Player Matchup

Bellona
Bellona
Dubowitz
Bellona
Level 29
God Stats
1W - 0L
1,760 SR
Queue Stats
39W - 5L
1,937 Elo+
Party 1
Ne Zha
Ne Zha
Leonard0601
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
PowPunch
Amaterasu
Level 157
God Stats
2W - 0L
1,581 SR
Queue Stats
131W - 73L
1,841 Elo+
Party 1
Team Averages
Level 111
1,614 SR
1,738 Elo+

VS

Team Averages
Level 24
1,402 SR
1,532 Elo+
Da Ji
Da Ji
Aixtars
Da Ji
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,728 Elo+
Solo
Ra
Ra
JEANTORRADINHAOP
Ra
Level 6
God Stats
3W - 3L
1,206 SR
Queue Stats
9W - 9L
1,367 Elo+
Solo
Bellona
Bellona
Pechuga29
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dubowitz
Bellona
12
9 / 4 / 5
9,271
927
10,908
10,874
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
10
2 / 2 / 4
7,576
758
1,455
5,138
3,053
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
PowPunch
Amaterasu
13
6 / 2 / 9
9,350
935
7,586
10,495
7,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aixtars
Da Ji
9
1 / 9 / 3
6,875
688
6,168
9,278
3,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
6,577
658
1,768
5,490
2,407
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pechuga29
Bellona
12
7 / 5 / 0
8,421
842
9,752
11,743
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aixtars
Da Ji
1
9
3
0.28
W
Bellona
Dubowitz
Bellona
9
4
5
2.88
L
0
3
3
0.5
W
Ne Zha
2
2
4
2
L
Bellona
Pechuga29
Bellona
7
5
0
1.4
W
Amaterasu
PowPunch
Amaterasu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
17,688
26,507
Taken
26,511
17,209
Mitigated
16,694
5,587
Healing
1,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aixtars
Da Ji
6,168
1,268
0
269
9,278
3,317
0
0
9,278
0
14,463
W
Bellona
Dubowitz
Bellona
10,908
2,889
0
2,880
10,874
6,717
642
392
10,482
0
26,494
L
1,768
307
197
444
5,490
2,407
0
0
5,490
13,136
0
W
Ne Zha
1,455
349
0
821
5,138
3,053
502
301
4,837
0
17,850
L
Bellona
Pechuga29
Bellona
9,752
2,763
0
379
11,743
10,970
0
0
11,743
0
26,768
W
Amaterasu
PowPunch
Amaterasu
7,586
3,467
0
1,886
10,495
7,439
971
1,075
9,420
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
21,873
115
Minions Killed
75
0
Camps Cleared
0
540,046
Distance Traveled
490,384
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,875
688
19
2
0
158,336
3
W
Bellona
9,271
927
29
3
0
207,682
3
L
Ra
6,577
658
22
2
0
153,021
1
W
Ne Zha
7,576
758
18
2
0
135,210
0
L
Bellona
8,421
842
34
3
0
179,027
4
W
Amaterasu
9,350
935
68
7
0
197,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role