Player Matchup

Tiamat
Tiamat
EvilFern
Tiamat
Level 27
God Stats
0W - 3L
1,554 SR
Queue Stats
62W - 60L
1,633 Elo+
Party 1
Set
Set
Krono865
Set
Level 23
God Stats
7W - 8L
1,620 SR
Queue Stats
92W - 87L
1,487 Elo+
Solo
Chronos
Chronos
fixtheduck
Chronos
Level 25
God Stats
23W - 10L
1,672 SR
Queue Stats
205W - 101L
1,830 Elo+
Solo
Fafnir
Fafnir
moistmatty
Fafnir
Level 7
God Stats
2W - 1L
1,855 SR
Queue Stats
6W - 8L
1,554 Elo+
Party 1
Artemis
Artemis
moistwoody
Artemis
Level 14
God Stats
1W - 1L
1,768 SR
Queue Stats
33W - 25L
1,777 Elo+
Party 1
Team Averages
Level 19
1,694 SR
1,656 Elo+

VS

Team Averages
Level 38
1,701 SR
1,665 Elo+
Sol
Sol
NegroNathanXD
Sol
Level 25
God Stats
5W - 0L
1,896 SR
Queue Stats
116W - 79L
1,737 Elo+
Party 2
Hercules
Hercules
Snydz
Hercules
Level 111
God Stats
40W - 20L
1,731 SR
Queue Stats
175W - 108L
1,761 Elo+
Party 2
Neith
Neith
TouchySandals
Neith
Level 17
God Stats
3W - 3L
1,516 SR
Queue Stats
28W - 19L
1,716 Elo+
Party 2
Mercury
Mercury
Wallycito
Mercury
Level 11
God Stats
2W - 1L
1,751 SR
Queue Stats
37W - 24L
1,607 Elo+
Solo
Izanami
Izanami
xFeelin
Izanami
Level 26
God Stats
90W - 71L
1,610 SR
Queue Stats
463W - 471L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EvilFern
Tiamat
11
0 / 7 / 2
7,159
377
6,331
11,634
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 1
8,313
438
2,825
12,257
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
fixtheduck
Chronos
16
4 / 4 / 2
9,681
510
11,776
16,702
10,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
moistmatty
Fafnir
11
0 / 7 / 2
7,409
390
2,881
11,921
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
moistwoody
Artemis
17
3 / 2 / 1
9,703
511
13,778
10,422
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 8
13,342
702
14,719
16,136
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Snydz
Hercules
15
4 / 1 / 15
11,084
583
9,534
18,408
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 3 / 8
11,456
603
7,131
11,303
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Wallycito
Mercury
19
9 / 2 / 8
12,874
678
13,233
13,735
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
xFeelin
Izanami
17
2 / 2 / 5
11,440
602
6,805
15,589
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
28
28
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EvilFern
Tiamat
0
7
2
0.14
L
1
8
1
0.19
W
6
0
8
10
W
Hercules
Snydz
Hercules
4
1
15
11.5
W
7
3
8
3.67
W
Mercury
Wallycito
Mercury
9
2
8
6.5
L
Chronos
fixtheduck
Chronos
4
4
2
1.25
L
Fafnir
moistmatty
Fafnir
0
7
2
0.14
L
Artemis
moistwoody
Artemis
3
2
1
1.75
W
Izanami
xFeelin
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
51,422
62,936
Taken
75,171
40,495
Mitigated
37,173
12,146
Healing
39,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EvilFern
Tiamat
6,331
739
0
2,352
11,634
6,948
0
1,964
9,670
37,376
0
L
2,825
1,101
0
208
12,257
6,679
0
2,205
10,052
0
54,927
W
14,719
5,081
0
12,934
16,136
5,135
10,669
1,784
13,920
124,779
0
W
Hercules
Snydz
Hercules
9,534
3,562
0
9,649
18,408
14,123
417
5,021
12,511
353
28,332
W
7,131
2,460
0
3,503
11,303
4,822
420
4,668
6,527
0
67,744
W
Mercury
Wallycito
Mercury
13,233
6,300
0
3,554
13,735
7,225
733
3,246
10,464
0
96,140
L
Chronos
fixtheduck
Chronos
11,776
4,208
0
5,804
16,702
10,496
0
3,096
13,606
60,430
0
L
Fafnir
moistmatty
Fafnir
2,881
273
0
996
11,921
12,362
0
3,964
7,957
8,493
0
L
Artemis
moistwoody
Artemis
13,778
5,651
0
2,786
10,422
4,010
252
3,843
6,579
0
85,709
W
Izanami
xFeelin
Izanami
6,805
4,394
0
9,486
15,589
5,868
3,797
5,579
10,010
0
84,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
60,196
475
Minions Killed
631
0
Camps Cleared
0
1,734,589
Distance Traveled
1,950,106
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,159
377
65
3
0
308,663
4
L
Set
8,313
438
122
6
0
374,461
7
W
Sol
13,342
702
204
11
0
364,688
3
W
Hercules
11,084
583
32
2
0
403,099
5
W
Neith
11,456
603
111
6
0
334,802
5
W
Mercury
12,874
678
136
7
0
477,526
0
L
Chronos
9,681
510
125
7
0
341,251
1
L
Fafnir
7,409
390
13
1
0
363,636
1
L
Artemis
9,703
511
150
8
0
346,578
1
W
Izanami
11,440
602
148
8
0
369,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role