Player Matchup

Heimdallr
Heimdallr
WendigoMK
Heimdallr
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Yadora ala
Ah Puch
Level 160
God Stats
4W - 4L
1,505 SR
Queue Stats
209W - 198L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
ohmypulse187
Kuzenbo
Level 84
God Stats
15W - 27L
1,445 SR
Queue Stats
553W - 543L
1,450 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,510 Elo+

VS

Team Averages
Level 127
1,435 SR
1,559 Elo+
Aphrodite
Aphrodite
Death_Rain13
Aphrodite
Level 140
God Stats
1W - 0L
1,177 SR
Queue Stats
77W - 88L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trexsol
Morgan Le Fay
Level 106
God Stats
11W - 2L
1,762 SR
Queue Stats
119W - 84L
1,672 Elo+
Solo
Fenrir
Fenrir
xxReadafxx
Fenrir
Level 136
God Stats
5W - 4L
1,366 SR
Queue Stats
304W - 360L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
WendigoMK
Heimdallr
11
1 / 3 / 4
7,469
679
4,857
8,046
2,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Yadora ala
Ah Puch
12
4 / 5 / 3
8,204
746
8,058
8,149
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ohmypulse187
Kuzenbo
11
2 / 0 / 3
7,272
661
5,655
8,056
8,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Death_Rain13
Aphrodite
10
0 / 3 / 5
6,883
626
3,284
6,680
2,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Trexsol
Morgan Le Fay
12
2 / 2 / 5
7,803
709
10,610
6,370
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xxReadafxx
Fenrir
12
6 / 2 / 1
8,084
735
6,113
10,555
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
8
8
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Death_Rain13
Aphrodite
0
3
5
0.83
W
Morgan Le Fay
Trexsol
Morgan Le Fay
2
2
5
2.25
L
Heimdallr
WendigoMK
Heimdallr
1
3
4
1
L
Ah Puch
Yadora ala
Ah Puch
4
5
3
1.1
L
Kuzenbo
ohmypulse187
Kuzenbo
2
0
3
3.5
W
Fenrir
xxReadafxx
Fenrir
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,570
Damage
20,007
24,251
Taken
23,605
13,501
Mitigated
12,904
6,555
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Death_Rain13
Aphrodite
3,284
624
3,022
2,825
6,680
2,747
447
4,267
2,251
23,536
0
W
Morgan Le Fay
Trexsol
Morgan Le Fay
10,610
1,563
0
562
6,370
2,238
96
4,386
1,840
35,412
0
L
Heimdallr
WendigoMK
Heimdallr
4,857
1,359
0
1,427
8,046
2,739
976
4,236
3,615
0
23,904
L
Ah Puch
Yadora ala
Ah Puch
8,058
482
0
2,451
8,149
2,472
0
4,016
3,842
30,974
0
L
Kuzenbo
ohmypulse187
Kuzenbo
5,655
1,976
0
2,677
8,056
8,290
472
5,642
2,264
14,726
0
W
Fenrir
xxReadafxx
Fenrir
6,113
884
0
1,515
10,555
7,919
486
4,521
5,801
0
13,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,945
Gold Earned
22,770
123
Minions Killed
129
0
Camps Cleared
0
605,404
Distance Traveled
678,609
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,883
626
50
5
0
208,149
1
W
Morgan Le Fay
7,803
709
63
6
0
208,445
3
L
Heimdallr
7,469
679
41
4
0
197,841
0
L
Ah Puch
8,204
746
56
5
0
177,872
5
L
Kuzenbo
7,272
661
26
2
0
229,691
3
W
Fenrir
8,084
735
16
1
0
262,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role