Player Matchup

Da Ji
Da Ji
DomQueenLilith
Da Ji
Level 14
God Stats
2W - 0L
1,667 SR
Queue Stats
17W - 13L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Juanfri011
Kumbhakarna
Level 28
God Stats
5W - 6L
1,331 SR
Queue Stats
199W - 277L
1,388 Elo+
Party 1
Medusa
Medusa
Trisx000
Medusa
Level 25
God Stats
31W - 54L
1,563 SR
Queue Stats
218W - 333L
1,347 Elo+
Party 1
Ra
Ra
llegno96
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,690 Elo+
Solo
Bellona
Bellona
valimarashen
Bellona
Level 7
God Stats
31W - 22L
1,860 SR
Queue Stats
251W - 250L
1,480 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,473 Elo+

VS

Team Averages
Level 17
1,526 SR
1,337 Elo+
Tsukuyomi
Tsukuyomi
Golden_Freddy_24
Tsukuyomi
Level 26
God Stats
5W - 7L
1,667 SR
Queue Stats
98W - 139L
1,351 Elo+
Solo
Achilles
Achilles
MxrbidThxughts
Achilles
Level 27
God Stats
7W - 3L
1,623 SR
Queue Stats
93W - 104L
1,398 Elo+
Solo
Bellona
Bellona
Pacifico_Norte
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Ullr
Ullr
SmurfPokerface
Ullr
Level 16
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 2L
1,381 Elo+
Solo
Thoth
Thoth
leftie_error
Thoth
Level 13
God Stats
6W - 10L
1,473 SR
Queue Stats
120W - 131L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 3
13,895
556
11,790
22,192
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Juanfri011
Kumbhakarna
16
2 / 3 / 7
10,594
424
6,860
18,570
18,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Trisx000
Medusa
15
3 / 6 / 3
10,080
403
4,854
13,196
4,925
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 7 / 6
10,860
434
15,056
16,999
7,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
valimarashen
Bellona
20
6 / 2 / 8
13,368
535
13,928
20,816
16,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
5 / 7 / 6
12,245
490
11,029
18,272
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
17
0 / 3 / 5
11,501
460
12,109
17,008
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 11 / 2
9,757
390
1,648
19,213
14,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
17 / 1 / 2
17,104
684
23,214
16,305
7,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 4
10,943
438
7,779
15,943
5,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
28
Kills
23
24
Deaths
29
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
6
3
2.25
L
Tsukuyomi
5
7
6
1.14
W
Kumbhakarna
Juanfri011
Kumbhakarna
2
3
7
1.83
L
Achilles
0
3
5
0.83
L
0
11
2
0.09
L
17
1
2
18
W
Medusa
Trisx000
Medusa
3
6
3
0.75
L
1
7
4
0.43
W
5
7
6
1.14
W
Bellona
valimarashen
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
55,779
91,773
Taken
86,741
57,143
Mitigated
47,906
22,531
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,790
2,864
0
5,200
22,192
9,248
0
2,666
19,475
0
109,243
L
Tsukuyomi
11,029
2,556
0
3,502
18,272
6,784
326
4,634
13,638
0
66,328
W
Kumbhakarna
Juanfri011
Kumbhakarna
6,860
1,028
0
1,598
18,570
18,627
457
1,001
17,313
25,183
0
L
Achilles
12,109
3,537
0
4,806
17,008
13,483
1,178
6,200
10,808
0
57,930
L
1,648
916
0
2,275
19,213
14,209
517
3,486
15,727
0
26,105
L
23,214
9,752
0
3,827
16,305
7,462
2,480
3,411
12,894
0
171,454
W
Medusa
Trisx000
Medusa
4,854
2,647
0
191
13,196
4,925
1,538
796
12,252
0
42,150
L
7,779
186
0
3,546
15,943
5,968
3,146
4,185
11,758
48,887
0
W
15,056
3,136
1,349
4,296
16,999
7,412
246
2,750
14,095
76,254
0
W
Bellona
valimarashen
Bellona
13,928
5,014
0
9,897
20,816
16,931
1,552
3,127
17,689
0
111,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,797
Gold Earned
61,550
564
Minions Killed
539
0
Camps Cleared
0
2,312,328
Distance Traveled
2,230,474
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,895
556
158
6
0
457,643
4
L
Tsukuyomi
12,245
490
97
4
0
447,441
1
W
Kumbhakarna
10,594
424
42
2
0
491,701
3
L
Achilles
11,501
460
97
4
0
491,623
2
L
Bellona
9,757
390
43
2
0
365,127
1
L
Ullr
17,104
684
217
9
0
479,140
1
W
Medusa
10,080
403
87
3
0
408,393
2
L
Thoth
10,943
438
85
3
0
447,143
0
W
Ra
10,860
434
111
4
0
429,452
4
W
Bellona
13,368
535
166
7
0
525,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role