 Elo+
Party 1
Team Averages
Level 28
1,570 SR
1,455 Elo+

VS

Team Averages
Level 26
1,558 SR
1,707 Elo+
Hera
Hera
Aphrospimp
Hera
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 47L
1,841 Elo+
Party 2
Bakasura
Bakasura
Danzas TaiL
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 26L
1,756 Elo+
Party 2
Danzaburou
Danzaburou
HotTubHottie
Danzaburou
Level 16
God Stats
12W - 4L
1,847 SR
Queue Stats
61W - 24L
1,852 Elo+
Party 2
Osiris
Osiris
Legendsfury9160
Osiris
Level 86
God Stats
21W - 10L
1,656 SR
Queue Stats
45W - 29L
1,603 Elo+
Party 2
Sobek
Sobek
Shuvaldis
Sobek
Level 11
God Stats
3W - 1L
1,287 SR
Queue Stats
24W - 22L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 3 / 0
5,266
527
2,790
5,926
1,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,603
560
2,839
7,246
4,236
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
chrollo00
Scylla
8
0 / 4 / 0
4,444
444
771
4,659
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
korian13
Danzaburou
7
2 / 5 / 1
5,020
502
4,902
6,447
1,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
radfurby
Chernobog
7
1 / 4 / 2
4,944
494
3,557
5,294
1,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,045
705
4,671
3,620
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Danzas TaiL
Bakasura
11
3 / 1 / 5
6,703
670
3,398
6,837
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
HotTubHottie
Danzaburou
11
9 / 0 / 4
6,927
693
8,039
4,704
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 2
5,514
551
2,494
5,435
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sobek
Shuvaldis
Sobek
8
0 / 3 / 8
5,453
545
1,108
8,253
4,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Bakasura
Danzas TaiL
Bakasura
3
1
5
5.5
W
Danzaburou
HotTubHottie
Danzaburou
9
0
4
11
W
1
0
2
2
W
Sobek
Shuvaldis
Sobek
0
3
8
1.33
L
Hun Batz
0
3
0
0
L
0
2
1
0.25
L
Scylla
chrollo00
Scylla
0
4
0
0
L
Danzaburou
korian13
Danzaburou
2
5
1
0.5
L
Chernobog
radfurby
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
19,710
29,572
Taken
28,849
10,112
Mitigated
14,072
5,987
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,671
870
0
981
3,620
1,241
1,787
771
2,849
41,593
0
W
Bakasura
Danzas TaiL
Bakasura
3,398
2,430
0
3,384
6,837
3,293
31
0
6,800
0
32,550
W
Danzaburou
HotTubHottie
Danzaburou
8,039
4,048
0
2,415
4,704
1,467
918
0
4,704
0
38,266
W
2,494
478
0
2,693
5,435
3,721
111
0
4,956
0
15,182
W
Sobek
Shuvaldis
Sobek
1,108
34
0
2,238
8,253
4,350
400
0
8,253
9,683
0
L
Hun Batz
2,790
629
0
0
5,926
1,728
0
346
5,555
0
35,658
L
2,839
310
0
3,101
7,246
4,236
285
0
6,861
0
28,118
L
Scylla
chrollo00
Scylla
771
45
0
898
4,659
1,415
0
2,630
2,029
17,702
0
L
Danzaburou
korian13
Danzaburou
4,902
3,192
0
982
6,447
1,674
485
2,112
4,335
0
16,773
L
Chernobog
radfurby
Chernobog
3,557
2,002
0
1,006
5,294
1,059
239
691
4,578
0
18,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
31,642
220
Minions Killed
279
0
Camps Cleared
0
942,126
Distance Traveled
997,010
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,045
705
91
9
0
207,362
2
W
Bakasura
6,703
670
79
8
0
225,780
2
W
Danzaburou
6,927
693
61
6
0
193,748
1
W
Osiris
5,514
551
30
3
0
176,545
0
W
Sobek
5,453
545
18
2
0
193,575
0
L
Hun Batz
5,266
527
66
7
0
223,527
3
L
Chaac
5,603
560
59
6
0
189,964
1
L
Scylla
4,444
444
22
2
0
177,705
0
L
Danzaburou
5,020
502
30
3
0
172,372
1
L
Chernobog
4,944
494
43
4
0
178,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role