Player Matchup

Serqet
Serqet
KevWad8139
Serqet
Level 75
God Stats
5W - 9L
1,439 SR
Queue Stats
472W - 442L
1,493 Elo+
Party 3
Bacchus
Bacchus
RunningScizzors
Bacchus
Level 45
God Stats
21W - 17L
1,829 SR
Queue Stats
62W - 70L
1,527 Elo+
Party 2
Hel
Hel
TwoLoliGFs
Hel
Level 47
God Stats
9W - 9L
1,414 SR
Queue Stats
292W - 306L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
itsLingy
Danzaburou
Level 41
God Stats
14W - 14L
1,829 SR
Queue Stats
249W - 250L
1,461 Elo+
Party 2
Anubis
Anubis
kirill_king1
Anubis
Level 45
God Stats
8W - 13L
1,461 SR
Queue Stats
73W - 79L
1,490 Elo+
Solo
Team Averages
Level 51
1,595 SR
1,486 Elo+

VS

Team Averages
Level 68
1,511 SR
1,476 Elo+
Janus
Janus
A Rogue Legacy
Janus
Level 88
God Stats
8W - 10L
1,524 SR
Queue Stats
165W - 171L
1,530 Elo+
Party 1
Fenrir
Fenrir
Aero 118
Fenrir
Level 78
God Stats
59W - 63L
1,488 SR
Queue Stats
123W - 137L
1,491 Elo+
Party 1
Artemis
Artemis
B1gfl3x56
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
LeGeNDaRioYoe
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 207L
1,467 Elo+
Solo
Neith
Neith
Stamplars
Neith
Level 107
God Stats
44W - 38L
1,540 SR
Queue Stats
203W - 226L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KevWad8139
Serqet
14
3 / 2 / 6
8,277
552
5,117
9,274
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 5
7,732
515
4,499
7,139
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 2
7,784
519
5,675
5,957
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
itsLingy
Danzaburou
13
5 / 0 / 5
8,098
540
7,001
5,096
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
6 / 1 / 1
8,884
592
7,574
7,275
3,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,910
527
3,056
7,592
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Aero 118
Fenrir
12
2 / 3 / 1
7,455
497
4,595
9,027
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
B1gfl3x56
Artemis
8
0 / 5 / 0
5,948
397
2,990
8,755
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LeGeNDaRioYoe
Cabrakan
10
0 / 4 / 0
5,895
393
2,153
8,012
6,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Stamplars
Neith
15
0 / 4 / 1
8,331
555
4,378
10,880
1,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
3
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Fenrir
Aero 118
Fenrir
2
3
1
0.83
L
Artemis
B1gfl3x56
Artemis
0
5
0
0
W
Serqet
KevWad8139
Serqet
3
2
6
3
L
Cabrakan
LeGeNDaRioYoe
Cabrakan
0
4
0
0
W
5
0
5
7.5
L
Neith
Stamplars
Neith
0
4
1
0.13
W
1
0
2
2
W
Danzaburou
itsLingy
Danzaburou
5
0
5
7.5
W
Anubis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
17,172
34,741
Taken
44,266
17,296
Mitigated
16,028
14,984
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,056
0
84
1,425
7,592
2,064
62
4,521
2,858
48,355
0
L
Fenrir
Aero 118
Fenrir
4,595
916
0
1,279
9,027
3,215
0
4,333
4,490
0
39,142
L
Artemis
B1gfl3x56
Artemis
2,990
1,392
0
676
8,755
2,614
588
1,029
7,726
0
20,780
W
Serqet
KevWad8139
Serqet
5,117
1,240
0
3,693
9,274
3,476
0
1,274
8,000
0
49,092
L
Cabrakan
LeGeNDaRioYoe
Cabrakan
2,153
224
30
1,708
8,012
6,144
0
2,953
5,059
17,360
0
W
4,499
1,083
0
1,611
7,139
6,184
196
1,703
5,436
18,901
0
L
Neith
Stamplars
Neith
4,378
2,194
0
4,749
10,880
1,991
1,227
4,968
5,576
0
61,751
W
5,675
764
109
3,622
5,957
1,818
471
2,185
3,772
51,964
0
W
Danzaburou
itsLingy
Danzaburou
7,001
3,671
0
2,451
5,096
1,889
0
558
4,538
0
49,211
W
Anubis
7,574
77
0
3,498
7,275
3,929
895
0
7,275
47,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
35,539
421
Minions Killed
382
0
Camps Cleared
0
1,377,656
Distance Traveled
1,282,078
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,910
527
99
7
0
248,389
4
L
Fenrir
7,455
497
68
5
0
297,206
4
L
Artemis
5,948
397
53
4
0
257,000
3
W
Serqet
8,277
552
100
7
0
313,185
3
L
Cabrakan
5,895
393
36
2
0
250,653
3
W
Bacchus
7,732
515
29
2
0
281,940
4
L
Neith
8,331
555
126
8
0
228,830
4
W
Hel
7,784
519
104
7
0
273,273
0
W
Danzaburou
8,098
540
89
6
0
278,449
1
W
Anubis
8,884
592
99
7
0
230,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role