Player Matchup

Jing Wei
Jing Wei
EconomicPond290
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
941 Elo+
Solo
Baba Yaga
Baba Yaga
GilbouxxHilbou
Baba Yaga
Level 29
God Stats
19W - 17L
1,500 SR
Queue Stats
360W - 420L
1,387 Elo+
Party 1
Neith
Neith
Konstanta85
Neith
Level 14
God Stats
70W - 77L
1,482 SR
Queue Stats
82W - 94L
1,307 Elo+
Solo
Ratatoskr
Ratatoskr
l_inconnue59
Ratatoskr
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 50L
1,387 Elo+
Party 1
Thor
Thor
luke266
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,305 Elo+

VS

Team Averages
Level 15
1,443 SR
1,324 Elo+
Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AnneGank
Neith
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 38L
1,617 Elo+
Solo
Yemoja
Yemoja
Kandisshay15
Yemoja
Level 21
God Stats
7W - 4L
1,267 SR
Queue Stats
48W - 67L
1,243 Elo+
Solo
Thanatos
Thanatos
XxXBairDamonXxX
Thanatos
Level 16
God Stats
13W - 12L
1,445 SR
Queue Stats
65W - 82L
1,215 Elo+
Solo
Scylla
Scylla
alucardd88
Scylla
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 22L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 9 / 2
5,371
358
1,458
8,701
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
GilbouxxHilbou
Baba Yaga
10
2 / 5 / 4
6,406
427
3,805
10,488
2,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 3
7,136
476
2,999
7,896
2,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
l_inconnue59
Ratatoskr
9
2 / 11 / 5
6,190
413
4,099
11,630
3,838
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thor
luke266
Thor
10
2 / 8 / 1
6,620
441
3,490
11,140
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
17 / 1 / 12
9,989
666
17,951
12,676
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
AnneGank
Neith
18
14 / 0 / 3
11,065
738
10,492
7,416
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
10
1 / 1 / 3
6,851
457
593
5,683
2,234
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
4 / 3 / 4
7,844
523
4,250
7,131
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
alucardd88
Scylla
12
3 / 6 / 12
7,754
517
5,107
7,023
2,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
9
Kills
39
40
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
17
1
12
23
W
Neith
AnneGank
Neith
14
0
3
15.5
L
Jing Wei
0
9
2
0.11
L
Baba Yaga
GilbouxxHilbou
Baba Yaga
2
5
4
0.8
W
Yemoja
1
1
3
2.5
L
3
7
3
0.64
W
Thanatos
4
3
4
2
W
Scylla
alucardd88
Scylla
3
6
12
1.5
L
Ratatoskr
l_inconnue59
Ratatoskr
2
11
5
0.41
L
Thor
luke266
Thor
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,851
Damage
38,393
49,855
Taken
39,929
13,246
Mitigated
18,582
4,568
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
17,951
4,592
0
2,593
12,676
7,313
1,148
1,172
11,504
57,860
6,588
W
Neith
AnneGank
Neith
10,492
2,829
0
3,906
7,416
4,004
1,863
640
6,776
0
86,174
L
Jing Wei
1,458
953
0
624
8,701
1,705
351
3,717
4,984
0
14,434
L
Baba Yaga
GilbouxxHilbou
Baba Yaga
3,805
676
0
2,117
10,488
2,764
272
5,366
5,122
17,997
0
W
Yemoja
593
209
294
564
5,683
2,234
351
0
5,683
16,783
0
L
2,999
1,169
0
523
7,896
2,031
403
2,062
5,834
0
32,253
W
Thanatos
4,250
1,439
0
4,925
7,131
2,915
263
570
6,561
0
35,451
W
Scylla
alucardd88
Scylla
5,107
559
0
938
7,023
2,116
919
1,423
5,600
21,813
0
L
Ratatoskr
l_inconnue59
Ratatoskr
4,099
1,791
0
322
11,630
3,838
0
6,769
4,861
0
19,631
L
Thor
luke266
Thor
3,490
425
0
982
11,140
2,908
0
4,921
6,219
0
17,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
43,503
169
Minions Killed
404
0
Camps Cleared
0
1,144,340
Distance Traveled
1,351,772
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,989
666
89
6
0
299,150
1
W
Neith
11,065
738
171
11
0
284,407
2
L
Jing Wei
5,371
358
23
2
0
169,656
0
L
Baba Yaga
6,406
427
32
2
0
239,274
0
W
Yemoja
6,851
457
37
2
0
233,094
4
L
Neith
7,136
476
50
3
0
206,601
0
W
Thanatos
7,844
523
68
5
0
301,290
1
W
Scylla
7,754
517
39
3
0
233,831
1
L
Ratatoskr
6,190
413
31
2
0
268,194
1
L
Thor
6,620
441
33
2
0
260,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role