Player Matchup

Bakasura
Bakasura
Doubleaa210
Bakasura
Level 15
God Stats
11W - 17L
1,236 SR
Queue Stats
68W - 78L
1,306 Elo+
Solo
Hera
Hera
II-Artimyst-II
Hera
Level 27
God Stats
3W - 6L
1,463 SR
Queue Stats
93W - 123L
1,271 Elo+
Solo
Apollo
Apollo
SaintJamesRa
Apollo
Level 22
God Stats
1W - 1L
1,733 SR
Queue Stats
106W - 122L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vtedson
Tsukuyomi
Level 21
God Stats
1W - 2L
1,752 SR
Queue Stats
45W - 41L
1,415 Elo+
Solo
Cerberus
Cerberus
XxSonicXx4144
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,375 Elo+

VS

Team Averages
Level 24
1,414 SR
1,347 Elo+
Fenrir
Fenrir
Gaster_Blaster53
Fenrir
Level 7
God Stats
3W - 19L
1,261 SR
Queue Stats
24W - 34L
1,159 Elo+
Solo
Awilix
Awilix
Lord X Lucifer
Awilix
Level 29
God Stats
27W - 22L
1,599 SR
Queue Stats
91W - 96L
1,450 Elo+
Solo
Neith
Neith
Mimiizinho
Neith
Level 28
God Stats
10W - 8L
1,467 SR
Queue Stats
148W - 141L
1,447 Elo+
Solo
Zeus
Zeus
SupremeJ777
Zeus
Level 31
God Stats
15W - 26L
1,304 SR
Queue Stats
416W - 518L
1,341 Elo+
Party 1
Nemesis
Nemesis
senpai-colbyy
Nemesis
Level 27
God Stats
25W - 40L
1,440 SR
Queue Stats
281W - 391L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doubleaa210
Bakasura
20
3 / 12 / 15
12,714
1,060
7,436
22,725
8,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 6 / 17
13,585
1,132
20,367
19,167
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
20
8 / 12 / 15
14,463
1,205
19,328
23,502
10,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Vtedson
Tsukuyomi
20
20 / 11 / 10
17,812
1,484
27,370
23,913
9,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
XxSonicXx4144
Cerberus
19
0 / 16 / 11
11,436
953
10,152
32,066
26,492
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 18
13,546
1,129
10,493
17,298
7,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 6 / 23
15,032
1,253
24,257
16,780
7,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
20
7 / 3 / 26
15,043
1,254
26,741
16,155
6,765
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
18 / 12 / 15
15,783
1,315
29,943
16,998
5,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
20
13 / 8 / 20
14,571
1,214
24,453
25,914
14,146
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
159
36
Kills
57
57
Deaths
36
68
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Doubleaa210
Bakasura
3
12
15
0.88
W
9
7
18
2.57
L
5
6
17
2.25
W
10
6
23
3.58
W
Neith
7
3
26
6.67
L
Apollo
8
12
15
1.29
W
18
12
15
2.13
L
Tsukuyomi
Vtedson
Tsukuyomi
20
11
10
2.27
L
Cerberus
XxSonicXx4144
Cerberus
0
16
11
0.34
W
Nemesis
13
8
20
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,653
Damage
115,887
121,373
Taken
93,145
60,694
Mitigated
41,029
4,945
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Doubleaa210
Bakasura
7,436
4,636
0
568
22,725
8,660
0
5,666
17,059
0
24,369
W
10,493
2,445
0
165
17,298
7,804
0
7,724
9,471
0
16,958
L
20,367
6,383
160
840
19,167
6,312
0
4,611
14,556
40,285
0
W
24,257
11,585
0
845
16,780
7,197
0
3,975
12,735
0
32,944
W
Neith
26,741
18,793
0
5,165
16,155
6,765
0
5,070
11,085
0
73,097
L
Apollo
19,328
11,567
0
1,408
23,502
10,195
0
3,845
19,657
0
37,810
W
29,943
7,290
0
852
16,998
5,117
0
3,614
13,129
50,706
0
L
Tsukuyomi
Vtedson
Tsukuyomi
27,370
10,304
0
114
23,913
9,035
0
7,193
16,720
0
50,617
L
Cerberus
XxSonicXx4144
Cerberus
10,152
1,587
0
1,855
32,066
26,492
0
8,628
23,438
25,894
0
W
Nemesis
24,453
15,730
0
1,800
25,914
14,146
0
9,856
15,202
0
36,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,010
Gold Earned
73,975
196
Minions Killed
176
6
Camps Cleared
4
1,116,129
Distance Traveled
1,138,553
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,714
1,060
40
3
0
271,299
3
W
Fenrir
13,546
1,129
10
1
1
254,505
0
L
Hera
13,585
1,132
39
3
3
207,880
0
W
Awilix
15,032
1,253
20
2
1
253,948
0
W
Neith
15,043
1,254
93
8
2
204,461
0
L
Apollo
14,463
1,205
24
2
1
229,991
0
W
Zeus
15,783
1,315
43
4
0
177,397
0
L
Tsukuyomi
17,812
1,484
43
4
1
239,660
0
L
Cerberus
11,436
953
50
4
1
167,299
2
W
Nemesis
14,571
1,214
10
1
0
248,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role