Player Matchup

Pele
Pele
D_BAG10
Pele
Level 107
God Stats
1W - 3L
1,143 SR
Queue Stats
134W - 152L
1,469 Elo+
Party 1
Chronos
Chronos
DeathHimself00
Chronos
Level 100
God Stats
2W - 4L
1,322 SR
Queue Stats
143W - 160L
1,437 Elo+
Party 1
Athena
Athena
iTsTordo13
Athena
Level 86
God Stats
4W - 3L
1,498 SR
Queue Stats
74W - 87L
1,426 Elo+
Party 1
Vamana
Vamana
pennywise150
Vamana
Level 82
God Stats
5W - 4L
1,509 SR
Queue Stats
117W - 139L
1,460 Elo+
Party 1
Ganesha
Ganesha
silverdraco2134
Ganesha
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 140L
1,466 Elo+
Party 1
Team Averages
Level 96
1,394 SR
1,452 Elo+

VS

Team Averages
Level 104
1,457 SR
1,443 Elo+
Janus
Janus
Bubba x8
Janus
Level 148
God Stats
1W - 2L
1,496 SR
Queue Stats
20W - 21L
1,474 Elo+
Party 2
Hades
Hades
Es El Giovanni
Hades
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 2
Cerberus
Cerberus
SyncroNardo
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
goolge000
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,424 Elo+
Solo
Set
Set
roaglobo
Set
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
23W - 26L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
D_BAG10
Pele
19
3 / 3 / 11
13,305
634
11,725
13,679
10,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 2 / 9
14,563
693
17,232
19,025
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
iTsTordo13
Athena
20
3 / 2 / 12
13,877
661
10,258
15,536
18,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
20
6 / 3 / 9
14,064
670
20,088
19,455
14,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
0 / 3 / 16
14,218
677
11,825
15,046
20,418
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bubba x8
Janus
20
5 / 2 / 5
13,930
663
17,247
10,021
4,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 5 / 6
10,393
495
8,582
12,946
10,171
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
SyncroNardo
Cerberus
20
2 / 2 / 8
12,576
599
9,963
24,506
25,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
goolge000
Morgan Le Fay
19
0 / 5 / 7
11,655
555
22,943
14,921
7,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 9
12,365
589
10,950
14,757
6,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
16
Kills
13
13
Deaths
16
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
Bubba x8
Janus
5
2
5
3.75
W
Pele
D_BAG10
Pele
3
3
11
2.83
W
4
2
9
4.25
L
2
5
6
1
L
Cerberus
SyncroNardo
Cerberus
2
2
8
3
L
Morgan Le Fay
goolge000
Morgan Le Fay
0
5
7
0.7
W
Athena
iTsTordo13
Athena
3
2
12
4.5
W
Vamana
6
3
9
3.5
L
4
2
9
4.25
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,128
Damage
69,685
82,741
Taken
77,151
71,568
Mitigated
55,867
39,965
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bubba x8
Janus
17,247
669
2,566
2,063
10,021
4,965
0
5,057
4,964
64,303
0
W
Pele
D_BAG10
Pele
11,725
1,470
3,189
4,165
13,679
10,022
997
10,482
3,197
1,276
23,848
W
17,232
7,184
2,295
3,671
19,025
8,171
2,823
15,157
3,868
55,579
0
L
8,582
170
650
1,391
12,946
10,171
0
7,202
5,744
12,411
0
L
Cerberus
SyncroNardo
Cerberus
9,963
556
907
7,101
24,506
25,995
0
13,222
11,284
13,892
0
L
Morgan Le Fay
goolge000
Morgan Le Fay
22,943
1,618
247
2,563
14,921
7,970
0
6,774
8,147
55,409
0
W
Athena
iTsTordo13
Athena
10,258
1,919
3,729
5,100
15,536
18,626
629
11,206
4,330
14,871
0
W
Vamana
20,088
11,027
4,052
7,338
19,455
14,331
340
11,773
7,682
0
56,181
L
10,950
3,547
3,809
5,548
14,757
6,766
0
7,476
7,281
0
23,778
W
11,825
781
3,226
3,200
15,046
20,418
776
10,117
4,929
32,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,027
Gold Earned
60,919
227
Minions Killed
216
0
Camps Cleared
0
2,068,448
Distance Traveled
1,977,807
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,930
663
88
4
0
379,436
4
W
Pele
13,305
634
26
1
0
419,983
1
W
Chronos
14,563
693
91
4
0
438,794
1
L
Hades
10,393
495
12
1
0
353,307
1
L
Cerberus
12,576
599
12
1
0
410,968
0
L
Morgan Le Fay
11,655
555
78
4
0
371,530
0
W
Athena
13,877
661
10
0
0
407,495
3
W
Vamana
14,064
670
100
5
0
410,009
0
L
Set
12,365
589
26
1
0
462,566
0
W
Ganesha
14,218
677
0
0
0
392,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role