Player Matchup

Ymir
Ymir
Chathman616
Ymir
Level 4
God Stats
0W - 3L
1,223 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 2
Bellona
Bellona
CoopDawg363
Bellona
Level 17
God Stats
9W - 11L
1,538 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OniiChoode
Morgan Le Fay
Level 28
God Stats
3W - 6L
1,377 SR
Queue Stats
138W - 149L
1,444 Elo+
Solo
Odin
Odin
Reremus
Odin
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,375 Elo+
Party 2
Arachne
Arachne
Tigulma
Arachne
Level 16
God Stats
6W - 7L
1,791 SR
Queue Stats
66W - 76L
1,479 Elo+
Party 1
Team Averages
Level 14
1,486 SR
1,405 Elo+

VS

Team Averages
Level 17
1,503 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
Davenport559
Ah Muzen Cab
Level 23
God Stats
6W - 6L
1,458 SR
Queue Stats
27W - 29L
1,358 Elo+
Solo
Artemis
Artemis
FrontBurrito922
Artemis
Level 24
God Stats
5W - 5L
1,537 SR
Queue Stats
206W - 224L
1,535 Elo+
Party 3
Hercules
Hercules
Stinkyhole4498
Hercules
Level 21
God Stats
20W - 14L
1,627 SR
Queue Stats
164W - 196L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
txtME8595562244
Aphrodite
Level 10
God Stats
21W - 21L
1,394 SR
Queue Stats
71W - 88L
1,441 Elo+
Party 3
Kali
Kali
yysbryd
Kali
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 8
9,541
415
5,787
25,039
21,068
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
CoopDawg363
Bellona
11
2 / 12 / 2
8,359
363
7,078
19,025
14,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
OniiChoode
Morgan Le Fay
16
6 / 6 / 3
10,913
474
32,171
16,398
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Reremus
Odin
14
3 / 8 / 6
9,716
422
10,186
19,654
7,463
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Tigulma
Arachne
11
3 / 16 / 4
8,493
369
7,141
22,158
13,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Davenport559
Ah Muzen Cab
19
16 / 4 / 20
13,402
583
31,223
25,734
10,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 4 / 20
13,163
572
23,925
23,745
8,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
16
8 / 3 / 12
11,456
498
8,501
15,128
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
txtME8595562244
Aphrodite
18
10 / 4 / 24
12,962
564
11,939
21,434
9,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
yysbryd
Kali
17
9 / 5 / 13
12,475
542
10,141
16,946
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
143
16
Kills
54
54
Deaths
20
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
12
8
0.5
L
Bellona
CoopDawg363
Bellona
2
12
2
0.25
W
Ah Muzen Cab
Davenport559
Ah Muzen Cab
16
4
20
6.5
W
11
4
20
5.25
L
Morgan Le Fay
OniiChoode
Morgan Le Fay
6
6
3
1.25
L
Odin
Reremus
Odin
3
8
6
0.75
W
Hercules
8
3
12
4.67
L
Arachne
Tigulma
Arachne
3
16
4
0.31
W
Aphrodite
txtME8595562244
Aphrodite
10
4
24
5.5
W
Kali
yysbryd
Kali
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,363
Damage
85,729
102,274
Taken
102,987
63,029
Mitigated
47,922
5,887
Healing
57,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,787
1,397
0
730
25,039
21,068
0
2,867
22,037
30,874
0
L
Bellona
CoopDawg363
Bellona
7,078
2,741
0
946
19,025
14,646
415
1,719
16,908
0
26,760
W
Ah Muzen Cab
Davenport559
Ah Muzen Cab
31,223
19,151
0
14,459
25,734
10,361
4,013
10,105
15,629
0
123,223
W
23,925
14,857
0
11,302
23,745
8,825
3,813
11,300
12,445
0
107,866
L
Morgan Le Fay
OniiChoode
Morgan Le Fay
32,171
3,831
123
571
16,398
5,855
0
3,227
13,080
75,563
0
L
Odin
Reremus
Odin
10,186
4,815
0
1,718
19,654
7,463
793
1,691
17,783
0
39,981
W
Hercules
8,501
3,161
0
2,158
15,128
11,334
544
7,690
7,261
0
42,787
L
Arachne
Tigulma
Arachne
7,141
4,619
0
1,799
22,158
13,997
0
2,435
19,701
0
28,300
W
Aphrodite
txtME8595562244
Aphrodite
11,939
1,551
10,026
13,730
21,434
9,308
1,746
12,329
9,105
42,205
0
W
Kali
yysbryd
Kali
10,141
4,805
0
5,901
16,946
8,094
2,285
4,932
12,014
0
63,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
63,458
333
Minions Killed
544
0
Camps Cleared
0
1,668,790
Distance Traveled
1,973,518
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,541
415
48
2
0
363,795
0
L
Bellona
8,359
363
54
2
0
231,586
1
W
Ah Muzen Cab
13,402
583
170
7
0
391,643
6
W
Artemis
13,163
572
157
7
0
375,277
0
L
Morgan Le Fay
10,913
474
106
5
0
374,358
4
L
Odin
9,716
422
74
3
0
369,453
1
W
Hercules
11,456
498
74
3
0
388,226
0
L
Arachne
8,493
369
51
2
0
329,598
1
W
Aphrodite
12,962
564
60
3
0
407,289
1
W
Kali
12,475
542
83
4
0
411,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role