Player Matchup

Cthulhu
Cthulhu
MisterChavo
Cthulhu
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 134L
1,329 Elo+
Solo
Merlin
Merlin
RustySqueezebox
Merlin
Level 87
God Stats
1W - 2L
1,538 SR
Queue Stats
74W - 99L
1,306 Elo+
Party 1
Skadi
Skadi
cappy3
Skadi
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 58L
1,172 Elo+
Party 1
Team Averages
Level 39
1,513 SR
1,269 Elo+

VS

Team Averages
Level 54
1,406 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Milkshire
Sun Wukong
Level 29
God Stats
2W - 1L
1,349 SR
Queue Stats
2W - 1L
1,354 Elo+
Party 2
Hun Batz
Hun Batz
PrimeTime0203
Hun Batz
Level 88
God Stats
1W - 2L
1,613 SR
Queue Stats
77W - 90L
1,395 Elo+
Party 2
Vulcan
Vulcan
mgoffda15
Vulcan
Level 44
God Stats
10W - 14L
1,258 SR
Queue Stats
22W - 38L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MisterChavo
Cthulhu
17
4 / 2 / 1
12,437
655
11,455
25,383
27,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 4
10,994
579
17,514
14,850
5,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
cappy3
Skadi
13
0 / 8 / 2
10,013
527
7,936
16,898
5,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Milkshire
Sun Wukong
16
2 / 2 / 10
11,531
607
12,165
15,441
16,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
PrimeTime0203
Hun Batz
19
11 / 2 / 5
13,735
723
22,126
20,093
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
mgoffda15
Vulcan
17
3 / 1 / 8
12,199
642
17,403
10,515
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
16
16
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Milkshire
Sun Wukong
2
2
10
3.5
L
Cthulhu
MisterChavo
Cthulhu
4
2
1
2.25
W
Hun Batz
PrimeTime0203
Hun Batz
11
2
5
6.75
L
1
6
4
0.5
L
Skadi
cappy3
Skadi
0
8
2
0.13
W
Vulcan
mgoffda15
Vulcan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
51,694
57,131
Taken
46,049
39,586
Mitigated
28,654
2,449
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Milkshire
Sun Wukong
12,165
1,509
0
3,749
15,441
16,384
502
9,698
5,743
0
31,129
L
Cthulhu
MisterChavo
Cthulhu
11,455
1,004
141
1,380
25,383
27,805
112
10,163
15,220
54,280
0
W
Hun Batz
PrimeTime0203
Hun Batz
22,126
5,728
316
8,621
20,093
8,614
1,725
10,229
9,864
0
78,164
L
17,514
808
0
174
14,850
5,977
247
3,827
11,023
53,108
0
L
Skadi
cappy3
Skadi
7,936
3,420
0
754
16,898
5,804
736
3,413
13,485
0
24,249
W
Vulcan
mgoffda15
Vulcan
17,403
6,227
0
3,525
10,515
3,656
740
9,042
1,473
63,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
37,465
200
Minions Killed
212
0
Camps Cleared
0
964,467
Distance Traveled
1,104,048
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,531
607
38
2
0
371,644
0
L
Cthulhu
12,437
655
68
4
0
359,381
4
W
Hun Batz
13,735
723
92
5
0
394,475
2
L
Merlin
10,994
579
95
5
0
317,293
4
L
Skadi
10,013
527
37
2
0
287,793
1
W
Vulcan
12,199
642
82
4
0
337,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role