Player Matchup

Heimdallr
Heimdallr
AquariusC
Heimdallr
Level 18
God Stats
2W - 0L
1,514 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 3
Mulan
Mulan
LibraC
Mulan
Level 8
God Stats
3W - 1L
1,554 SR
Queue Stats
4W - 4L
1,372 Elo+
Party 3
Zeus
Zeus
PegasoC
Zeus
Level 28
God Stats
2W - 2L
1,426 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 3
Kali
Kali
xBaraggan
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
xShadoown
Cabrakan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 3
Team Averages
Level 16
1,499 SR
1,426 Elo+

VS

Team Averages
Level 22
1,504 SR
1,330 Elo+
Ao Kuang
Ao Kuang
EduFonseca1996
Ao Kuang
Level 14
God Stats
21W - 13L
1,587 SR
Queue Stats
85W - 76L
1,331 Elo+
Party 1
Loki
Loki
Flaicon
Loki
Level 7
God Stats
1W - 1L
1,624 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 2
Chernobog
Chernobog
SrZeno8292
Chernobog
Level 43
God Stats
65W - 58L
1,529 SR
Queue Stats
110W - 97L
1,464 Elo+
Party 2
Poseidon
Poseidon
ZKN_PD
Poseidon
Level 24
God Stats
1W - 4L
1,287 SR
Queue Stats
123W - 146L
1,289 Elo+
Party 1
Ymir
Ymir
le_costa1993
Ymir
Level 24
God Stats
4W - 7L
1,494 SR
Queue Stats
84W - 108L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AquariusC
Heimdallr
13
5 / 2 / 4
8,729
513
7,788
9,308
3,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
LibraC
Mulan
13
1 / 4 / 10
8,301
488
3,924
11,465
6,701
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
PegasoC
Zeus
17
16 / 4 / 4
11,043
650
18,353
8,494
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
4 / 2 / 8
9,946
585
7,190
14,623
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
xShadoown
Cabrakan
10
2 / 4 / 11
7,656
450
3,802
8,381
8,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
9 / 5 / 1
9,681
569
11,868
12,969
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
Flaicon
Loki
10
1 / 9 / 2
6,926
407
2,257
11,342
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
SrZeno8292
Chernobog
11
3 / 4 / 4
7,678
452
5,683
10,851
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
ZKN_PD
Poseidon
12
0 / 5 / 4
7,595
447
6,125
7,145
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
7,943
467
3,116
12,120
9,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
28
Kills
15
16
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AquariusC
Heimdallr
5
2
4
3.5
L
Ao Kuang
9
5
1
1.9
L
Loki
Flaicon
Loki
1
9
2
0.22
W
Mulan
LibraC
Mulan
1
4
10
1.5
W
Zeus
PegasoC
Zeus
16
4
4
4.5
L
Chernobog
SrZeno8292
Chernobog
3
4
4
1.25
L
Poseidon
ZKN_PD
Poseidon
0
5
4
0.4
L
2
5
2
0.6
W
Kali
4
2
8
4
W
Cabrakan
xShadoown
Cabrakan
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,057
Damage
29,049
52,271
Taken
54,427
27,257
Mitigated
22,715
13,633
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AquariusC
Heimdallr
7,788
4,360
0
2,956
9,308
3,500
1,782
2,572
6,656
0
52,014
L
Ao Kuang
11,868
3,517
0
3,597
12,969
5,776
2,331
3,201
9,664
39,706
8,050
L
Loki
Flaicon
Loki
2,257
395
0
1,428
11,342
2,656
89
4,679
6,493
0
24,002
W
Mulan
LibraC
Mulan
3,924
472
0
2,488
11,465
6,701
187
7,828
3,578
0
28,203
W
Zeus
PegasoC
Zeus
18,353
1,799
187
2,330
8,494
2,918
1,009
4,149
4,140
64,646
0
L
Chernobog
SrZeno8292
Chernobog
5,683
3,080
0
1,305
10,851
2,746
0
4,403
6,258
0
29,078
L
Poseidon
ZKN_PD
Poseidon
6,125
504
0
0
7,145
1,861
0
3,769
3,101
41,782
0
L
3,116
148
0
1,440
12,120
9,676
0
5,198
6,756
18,347
0
W
Kali
7,190
3,423
0
4,732
14,623
5,787
641
5,063
9,442
0
74,658
W
Cabrakan
xShadoown
Cabrakan
3,802
402
180
760
8,381
8,351
108
4,259
4,004
9,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
39,823
387
Minions Killed
293
0
Camps Cleared
0
1,477,389
Distance Traveled
1,500,128
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,729
513
91
5
0
296,094
2
L
Ao Kuang
9,681
569
86
5
0
284,502
3
L
Loki
6,926
407
49
3
0
283,664
1
W
Mulan
8,301
488
65
4
0
297,867
0
W
Zeus
11,043
650
104
6
0
282,459
0
L
Chernobog
7,678
452
47
3
0
269,900
0
L
Poseidon
7,595
447
73
4
0
321,696
4
L
Ymir
7,943
467
38
2
0
340,366
0
W
Kali
9,946
585
116
7
0
340,014
1
W
Cabrakan
7,656
450
11
1
0
260,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role